Jump to content


[4 Players - 2v2][ShW] Trench Warfare


31 replies to this topic

#26 Ascendancy

    Needled 24/7

  • Member
  • 1293 posts

Posted 13 June 2007 - 04:21

I'm planning on adding my little touches to that too. :dope:

Edit: This is getting spammy so I'm done.

Edited by Ascendancy, 13 June 2007 - 04:21.

Posted Image
Thanks to that awesome signature maker, Cattman2236.
Posted Image
Posted Image

#27 AfterFlash

    Title

  • Member Test
  • 924 posts

Posted 13 June 2007 - 04:24

Yea, it is.. sorry! I started it too..

#28 Zancloufer

    Cause it looks Cool

  • Project Team
  • 2605 posts
  • Projects: Stuff

Posted 13 June 2007 - 20:38

View PostAfterFlash, on 12 Jun 2007, 23:15, said:

I've got a little problem with the AI. it's probably the map, or they're too scared to pass the trenches... you should fix that.


AI can't build tanks, so it doesn't attack.

How can I fix that....




#29 AfterFlash

    Title

  • Member Test
  • 924 posts

Posted 13 June 2007 - 20:48

Oh yea... I forgot its an infantry battle. but still, they are too scared to come to your base I think, cause they never pass the trenches...

#30 Warbz

    IRC is just a multiplayer notepad.

  • Project Team
  • 4646 posts

Posted 13 June 2007 - 20:55

make better waypoints?

Posted Image

#31 AfterFlash

    Title

  • Member Test
  • 924 posts

Posted 13 June 2007 - 21:20

yes, better waypoints is a good idea.

#32 Zancloufer

    Cause it looks Cool

  • Project Team
  • 2605 posts
  • Projects: Stuff

Posted 13 June 2007 - 21:25

They're are good waypoints. The AI doesn't like attacking without Tanks :dope:






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users