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[Resources] Public Particle FX'es

General Tao's Photo General Tao 11 Apr 2010

how can i use the meganuke FX

i dont know where should i put it
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Failure's Photo Failure 29 Jun 2010


Fixed the typo.
Attached File  flamethrowerFIXED.txt (19.28K)
Number of downloads: 25
Edited by Failure, 29 June 2010 - 21:45.
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R3ven's Photo R3ven 29 Jun 2010

Thanks so much for taking my request Failure!!! :D

EDIT: I don't seem to have one of your textures, so I'm getting purple boxes, could you post the textures you need for that particle?
Edited by Huhnu, 29 June 2010 - 21:33.
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Failure's Photo Failure 29 Jun 2010

Those particles are all using stock textures.
Hold on.
There's a typo on FlamethrowerSmoke01
Texture's name ends with .tg instead of .tga I'll reupload in a second.

Sorry bout' that :D


---
Should work now.
Edited by Failure, 29 June 2010 - 21:45.
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R3ven's Photo R3ven 29 Jun 2010

Thanks, works now :D
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Dutchygamer's Photo Dutchygamer 30 Jun 2010

Now that is a flamethrower!
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Kris's Photo Kris 04 Jul 2010

You should also release an improved firestorm to compliment the flamethrower :P
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Failure's Photo Failure 07 Jul 2010

As requested Kris, my helicopter stuff.
Included both death effects - ground impact and mid-air.


Would you like some missile trails for tommorow?

Attached File  ParticleSystem.txt (7.53K)
Number of downloads: 35
Attached File  FXList.txt (973bytes)
Number of downloads: 31
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Kris's Photo Kris 08 Jul 2010

WIN! Thanks Failure for releasing it! |8

Also, sure. I'd like some missile trails too 8|
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Failure's Photo Failure 08 Jul 2010

Here, Apache and Stealth tank missile exhaust. For double awesomeness use with provided FireFX effect. (as seen on the vid)


Attached File  FXList.txt (307bytes)
Number of downloads: 32
Attached File  ParticleSystem.txt (7.88K)
Number of downloads: 33
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Zeke's Photo Zeke 08 Jul 2010

Sweet! Definitely gonna use that missile trail

Is it ok if I edit it a bit for my mod?
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Failure's Photo Failure 08 Jul 2010

Sure.
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Pav:3d's Photo Pav:3d 08 Jul 2010

Oh those apache missile trails are kick-ass, really great effect
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MushroomMan's Photo MushroomMan 23 Aug 2010

Hello !

Hum just a simple question...see the first particle fx in this topic? How can i use the flame code and the smoke code in the same time (to have the same effect as in the picture) to use with the humvee missile?

I can use the smoke or the fire but not both of them in the same time... :(

Thx for ur help and sorry for my bad English... :s
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Failure's Photo Failure 09 Nov 2010

You have to attach the fire particle to the missile, and attach smoke as slave to the fire.
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