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Rayburn's art


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#151 Sgt. Nuker

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Posted 20 November 2006 - 05:24

That beast is positively hideous, but oh so well drawn. Good work mate. :D


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#152 General

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Posted 20 November 2006 - 08:55

I like that creature really :D

#153 Rayburn

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Posted 04 January 2007 - 14:25

.

Edited by Rayburn, 28 March 2010 - 13:06.


#154 Sic

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Posted 04 January 2007 - 14:28

Wow, looks like you can make really cool map layout suggestions. I wonder if you could make ZH map layouts/ shockwave layouts.
PS. The egg in the mountain looks funny. And, as for coloring it, I say go for it.

Edited by General Sic, 04 January 2007 - 14:29.

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#155 Rayburn

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Posted 04 January 2007 - 14:54

Thanks.

Funny, I actually MADE a map-layout for Ironside's Challenge-map which was, in fact, accepted and will be added to ShW. Unfortunately, that's the reason why it's classified...

#156 Slightly Wonky Robob

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Posted 04 January 2007 - 15:16

Very nice :P

i dont think ive ever seen the orginal map, but this certainly very detailed :P
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F O R T H E N S
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#157 zill

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Posted 04 January 2007 - 18:05

good ... ! I don't know what should i say more
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#158 Rayburn

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Posted 22 January 2007 - 18:58

I thought it might be nice to post up some of my latest signatures in this thread since my first siggy-thread failed grossly because I couldn't work properly with PaintShop back then. Now that I messed around a bit (a bit means almost a year in this case lol) I think I can give you a showcase of my new works in this thread. Hope you like 'em. ;)

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That's all for the moment. Some of them will be remade some time later though.

Edited by MDW, 22 January 2007 - 19:00.


#159 Soul

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Posted 22 January 2007 - 19:24

Such nice sigs, well done MDW well done indeed ;) .
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 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#160 Sgt. Nuker

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Posted 22 January 2007 - 19:27

I'll just come right out and say it: INSTA-WIN. Your Zelda map sketch looks superb. I see you're expanding what you draw, and now that you're part of the MG, I can see we'll be seeing a lot more of your map concepts around these parts. ;) .

A couple of your sigs look good enough as is (the Hind and Mortal Kombat ones come to mind), but the others may need a bit of retouching as they look a bit bland.


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#161 Rayburn

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Posted 22 January 2007 - 19:36

Thanks for the nice comments so far, much appreciated.

View PostMajor Nuker, on 22 Jan 2007, 20:27, said:

A couple of your sigs look good enough as is (the Hind and Mortal Kombat ones come to mind), but the others may need a bit of retouching as they look a bit bland.


Exactly my thoughts, mate. As I said, some of them are just first tries, namely the Matrix-, the Starwars-, the Bowser- and the Euroforce-one. I thought of remaking the Hind as well. The others are in a status I would consider complete. I really like the Baraka-sig and the smooth appearance of the Tiger.

#162 Futschki

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Posted 22 January 2007 - 19:40

I like the Mario's Monster Sig Coz the colors fit with the render
And The first One With The Heli Is Also good
I give those two 9/10
And For the rest 7 - 8/10
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#163 Dauth

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Posted 22 January 2007 - 19:53

That map looked amazing, with that design skill you would be an excellent dungeon master. That level of design makes it so much more fun for players.

I am in no doubt that the map for Ironside will be fantastic

#164 E.V.E.

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Posted 22 January 2007 - 19:57

:crosseye:

Great Sigs you got there, but that one with the Hind is the Best.
I just love this Helicopter!

- E.V.E.

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#165 Sic

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Posted 22 January 2007 - 21:05

Agreed with the others, that hind sig has got to be the best in that gallery. The colors fit, the background camo fits the heli, and the red star with the font fit perfectly into the theme. The other ones are not very eye catching. I don't know what to suggest as I don't know how PaintShop works.
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#166 Rayburn

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Posted 24 February 2007 - 20:37

Here is a new sig I made today. The background-render with the two guys is a modified pic from CS (replaced the blue colour of the uniforms with grey) and the chap in the foreground on the left is from a RainbowSix-title.
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#167 Comr4de

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Posted 25 February 2007 - 00:39

Nicely done MDW ;).

Also on that drawing of that island, thats some impressive work there ;)!

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#168 Centric

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Posted 25 February 2007 - 10:15

The Island Looks like something from Mario and I like the Mi24 hind sig , where did you get the Mi24 picture from ?

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#169 Rayburn

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Posted 25 February 2007 - 10:36

Can't remember, I just googled it...

#170 Crazykenny

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Posted 25 February 2007 - 11:32

Lovely, although i do miss a few map concepts ;)
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#171 Rayburn

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Posted 25 February 2007 - 11:34

Yeah, I sadly have a severe lack of inspiration right now. Hope that isn't a problem as I left you enough concepts for maps in the past ;)

#172 Crazykenny

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Posted 25 February 2007 - 11:37

Didnt mean that XD. I was refering to the concepts you did make. I expected you posted them here ;)
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#173 Sgt. Nuker

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Posted 25 February 2007 - 20:33

Nicely done MDW. Your PS skills are improving. I expect we'll see great things from you in the future.


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Nuker
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#174 Rayburn

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Posted 28 March 2007 - 18:25

Here are two sigs I made recently. The first one's using a render from an old SNES Donkey Kong. I think it's quite complete now:
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Concerning this one, I thank Cattman for rendering a crappy image I found on Google, so I can actually work with it. Unfortunately, the pic of the tank (which is a Russian Black Eagle btw) still quite pixelated but I'm afraid that I can't do much more about that without everything looking like washed away. Anyways, here's the pic.
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Edited by MDW, 28 March 2007 - 18:26.


#175 Rayburn

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Posted 21 April 2007 - 11:48

ZOMG Double post. I wonder why nobody noticed this in the first place.
Anyway, here's a new sig I finished minutes ago. It's the third one featuring the SAS lol

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