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The Second Version Of The Mod


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#26 Jordan

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Posted 25 October 2006 - 23:29

Just use the worker animations.
C&C Crazy Mod Version 0.55
^^^^The True Crazy Mod Starts Here^^^^
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#27 BlackBob

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Posted 25 October 2006 - 23:54

good mod. i like how the us has an axis and allies feel to it
engineer:
for the us have a ranger but instead of a riflt have a blowtorch
china a compleatly new model pulling a troley filled with equipment and suppies
gla have a worker with a bag of supplies on his back
They will rule

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#28 Futschki

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Posted 26 October 2006 - 12:32

Well thanks Jordan For The Hint
And Thanks Black Bob For The Ideas But I think I won't Change the building system of USA and China ... GLA will maybe Change but not to the thing ure saying :omfg:
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#29 Kobra

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Posted 27 October 2006 - 20:02

Ah sorry for not checking up, haven't been free enough to do much online.

I think i already have you on msn? I'll talk to you next time i can jump on.

If you need any help with modelling i can help, plain modelling unfortunately, skinning/coding etc are things i have no clue about :)
So buildings etc would be the best for me but i can do vehicles too, just give me a general idea for the design and il have it done for you.

#30 Futschki

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Posted 28 October 2006 - 07:33

thanks for the offer Kobra We'll Discuss Something On MSN
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#31 Crazykenny

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Posted 28 October 2006 - 11:18

Give us some screens! :D
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#32 Futschki

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Posted 28 October 2006 - 12:42

there is nothing to be shown on screens :D
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#33 Judgement

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Posted 28 November 2006 - 23:34

Yes it still hasnt been a month. SO this isnt necroing. It is but I have to say something. Did you get inspired by Earth 2140 with this system?
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#34 Futschki

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Posted 29 November 2006 - 13:34

no Ive Got Inspired By Axis And Allies :lol:
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#35 CoLT

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Posted 29 December 2006 - 02:54

Ab, can we expect any screens of ur mod anytime soon?
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#36 Futschki

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Posted 29 December 2006 - 08:54

There is nothing I can show u in screens ... U make trucks from command center and everyone deploy into a specific building ... what can i show you ?
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#37 Alie

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Posted 01 January 2007 - 03:34

well, you could show us how the trucks look and how they would deploy...
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#38 Hobbesy

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Posted 01 January 2007 - 03:41

I like!

Edited by Tic-Tac 1098, 01 January 2007 - 03:41.


#39 Futschki

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Posted 01 January 2007 - 11:35

U like the Mod ?? Really ?

[to The Admin,Staff]Can U please Make A Poll : Do U like the mod ? -yes -no[/to The Admin,Staff]
Thanks :D

Edited by abourror, 01 January 2007 - 11:38.

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#40 Kris

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Posted 01 January 2007 - 12:36

^^ FAIL

Anyway, Show some pics dude even if it s crap or something :D







#41 Futschki

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Posted 01 January 2007 - 12:57

picture of what ??? I used the USA supply Truck for The Truck Model ...
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#42 Kris

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Posted 01 January 2007 - 13:55

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#43 Futschki

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Posted 01 January 2007 - 17:39

I know these bugs and I dont need ur codes :D
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#44 Kris

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Posted 01 January 2007 - 18:00

Geez, I just wanted to help :D







#45 MLRS

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Posted 03 January 2007 - 21:19

whats fucktard collision? i can't see anything.
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#46 E.V.E.

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Posted 03 January 2007 - 21:22

Quote

whats fucktard collision? i can't see anything.


I think, he means the Big Healtbar above? Apart from that I dont see any other problems either.

- E.V.E.

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#47 Kris

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Posted 04 January 2007 - 18:40

The Collision setting of the truck is the size of a command center :P so as a result...the thing have a friggin' huge health bar :P

Edited by Chris, 04 January 2007 - 18:43.








#48 zill

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Posted 05 January 2007 - 10:33

the truck seems like it works with magnets :D and the supply center or wtf is that strategy center is apart (ounderground) ... gla !?
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#49 Futschki

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Posted 05 January 2007 - 13:18

hey zill ... if u can make something better .. mock my work ...
anyway I know there are many bugs that needs fixing ... so If I had time and mood to fix these I will do it
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#50 E.V.E.

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Posted 05 January 2007 - 13:24

Is that a Bug or is there actually a Way, without INI Editing, to change the Max. HP
of a Unit in the Worldbuilder?

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