Raven, on 18 March 2013 - 09:00, said:
Alias, on 18 March 2013 - 07:45, said:
CJ, on 18 March 2013 - 06:46, said:
Raven, on 18 March 2013 - 06:21, said:
Also the requirement heavy nature of the Frostbite might increase the lag even more.
Frostbite is only gonna make your game lag if your rig can't handle it, the graphics engine won't affect the servers, since every graphical element will be handled by the client only.
Of course, but client-side lag can delay the the sending of data to the server-side and as a whole delay the game itself. Won't so much be a problem outside of an actual game, but inside a game it will happen, and can happen pretty badly.
Exactly. AFAIK many RTS gamers does not have super high end rigs that would run Frostbite well. Even though the game would release next year along with next-gen consoles, I wonder how many ppl would be put off by the system requirements. If they go on and make it dx11 only, then it would be even worse.
From my BF3 experience, Frostbite is not very good when running on lower spec machines.
Indeed, while I run Dead Space 3 at highest settings without any kind of problem on most of the time, machine almost exploded on medium setting BF3... thus I decided to leave that game alone until I have some kind of super computer oneday...
I'll first check out the demo or something for this game, then I can even decide to upgrade my PC or get a console for that game only, just like I did with MGS4 and sold it afterwards