[2 Players][VZH] Tropical Hell
Crazykenny 19 Dec 2006
I agree, but if this problem continues atlantis, send the maps to me and ill remove any shockwave releated object.
Lord Atlantis 19 Dec 2006
I believe that this map doesn't use any shockwave objects. You can go ahead and check.
-lord_atlantis
-lord_atlantis
Warbz 19 Dec 2006
as far as i know if you open a map with shockwave stuff on it in world builder (normal) shockwave stuff will be removed.
just downloaded the map will play tomoz prob.
ta.
i just started a map which looks like it will be very promising but i dont know if the ai is gonna be able to capture derricks n stuff cos there on an island in the centre with only a garrisonable train to get there(unless u transport troops in chinook etc. any ideas how to get the ai to capture stuff in middle? i dun wanna change the map layout
just downloaded the map will play tomoz prob.
ta.
i just started a map which looks like it will be very promising but i dont know if the ai is gonna be able to capture derricks n stuff cos there on an island in the centre with only a garrisonable train to get there(unless u transport troops in chinook etc. any ideas how to get the ai to capture stuff in middle? i dun wanna change the map layout
Crazykenny 19 Dec 2006
Well you need to make a solid connection/bride in order to make it capturable by the AI
Sgt. Nuker 20 Dec 2006
This is one very solid map, and it has it all. Weather effects, differences in terrain, tech goodies, good AI. A very well rounded package. Great work Lord Atlantis.
My best,
Nuker
My best,
Nuker