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My first model!!!

AKA_Slayer's Photo AKA_Slayer 23 Nov 2005

Nice progress man!
Looks better than your previous models.
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S@M's Photo S@M 23 Nov 2005

AKA_Slayer, on Nov 23 2005, 04:29 PM, said:

Nice progress man!
Looks better than your previous models.

thanks i'm trying to keep it up but i dont have much time for practice :P
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M.E.C.H.'s Photo M.E.C.H. 06 Jan 2006

S@M, on 20 Nov 2005, 11:04, said:

i tryed to do a tiger tank
Here it is : Posted Image
<{POST_SNAPBACK}>

I really like the turret.... the frontal armor you made is fantastic :drunk:
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S@M's Photo S@M 11 Jan 2006

I thing i made some progress :)
I made a suply refinery that i saw from a westwood's concept art
Here is the concept art
Posted Image
and here is the model
Posted Image
Less then 500 polys :)
Comments are welcome
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Rampage's Photo Rampage 12 Jan 2006

Looks pretty impressive. Although you could add some more detail and try to make it look more rounded. But judging by that concept-art you did a pretty nice job :)


Im working with Rhinoceros 3d btw ... you guys know of an option that allows me to "smoothen" certain things? Barrels , tankthreads , etc etc
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S@M's Photo S@M 12 Jan 2006

Thanks...
that option exist's on G-max too, I's called meshmooth but it add a LOT of polys and i want my model to be low-poly cause it might be in a mod :)
Edited by S@M, 12 January 2006 - 16:07.
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M.E.C.H.'s Photo M.E.C.H. 12 Jan 2006

Very nice work... :drunk:
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AKA_Slayer's Photo AKA_Slayer 13 Jan 2006

The model is pretty solid, true to the concept design. You just need to connect
and weld some boxes in the model to make it more like a one piece.
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S@M's Photo S@M 13 Jan 2006

yes...thats my importand problem with modells...i dont have enough fantasy to conect them properly :rofll: Thats why i can make better modells if i got a concept art or some photos...
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