

Tiberium Wars Demo Released
#51
Posted 27 February 2007 - 08:38

#53
Posted 27 February 2007 - 08:49
Only one playable side...
I want to play as NOD...
And yes...
The game rocks!

#54
Posted 27 February 2007 - 09:18
The_Hunter, on 27 Feb 2007, 19:46, said:

Wow, that's some Highway speed internets right there. O_o
Agent717, on 27 Feb 2007, 19:49, said:
Only one playable side...
I want to play as NOD...
And yes...
The game rocks!
I believe you can hack some of the XML's to enable the other sides.

#56
Posted 27 February 2007 - 10:07
How sadly predictable was that...

#57
Posted 27 February 2007 - 11:34




#59
Posted 27 February 2007 - 13:23
Chris, on 27 Feb 2007, 06:58, said:
I'm currently not at my PC at home. But as soon as I'm there I will make shots of all that awkward stuff.
Maybe a vid too and open a new topic which concentrates on the FX discussion.
Stay tuned.



No nukes? Who could think of such a thing.
see what happens when authority is abused and law is ignored-> Ghosts of Abu Ghraib
#60
Posted 27 February 2007 - 13:44
You can try to download off our very own server (Icetex, where ES is on), at www.cnc3files.com. Or you can try FilePlanet (but may be high queues), the torrent, or other sites. 5 kB/s isn't that much.. you should be able to find a better place that gives you higher speed

Edited by Blaat85, 27 February 2007 - 13:44.
#61
Posted 27 February 2007 - 14:36
#63
Posted 27 February 2007 - 14:49
http://www.ea.com/ea...sp?locale=en_GB


No nukes? Who could think of such a thing.
see what happens when authority is abused and law is ignored-> Ghosts of Abu Ghraib
#65
Posted 27 February 2007 - 15:27
Yes, Rail Gun Mammoths pwn... Yes they do...

#66
Posted 27 February 2007 - 16:10

#67
Posted 27 February 2007 - 16:19
Sweet! Not bad looking at all.
I also like the Infantry Squads, and especially those Classic Death Screams!
- E.V.E.

#68
Posted 27 February 2007 - 16:26
abourror, on 27 Feb 2007, 17:10, said:
I had that problem for about 2 hours, from 10 to 12 am GMT+0, then in the afternoon it finished up. So now it seems 2 be down again.. I doubt it will survive the massive requests for game downloads when CC3 releases.

#69
Posted 27 February 2007 - 16:36



#70
Posted 27 February 2007 - 16:55
I find the buildings to be great, and the addition of building cranes to add another production queue to be useful. I just kinda wished the outpost truck design was better, it looks like crap atm, but its still a useful asset for outpost construction.
I love the voice overs so far, except the Engineer, they could use some radio sound effects though.
Finally - that right mouse move is extremely annoying. I find myself scrolling and accidently moving my troops.

In all, im satisfiyed with what they're doing, its just little things like that which might kill them during review time.
#71
Posted 27 February 2007 - 19:28
This means EA have done their job very well.
And if the whole game is like the demo(awesome) then I will suggest removing this icon ( :easucks: ).
#72
Posted 27 February 2007 - 20:02
I like it as it is now. Cool graphics, and seems to run smoothly on a decent PC.

#73
Posted 27 February 2007 - 20:42
Stinger, on 26 Feb 2007, 22:57, said:
EA, leave the right clicking to Blizzard, that's their trademark.
Waris, on 26 Feb 2007, 23:16, said:
That's exactly what I thought Waris.
E.V.E., on 27 Feb 2007, 11:19, said:
Sweet! Not bad looking at all.
I also like the Infantry Squads, and especially those Classic Death Screams!
- E.V.E.
After seeing a gameplay video and hearing the classic death screams, I had a funny feeling EA had done at least one thing right

=====================
I'm downloading it now and after 20 mins, I have 128 Mb. I should have the game 2-3 hours from now.
Regards,
Nuker

#75
Posted 27 February 2007 - 21:02

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