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"Command and Conquer" - Free to play.

Raven's Photo Raven 13 Jun 2013

The General nick names is a frikin joke.....Whats you general's name, oh its Red Arrow :D.
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Wizard's Photo Wizard 13 Jun 2013

Anyone else feel like they were watching a trailer for CnC Red Alert w/o the bears and giant-silly-killy-mechu?
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General's Photo General 14 Jun 2013

View PostWizard, on 13 June 2013 - 22:22, said:

Anyone else feel like they were watching a trailer for CnC Red Alert w/o the bears and giant-silly-killy-mechu?


Indeed it is, there are too much unnecessary stuff on unit models which make them look that way.
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Stalker's Photo Stalker 14 Jun 2013

View PostWizard, on 13 June 2013 - 22:22, said:

Anyone else feel like they were watching a trailer for CnC Red Alert w/o the bears and giant-silly-killy-mechu?


exactly. Generals should have been the most realistic/serious universe, and now it's a joke as well -.-
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Soul's Photo Soul 15 Jun 2013

Wasn't Tiberium also suppost to be the serious one as well?
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Libains's Photo Libains 15 Jun 2013

View PostWizard, on 13 June 2013 - 22:22, said:

Anyone else feel like they were watching a trailer for CnC Red Alert w/o the bears and giant-silly-killy-mechu?

Felt like I was watching a trailer for Advance Wars on the old GBA. Had a bunch of quirky looking Generals :o
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CJ's Photo CJ 11 Aug 2013

OH GOD IT'S HORRIBLE

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Slightly Wonky Robob's Photo Slightly Wonky Robob 11 Aug 2013

How can you say it's horrible, when they've clearly put so much effort into making it look so bland and generic? |:


Also... What's with everything exploding when you get within 10 feet of it? D:
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CJ's Photo CJ 11 Aug 2013

View PostBob, on 11 August 2013 - 19:19, said:

Also... What's with everything exploding when you get within 10 feet of it? D:

You don't want them to hide their Frostbite 3 assplosions, now do you? D:
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Nem's Photo Nem 12 Aug 2013

In my opinion Zero Hour is a better looking game, and that's sad given the decade gap. On a technical level it is superior but who cares? there is just nothing here art wise. This is as bland and generic as they come, and I would have liked to see them utilize that extra power with things like god rays and wind particle effects instead of additional polygons in which you can just barely see.

Also, I miss cloud shadows.
Edited by Nem, 12 August 2013 - 05:51.
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General's Photo General 12 Aug 2013

Buildings disappear into nonexistence when they explode, yea thats too much to improve a game in a decade...
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Wizard's Photo Wizard 12 Aug 2013

I still maintain this is CnC3 with dozers. <87
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Slightly Wonky Robob's Photo Slightly Wonky Robob 12 Aug 2013

At least we should be able to get some decent mods out of this... oh wait. Posted Image
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Alias's Photo Alias 12 Aug 2013

You can tell how bad of an RTS engine Frostbite is when you look at how abysmal the pathfinding is.
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Wizard's Photo Wizard 12 Aug 2013

Or how structures explode and disappear when a tank rolls over them but the trees don't.

The long awaited next installment is shaping up to be a large POS.
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Slightly Wonky Robob's Photo Slightly Wonky Robob 12 Aug 2013

To be fair though, the grass look awesome. Posted Image
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Krieger22's Photo Krieger22 12 Aug 2013

So even the superheavy tanks can't run over a bus. Well, how impressive. When was this alpha?
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TheDR's Photo TheDR 12 Aug 2013

The footage blue screen'd my computer, that's how bad it is.
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CJ's Photo CJ 12 Aug 2013

What bothers me the most is what I can see from the gameplay : Tiberian Sun-ish construction with grids and having to place buildings close to a power plant ._.

And that UI looks as if it was made under paint, seriously...

View PostAlias, on 12 August 2013 - 09:53, said:

You can tell how bad of an RTS engine Frostbite is when you look at how abysmal the pathfinding is.

Who needs pathfinding when the units are clipping anyway? 8|

View PostKrieger22, on 12 August 2013 - 11:42, said:

So even the superheavy tanks can't run over a bus. Well, how impressive. When was this alpha?

From what I heard, it started in May-ish, but they give very few alpha keys, and only to ass lickers who enjoyed C&C4.
It should become an open beta in September if they stick to their schedule...
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Chyros's Photo Chyros 12 Aug 2013

Looking at the footage, most of all I'm thinking why I should go Gens2 over the original. I don't even think it LOOKS better.
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Soul's Photo Soul 12 Aug 2013

So bland and unappealing, definitely not something I'd want to waste my time on.
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Krieger22's Photo Krieger22 13 Aug 2013

View PostCJ, on 12 August 2013 - 11:52, said:

What bothers me the most is what I can see from the gameplay : Tiberian Sun-ish construction with grids and having to place buildings close to a power plant ._.

And that UI looks as if it was made under paint, seriously...

View PostAlias, on 12 August 2013 - 09:53, said:

You can tell how bad of an RTS engine Frostbite is when you look at how abysmal the pathfinding is.

Who needs pathfinding when the units are clipping anyway? 8|

View PostKrieger22, on 12 August 2013 - 11:42, said:

So even the superheavy tanks can't run over a bus. Well, how impressive. When was this alpha?

From what I heard, it started in May-ish, but they give very few alpha keys, and only to ass lickers who enjoyed C&amp;C4.
It should become an open beta in September if they stick to their schedule...
Actually, I just got an alpha key, but I never even downloaded C&C4, and I have no access to a PC at this point in time (perhaps that's why) anyway so I can't tell you just how bad it is either :xD:
Edited by Krieger22, 13 August 2013 - 11:40.
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Sgt. Rho's Photo Sgt. Rho 13 Aug 2013

Those units appear to be using generic collision boxes, no proper collision yet. I like the looks of it actually, reminds me a lot of CCG, which is a good thing.
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Krieger22's Photo Krieger22 02 Sep 2013

http://www.thegameja...quer-interview/
An interview with the development director of the game. One third unts from the original?
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