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Generals Swedish Forces


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#26 Crazykenny

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Posted 06 April 2007 - 19:37

MSN is a must for modder and there teams.
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#27 Futschki

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Posted 06 April 2007 - 20:45

^That's Right ...
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#28 Warbz

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Posted 06 April 2007 - 21:40

i think he just doesnt want it
useful as it is, there are other ways of communicating

Edited by Warbz, 06 April 2007 - 21:40.


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#29 Futschki

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Posted 07 April 2007 - 07:03

but MSN is the most popular
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#30 Jazzie Spurs

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Posted 07 April 2007 - 08:26

And Yahoo msn... and others
-Kid-

Edited by Kid, 07 April 2007 - 08:27.


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#31 Axel of Sweden

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Posted 07 April 2007 - 16:58

My brother uses it i dont

:funnypost:

The forum gives me enough communication
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#32 Jazzie Spurs

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Posted 07 April 2007 - 18:15

Msn = "private" comunications

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#33 Axel of Sweden

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Posted 07 April 2007 - 20:12

Hey, all i needis someone that can make UV Maps or full skinning

When someone is willing ill email the models to the skinner then he will fix em upp and then send em back to me

And i might integrate them to the game

That,s all i ask for

Im not a nerd just a guy along wih some friends modifying our favorite game,

All i ask for is help and advice etc

This mod is,nt realy super complicated , all i need is time thats all,

im hoping for possible swedish realease late summer


Ive been making working whit mod,s whitout msn

Edited by Axel of Sweden, 07 April 2007 - 20:17.

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#34 Slye_Fox

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Posted 07 April 2007 - 20:38

View PostAbourror, on 6 Apr 2007, 15:51, said:

and if he dont get any Skinners ... his mod will die after hard work ... so all his work go to waste


So, you're Saying that ConRed is dead then?

Jsut because he can't GET a skinner, dosn't mean he can't LEARN to do it himself.

My advice:
Do as much of the mod as possable (model teh units, export them, code them), and things toy can't do, try and learn to do them.
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#35 Futschki

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Posted 07 April 2007 - 22:21

ConRed Is An Exception Slye and Uve Been Making An Incredibly great work ... and tbh ur models was in better quality and ur mod was of a better Storyline ...
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#36 Slye_Fox

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Posted 08 April 2007 - 00:12

My models are only 'better quality' because the current ones have been remade many times as my modeling skills got better and better
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#37 Sgt. Rho

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Posted 08 April 2007 - 00:31

@Abourror: why shouldn´t someone be able to do an entire mod alone? what if he can skin, model, code etz?

Look at me, all i can´t is skinn very well and animating legs.

So what do i if i can´t skinn or animate? I learn it.

A mod leader can be skinner, modeler, coder, mapper, etz., can´t he?

#38 Kris

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Posted 08 April 2007 - 03:14

View PostSlye_Fox, on 8 Apr 2007, 06:38, said:

View PostAbourror, on 6 Apr 2007, 15:51, said:

and if he dont get any Skinners ... his mod will die after hard work ... so all his work go to waste


So, you're Saying that ConRed is dead then?

Jsut because he can't GET a skinner, dosn't mean he can't LEARN to do it himself.

My advice:
Do as much of the mod as possable (model teh units, export them, code them), and things toy can't do, try and learn to do them.



@ Abourror,
Look at me, When i first got hosted, I'm a one man team. Now, I'm slowly building a mod team.

There's nothing wrong with being a one man team, Yeah its annoying to:

Model
Code
Uvmap your models
Re-rig infantries
Texture the models
make/edit some audio for your mod
make unit cameos and portraits from either butchering the current ones or from scratch
Balance your stuff on your own especially with the lack of proper internet
Play test your stuff using a laggy pc (even tho i have a new pc now :D )
Make Particles
Script the AI
Search Google for modding tutorials :)

.....CRAP, Did i do all that things i said above for the prototype and the current version of C&C Untitled?!?!?! :) ..Gee, I feel stupid now... :) !

But its rewarding and fun to see your "hardwork" come to life in ZH...while you learned some new skills to show off to your real life friends. :)

Edited by Chris, 08 April 2007 - 03:29.








#39 Axel of Sweden

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Posted 08 April 2007 - 06:38

Yeah, coding is the most learnable part
but skinning is impossible for me!
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#40 Slye_Fox

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Posted 08 April 2007 - 09:47

Quote

but skinning is impossible for me!


That's What i thought a while ago.
If you can UVmap (which is quite easy) you can make basic skins.
Get textures of of googule and use them as part of your skins, UVmap your model around these textures.

eg:
Attached File  Civvie5.PNG (263.92K)
Number of downloads: 23



And eventually, your skins will get slightly more detailed as you learn new techneiqes.

eg:
Attached File  Convoy.PNG (142.49K)
Number of downloads: 27

Edited by Slye_Fox, 06 July 2007 - 00:43.

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#41 Axel of Sweden

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Posted 08 April 2007 - 10:14

I can make decent textures

but i cant apply them right

I got the skin for STRV122 That i used in RoN lying around ,ive been trying to apply it whitout good result

I was using killasnod tutorial
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#42 Sgt. Rho

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Posted 08 April 2007 - 12:19

Don´t use that tutorial, its bullshit

get the dds-pugin for photoshop,open the ZH skins you need, and apply that then to the tanks´s skin.

€:What do you think, thinks everybody when he starts learning to skin? "Its impossible", NO IT ISN`T

I am now here for about +- 1 year, and lots of ppl can tell you how whit my first models and skinns where :)

But now, i am gettin better, here: (@Bob: remove it if it was a fault to post it, anyways, nobody knows what it is xD) Attached File  Snow_Skin.jpg (70.05K)
Number of downloads: 35

Edited by Master_Chief, 08 April 2007 - 12:41.


#43 Axel of Sweden

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Posted 08 April 2007 - 12:42

I dont have Photoshop but i got gimp

Is there any DDS plugin for gimp to?

i think so
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#44 Golan

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Posted 08 April 2007 - 12:45

Use DXTBmp to convert the files. It´s faster then loading up PS everytime anyways...
Now go out and procreate. IN THE NAME OF DOOM!

#45 Slye_Fox

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Posted 08 April 2007 - 12:55

Get ChillieSkinner, it's vary helpfull in skinning and modeling in general
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#46 Axel of Sweden

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Posted 08 April 2007 - 12:57

I already have a DDS converter,

PS i want a quality tutorial
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#47 Sgt. Rho

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Posted 08 April 2007 - 13:03

Forget tutorials, they make problems, it is better to learn skin by yourself, like me. it might be slower, but at the end, the quality is higher

#48 Axel of Sweden

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Posted 08 April 2007 - 13:05

You have filled my head with ideas, thanks i already have a plan, how to do it

Lets get back to topic

Edited by Axel of Sweden, 08 April 2007 - 13:07.

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#49 Futschki

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Posted 08 April 2007 - 17:35

calm down guys... a leader can do all of those but if he couldn't his mod will be full of FAIL ... and @chris do u have any new models u made in the C&C:U mod ? no offence ur mod is great chris but u dont have any new models all ur mod is refining(coding) stuff ... and @ AOS I wishu good luck in teh mod ...
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#50 Sgt. Rho

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Posted 08 April 2007 - 18:20

erm: i can´t do everything for a mod, but is it full of fail? Not really

€: forgot to say: your statement is bullshit

Edited by Master_Chief, 08 April 2007 - 23:02.




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