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New Chinese Artillery


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#1 Judgement

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Posted 24 December 2006 - 23:36

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Speaks for itself. Basically an artillery for maybe a Chinese Army. Basically think of the Berserk MRLS onyl like this.
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#2 Sgt. Nuker

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Posted 26 December 2006 - 00:40

Flip that concept. A HUGE launcher and an ity bity launch vehicle. Actually this concept could be implemented to a vehicle already going in. Of course this all hinges on what Jordan wants.


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#3 Judgement

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Posted 03 January 2007 - 02:45

But this is cooler. How about keeping it like this only have big rockets coming out?
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#4 Zancloufer

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Posted 03 January 2007 - 03:01

Lol, have it the size of a Rocket Buggie, it fires a NUCLEAR MISSILE that does about a Tank Shell's worth of damage. :roflmao:
When I download this mod, I will die of laughter.




#5 E.V.E.

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Posted 03 January 2007 - 03:11

Nice Idea, but I would say the same like Nuker, just flip it arround.

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#6 Sgt. Nuker

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Posted 03 January 2007 - 04:10

View PostJudgement, on 2 Jan 2007, 21:45, said:

But this is cooler. How about keeping it like this only have big rockets coming out?


Meh, to each his own. Personally I'd rather see a huge missle rack rollin' around with a tiny vehicle underneath than a huge vehicle carrying an infintesimal missle rack. The inverse of the small rack big missles could also be changed to that of huge rack tiny missles, BUT the tiny missles do huge damage (while remaining horribly inaccurate). However, as I've said before, it's really up to Jordan to decide.

View PostE.V.E., on 2 Jan 2007, 22:11, said:

Nice Idea, but I would say the same like Nuker, just flip it arround.

- E.V.E.


I knew you were cool :D :D .


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#7 Jordan

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Posted 04 January 2007 - 20:26

Hmm.....

Reminds me of this:

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#8 hui tian

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Posted 04 January 2007 - 20:30

View PostJordan, on 4 Jan 2007, 15:26, said:



Dear Lord!
tell me that thing will move foward everytime it shoots!
Ramjets?

Edited by hui tian, 04 January 2007 - 20:38.


#9 Alias

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Posted 04 January 2007 - 21:27

View PostJordan, on 5 Jan 2007, 07:26, said:

Hmm.....

Reminds me of this:

*insanely large rocket buggy payload*

Bahahaha... Tell me that is going in... please.

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#10 Areze

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Posted 04 January 2007 - 22:23

The hell is with the buggy?!?!

Can that even move!?! :P
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#11 Waris

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Posted 04 January 2007 - 22:29

It can, for it's a game.

#12 Dauth

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Posted 04 January 2007 - 22:36

Yea if that fires all at once the buggy will become a huge rocket/bomb

#13 Short Stuff

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Posted 04 January 2007 - 23:03

Funny thing is...he actually Counted the missiles when he showed it before :P how many was it? in the 1000's... 1024?
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#14 Zancloufer

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Posted 05 January 2007 - 20:06

I wonder what the reload time on that would be...




#15 Jordan

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Posted 05 January 2007 - 21:06

The way I coded it, 0 seconds.

By the time it gets around to fire a new clip, the missiles are already reloaded by the time it gets there.
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#16 E.V.E.

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Posted 05 January 2007 - 21:11

Sounds like an Uber Buggy.

:D

- E.V.E.

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#17 Futschki

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Posted 06 January 2007 - 09:50

IT IS an uber buggy :)
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#18 Sic

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Posted 06 January 2007 - 22:41

Well, that will be a PITA, but if shot at it, it would be hard to miss.
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#19 Areze

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Posted 06 January 2007 - 23:22

I can smell, power buggy spam. :P
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#20 Sic

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Posted 07 January 2007 - 00:49

One thing though, it ain't for China!
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#21 Zancloufer

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Posted 07 January 2007 - 01:42

"OMG! Buggies cost 25K!!!!"
*makes rocket buggy*
"OMG! Look at all those rockets!"
*Attacks enemy base*
*1 minute Later*

YOU ARE VICTORIOUS




#22 E.V.E.

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Posted 07 January 2007 - 02:48

I bet you need alot of ECM´s to counter this Buggy.

- E.V.E.

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#23 Areze

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Posted 07 January 2007 - 04:43

Or one with 50 satellites. :P

Edited by Nightshadow, 07 January 2007 - 04:43.

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#24 Zancloufer

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Posted 12 January 2007 - 23:26

Well, ECMs make 75-90% of missles miss what they are targeting. So 1000 missles, 90% miss, thats 100 missles hitting at a time. ECMs won't do smack to stop it :lol:




#25 Sic

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Posted 13 January 2007 - 14:26

Oh shit, how will that thing get out of the arms dealer?
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