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Helge´s art topic


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#301 Camille

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Posted 18 September 2008 - 21:18

great defences there |8
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#302 ĦѦʠʠɵƇҟ Ϣϙɩƭ

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Posted 18 September 2008 - 22:04

What are these for? There awesome, but Since Halo-wars, no RTS, Halo mod can be made. (RIP Halogen)
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#303 Soul

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Posted 18 September 2008 - 22:28

As long as Microsoft doesn't get word of this he's fine.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#304 Sgt. Rho

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Posted 18 September 2008 - 22:28

Oh, there are several Halo RTS mods out there. These might be for EaW, as I joined Halo: First Offensive...

#305 Soul

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Posted 18 September 2008 - 22:56

Aw, I was hoping this was going to be for Zero Hour :P .
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#306 Sgt. Rho

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Posted 18 September 2008 - 23:31

It wasn't even going to be for ZH...It was going to be for CnC3, but I couldn't manage to lead yet another mod.

#307 Soul

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Posted 19 September 2008 - 00:45

View PostMaster_Chief, on 18 Sep 2008, 19:31, said:

It wasn't even going to be for ZH...It was going to be for CnC3, but I couldn't manage to lead yet another mod.

Then put in the back and work on it every now and then, just suggesting.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#308 Sgt. Rho

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Posted 19 September 2008 - 12:38

Maybe...Tho, I got an updated Scorpion:

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#309 Alias

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Posted 19 September 2008 - 12:41

Skin needs work. It is bland and lacking detail.

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#310 Sgt. Rho

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Posted 19 September 2008 - 12:43

And is better than the average of Empire at War.

#311 Alias

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Posted 19 September 2008 - 12:45

No it isn't.

Even if it was, that is no excuse for a poor skin.

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#312 Sgt. Rho

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Posted 19 September 2008 - 12:51

Yes it is. The EaW textures are all just three-color surfaces with lines on them.

#313 Alias

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Posted 19 September 2008 - 12:55

And yours is a one colour surface...
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I'd say that has a lot more detail than yours does.

Enough of this, you need to do further work on it, end of story, regardless of how shitty or good something else is.

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#314 Sgt. Rho

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Posted 19 September 2008 - 13:02

Mine does have a lot more than one color.

#315 Alias

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Posted 19 September 2008 - 13:14

Yeah, it has two.
Black and grey.
Brilliantly done.

Look this isn't getting anywhere... if you can't take criticism you shouldn't be showing stuff to the public.

Edited by Alias, 19 September 2008 - 13:14.


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#316 Sgt. Rho

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Posted 19 September 2008 - 13:17

It doesn't even have more black than the air vents and those cables...it has grey, grey-yellow-gdi-like-thingy, and several other...

#317 JJ

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Posted 19 September 2008 - 13:26

It does look kinda bland. I am aware that you have never been skinning well anyway, but you should try to get more details. Always try to outdo yourself. That way, you'll get better.

Also, try to listen to what others have to say, then think about it. Does it make sense? Or is it meaningless flame?

#318 Waris

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Posted 19 September 2008 - 13:29

Nice model, but I think exactly like Alias with respect to the skin.

No, no such thing as "grey-yellow-gdi-like-thingy" I can see in neither the render nor the EaW screenie. The colour on that is very monotonous. (don't say the same about TIE tank; sure the colour are B&W but the highlights are there and the skin overall is just more detailed, though mainly to compensate for a relatively low-poly model.)

And no, you can't substitute minute detail achievable by detailed texture by using small, individual objects alone. A detailed texture can be made more impactful with similarly detailed modeling, the same is with the other way around but high-poly models aren't going to be that much pretty with basic texture and skinning.

Edited by Waris, 19 September 2008 - 13:33.


#319 Ion Cannon!

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Posted 19 September 2008 - 13:39

I'm also going to agree with what alias and the others have said, its a nice model but the skin needs more variation. It just looks like a grey block at the moment.
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#320 Sgt. Rho

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Posted 19 September 2008 - 15:44

All I changed was making the borders a bit...roughter...

#321 ccgx

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Posted 20 September 2008 - 18:53

I hear Microsoft knocking on your door, Master_Chief.

Why not first finish your other mods?
ccgx - Like Phoenix from the Ashes
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#322 Sgt. Rho

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Posted 20 September 2008 - 18:58

No, you don't, since I'm making it secretly....kinda.

#323 ccgx

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Posted 20 September 2008 - 19:02

View PostMaster_Chief, on 20 Sep 2008, 20:58, said:

No, you don't, since I'm making it secretly....kinda.

But you will announce it eventually and then... you will get a message from them. Or do you just make it for yourself?

You ignored the question why you wont finish your other mods first.
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#324 Sgt. Rho

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Posted 20 September 2008 - 21:19

I'm making the mod for me and my friends, tho, I'll give it to anyone who asks me via PM for it. And no, I'm not going to announce it...maybe after I finish it, with a release version, so MS can basically GTFO.

Also, who says that I'm not finishing my other mods first?I'm gonna work on this mod only while I don't have anything else to do.

#325 logical2u

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Posted 20 September 2008 - 23:04

View PostMaster_Chief, on 20 Sep 2008, 18:19, said:

I'm not going to announce it...


:)

You just did. Right here. In this topic.
And I'm no longer sure if you should be afraid of MS or Blck (from SSP)....

Anyways I just wanted to point out that saying that you aren't going to announce something you just displayed to the entire internet is kind of... redundant. Showing us the pics was akin to announcing it.

I have no criticism, constructive or otherwise, to add to this, although shadows, grit, and scratches will add a lot more depth to your models. And not just varying shades of gray/black/white scratches - which is easy to do. It also makes it easy to get roped into the "gritty realism" side of things, which tends to make you bitter, and, occasionally, Tom Clancy.

In short, sometimes aesthetics/prettiness are more important than gritty realism.
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