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Map Idea 2!


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#1 Master Blaster

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Posted 28 December 2006 - 13:00

Map 2

This map is for 4 players. 2v2
Between the 2 friendly bases and the another 2 bases a long river separate
In the middle of the river will be an island with buildings to capture (oil derrick, fire bases, etc..)
The island will be connected to the all 4 bases with a big iron bridge
In the sides of the map will be 2 more bridges, 1 bridge in each side the bridges will be this time iron wide bridge and they will connect for example base 1(USA) with base 3(GLA) and base 2(USA) with base 4(GLA)
And another little thing from each base will be a little bridge that connected to little island, the little island will be in the middle of the bridge and with this island each base can build a super defense on him and the defense on the island kill the opponents
Easley
That the base idea if you have suggestion tell me 

Pics-
The middle island(i put in the middle of the island a command center to show you the size of the island)-
http://img413.images...ntitled1lr9.png
The small islands near to the side bridges- http://img241.images...ntitled2uc1.jpg
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#2 Zancloufer

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Posted 28 December 2006 - 14:02

Interesting, but I think you should be putting these in the Fan maps sub forum. Also, isn't there a limit to how much bridge you can put on a map?




#3 Crazykenny

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Posted 28 December 2006 - 15:55

No there arnt (Only on how long a bridge can be). Interresting layout you got there :dope:
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#4 Zancloufer

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Posted 28 December 2006 - 17:23

So after x length of bridges, they just dissapear in the game. Unless they are the 'build-able' ones (Rail, the big as suspension one, etc).




#5 Crazykenny

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Posted 28 December 2006 - 17:26

No if one bridge is longer then ''???'' it will dissappear ingame
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#6 Zancloufer

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Posted 28 December 2006 - 17:59

No, it is how much bridge there is on the map in total.




#7 Crazykenny

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Posted 28 December 2006 - 18:18

You can place as many as you want
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#8 Zancloufer

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Posted 28 December 2006 - 18:24

No, after x length of total bridges, some start 'to go missing'.

Edited by Zancloufer27, 28 December 2006 - 18:24.





#9 Crazykenny

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Posted 28 December 2006 - 18:25

You need to ask Master Blaster
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#10 kill mod

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Posted 13 January 2007 - 04:16

it is not abad idea i think
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#11 Lord Atlantis

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Posted 13 January 2007 - 06:51

WTF are you doing reviving dead topics?

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#12 E.V.E.

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Posted 13 January 2007 - 08:27

Quote

Do not post in old threads
If a thread did not get any new posts for a while, then it is probably no longer interesting to any of the board's members. Don't bring it back up by posting in it, unless you are absolutely sure that the thread is still relevant. If you revive an old thread, the problem the thread was about might have been solved long ago, or people might have simply forgotten about it entirely. So don't revive old threads unless you absolutely have to. And even then, try to explain clearly why you sought to awaken the dead...


Anyway, interesting Layout. Youn would need a good Timing for the Units to pass the Bridge.

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#13 Revan

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Posted 13 January 2007 - 10:39

First off, this topic is 2 weeks old and mr. kill mod (why the hell isn't he banned from the MG forum part anyway?) just revived it without any reasons.
Second, this belongs into fan maps.
Third, IMO the layout is a bit to "Turtle-ish" and also has major disadvantages for the GLA.
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#14 Warbz

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Posted 13 January 2007 - 11:36

well seein as it is now revived-
i like the idea but i think there should be large area of land connecting all of the players start areas but not the centre island, as this would balance out the map for ppl who dont like to turtle,
also i dont like how many bridges you are using in the map, as i think it may look silly when done,
is this idea up for grabs or is sum1 doin it?

Edited by Warbz17, 13 January 2007 - 11:38.


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#15 Crazykenny

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Posted 13 January 2007 - 21:00

View PostRevantheemperor, on 13 Jan 2007, 11:39, said:

First off, this topic is 2 weeks old and mr. kill mod (why the hell isn't he banned from the MG forum part anyway?) just revived it without any reasons.
Second, this belongs into fan maps.
Third, IMO the layout is a bit to "Turtle-ish" and also has major disadvantages for the GLA.


Because that isnt possible
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#16 Sic

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Posted 13 January 2007 - 21:34

View PostRevantheemperor, on 13 Jan 2007, 11:39, said:

First off, this topic is 2 weeks old and mr. kill mod (why the hell isn't he banned from the MG forum part anyway?) just revived it without any reasons.
Second, this belongs into fan maps.
Third, IMO the layout is a bit to "Turtle-ish" and also has major disadvantages for the GLA.

Agreed with Revan there. Hella 100%.
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#17 Crazykenny

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Posted 14 January 2007 - 15:00

Well i would kick him from the MG forums, but i cant...
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