Jump to content


Helge´s art topic


903 replies to this topic

#651 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 07 July 2010 - 10:12

View PostWizard, on 7 Jul 2010, 17:47, said:

But our understanding of how it flows is likely to change again and again. Technology constantly evolves.

Well Wiz, Rho is a human of today, he can't be expected to...well...suddenly make a breakthrough in aerodynamics and...make a flying cube fly at Mach 10 tomorrow :confused:

On the other hand, the exhaust/engine of the fighter looks kinda...weird...IDK. Maybe if you removed that thing sticking out at the end.
Posted Image

#652 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 07 July 2010 - 10:16

That is the liquid methane rocket booster stage, which is jettisoned once burned out.

#653 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 07 July 2010 - 12:08

View PostDestiny, on 7 Jul 2010, 11:12, said:

Well Wiz, Rho is a human of today, he can't be expected to...well...suddenly make a breakthrough in aerodynamics and...make a flying cube fly at Mach 10 tomorrow :confused:

Yeah, I get that, I just think he could've been a bit more dynamic in his interpretation of the cockpit for a jet of this nature. It doesn't make it a bad model, just perhaps he could think a little more about it's setting.

#654 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 07 July 2010 - 12:13

I'm trying to think of a shape that is aerodynamically better than a pointy cilinder, but I honestly can't.

#655 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 07 July 2010 - 12:20

It doesn't have to be aerodynamically better, it should just be futuristic. Who is to say that in 400 years a brick won't be determined to be the most aerodynamic shape?!?

My point is, try and be original with it.

#656 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 07 July 2010 - 12:33

http://images1.wikia.nocookie.net/halo/ima...ngsword_top.jpg


Riiigght :confused:

#657 Camille

    girl eater

  • Project Team
  • 2351 posts

Posted 07 July 2010 - 14:32

yeah... halo. right.

:confused:
it's time to wake up

#658 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 24 August 2010 - 22:57

Posted Image

Been a while since I posted anything here, so...here!

Work in Progress of a lightly armed cargo tilt-rotor.


€: More progress:
Posted Image


€3: And some more.

Posted Image

Edited by Sargeant Rho, 25 August 2010 - 00:15.


#659 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 08 September 2010 - 08:42

http://helge129.devi...t.com/#/d2y9yfg

^my submission for the "Create a Starship" contest on DeviantArt.

#660 CJ

    Rocket soldier

  • Member Test
  • 2150 posts
  • Projects: Nothing yet

Posted 08 September 2010 - 09:16

Heh, I was about to inform you and Kalo about that contest when I saw it on dA :o
Well, to be honest, I don't really like the space cargo ships, my idea of a space ship is that it should have a shape like the Normandy's one, so I can't really give any objective feedback on this :confused:

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#661 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 08 September 2010 - 09:19

It had to fit into EVE, so Normandy is no-go for a Ship.

#662 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 14 September 2010 - 18:57



A little attempt at doing some animation-stuff in the UDK.

#663 Kalo

    <Custom title available>

  • Member
  • 571 posts

Posted 19 September 2010 - 04:53

View PostCJ, on 8 Sep 2010, 10:16, said:

Heh, I was about to inform you and Kalo about that contest when I saw it on dA :o
Well, to be honest, I don't really like the space cargo ships, my idea of a space ship is that it should have a shape like the Normandy's one, so I can't really give any objective feedback on this :P




I'm not trying to hijack your thread, Rho. But I'm glad someone thinks me to be so talented, thanks CJ.
Posted Image
[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#664 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 04 October 2010 - 12:06

Posted Image

A SA2, it will probably appear in a few mods which I probably shouldn't tell the name of :xD:

#665 Destiny

    Forum Nakadashi-er

  • Member Test
  • 3141 posts

Posted 04 October 2010 - 12:11

Make the missile longer :xD:
Posted Image

#666 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 04 October 2010 - 12:23

Posted Image

It's fairly accurate, so nope. The only thing I might do is move the forward fins back a little.

Edited by Sargeant Rho, 04 October 2010 - 12:23.


#667 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 October 2010 - 05:51

Posted Image

Working on a sort of uber-magnet cannon, for now I'm sticking to 'Serial Railgun Array' as a name.

#668 Wizard

    [...beep...]

  • Administrator
  • 9627 posts

Posted 16 October 2010 - 10:34

View PostSargeant Rho, on 16 Oct 2010, 6:51, said:

Working on a sort of uber-magnet cannon, for now I'm sticking to 'Serial Railgun Array' as a name.
You.... working on a railgun..... well I never. This is a first.... 8| Very detailed Rho, very nice.

#669 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 18 October 2010 - 18:02

Posted Image

Done, mostly. still needs a base.

#670 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 18 October 2010 - 20:48

Please tell me the base for that cannon is going to be some sort of heavy concrete structure or a burly looking tracked vehicle. :P
Posted Image

#671 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 18 October 2010 - 21:59

Probably, but I don't really know what to mount it on, the vehicle idea isn't bad tho, I'll try that.

#672 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 08 November 2010 - 23:40

Posted Image

Aurora Bomber - Gold Edition anybody? :xD:

I made this partially for CCU, partially for myself.

#673 Pav:3d

    YOUR WORLDS WILL BECOME OUR LABORATORIES

  • Project Leader
  • 7224 posts
  • Projects: EC, CORE, ER

Posted 08 November 2010 - 23:52

Looks good, probably your best skin so far imo.

Posted Image

Posted Image

#674 Sgt. Nuker

    Greenskin Inside

  • Global Moderator
  • 13457 posts
  • Projects: Shoot. Chop. Smash. Stomp.

Posted 09 November 2010 - 05:11

Best looking Aurora Bomber I've seen, not to mention a great looking plane (in general) in its own right.
Posted Image

#675 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 09 November 2010 - 23:22

Why thank you :P


Also: Screenshits.
Posted Image
Posted Image
Posted Image



28 user(s) are reading this topic

0 members, 28 guests, 0 anonymous users