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warbz's visuals


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#76 Warbz

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Posted 31 January 2007 - 14:45

with the first sig i was having trouble cutting the image out of the original picture and so i think it looks blocky at the edges.
with the third one i was trying to get an eery feel to it.
thx for comments i will try to add another element to the third one if i can think of something relevant to add to it.

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#77 Warbz

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Posted 02 March 2007 - 22:09

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i thought i would get back on ps for a bit today

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#78 Sgt. Nuker

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Posted 03 March 2007 - 04:12

It's not bad, but IMHO, it could use a bit more work.

For starters, I think it would be really cool if the text could have a ghost image of the NOD logo behind it (in the negative space between the lines).

Secondly, and lastly, the NOD logo being blackened out on the right hand corner isn't as flowing as it could be. It would look better if it was burned out of existance gradually, rather than all at once like it is.


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#79 E.V.E.

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Posted 03 March 2007 - 04:56

I like the colors, but the Nod Logo should be able to see completely in my Opinon.

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#80 Sic

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Posted 03 March 2007 - 08:54

Very nice, but as the above persons, I think you should let the Nod logo be seen, just shoot up some scratch brushes on it :P.
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#81 Warbz

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Posted 15 March 2007 - 20:07

a moment of inspiration:
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plain yet classy:
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one of my previous ones improved:
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Edited by Warbz, 29 March 2007 - 21:40.


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#82 Athena

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Posted 16 March 2007 - 08:51

Is the last one supposed to be partially transparent? Because here it's blueish, but a slightly different blue than the Estudios skin.

Maybe a bit more could be done with the border. Other than that, I like it :).

The Crazykenny one is nice. Much too large for a sig, but just as imagine it is nice.

The simplicity in the second one I like.

#83 Warbz

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Posted 16 March 2007 - 19:32

1st isnt so much a sig as just something i made cos i was bored n when i finished, i just though of ken.

the third one the top right isnt actually an image apart from the few pixels i forgot to remove, its a PNG file so i dont no why u see it as a diff blue.

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#84 Athena

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Posted 17 March 2007 - 16:56

I don't see it as different here in Windows 2000, when I used Linux I did see it as different :S. Odd. It looks better here in Windows2000 :P.

#85 Warbz

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Posted 17 March 2007 - 21:04

joy. i must be so good at this whole sig thing as u r the only who seems to have bothered lookin ¬_¬.
no offence blat.

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#86 Sgt. Nuker

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Posted 17 March 2007 - 21:55

View PostWarbz, on 15 Mar 2007, 16:07, said:

a moment of inspiration:
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plain yet classy:
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one of my previous ones improved:
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To the first one, although I absolutely adore the nuclear theme, it is far too large to be a sig. Maybe if you scaled it down, and gave it some kind of appropriate border it would be as Austin Powers says "dead sexy".

The second one does have a classic and simplistic feel to it, which is sometimes all you need. Something simple can say much more than something fancy. While the font isn't a bad choice, personally I'd use something a bit more elegant, or one that looks like caligraphy.

Last, but not least, your updated NOD sig. The NOD logo, although it belongs to the pruposed "bad guys", does deserve to be seen as a whole. The torn off corner technique is good, but because of its location, sort of detracts from the sig because part of the logo was torn off.

In order of appearance:

8.5/10
9/10
8/10


My best,

Nuker
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#87 Warbz

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Posted 18 March 2007 - 13:52

thx.
but as i said the nuke pic isnt s'possed to be a sig.
i just made it cos i was bored

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im well chuffed with this one. :crazy:

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#88 Nexolate

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Posted 18 March 2007 - 14:08

It's kinda simple, did you make the BG?

7/10
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You'll only notice me when it's too late.
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#89 Warbz

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Posted 18 March 2007 - 14:10

background was from a harvester concept pic. the mammoth from another concept pic and the men from the BG of yet another concept pic.
thens i added a bit of blur and lens flare etc.

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#90 E.V.E.

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Posted 18 March 2007 - 14:36

It maybe looks a bit simple, but I sure like it, especially the Mammoth.

- E.V.E.

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#91 Warbz

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Posted 18 March 2007 - 14:44

thx.
i was quite surprised how well i managed to blend the images into each other

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#92 Sgt. Nuker

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Posted 19 March 2007 - 15:45

Simple yet very satisfying I should think. Well done. (8/10)


My best,

Nuker
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#93 Warbz

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Posted 20 March 2007 - 22:10

if you watch family guy you'll know wot this is about
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#94 Warbz

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Posted 26 March 2007 - 21:11

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a hover tank i made.
my 3rd attempt at 3ds max.
most of u saw my 1st and my 2nd got lost (virus :( )

i see no-one cared about my last post. :(

Edited by Warbz, 26 March 2007 - 21:12.


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#95 Sic

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Posted 26 March 2007 - 21:14

That's got a little too much polies I think :/.
Looks nice nonetheless. I suggest making the chassis more realistic though. But, the barrel is awesome.
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#96 Warbz

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Posted 26 March 2007 - 21:21

thx.
current poly's= just over 3000. i think cnc3 units can have over 4000... i think

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#97 Warbz

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Posted 27 March 2007 - 17:35

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tank render


ever seen the film 300?
well this was like that.
all the units below plus some archers that legged it b4 the the 1st wave of attacks.
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the stats:
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Edited by Warbz, 27 March 2007 - 17:36.


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#98 Futschki

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Posted 27 March 2007 - 18:43

Is That Rome:Total War ?
anyway the tank looks great :)
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#99 Warbz

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Posted 28 March 2007 - 21:17

'tis rome:total war

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#100 Warbz

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Posted 29 March 2007 - 20:51

wot have i got to do to get some more ppl to post in here?
anyway
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