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[8 Players][ZH] Subzero City


60 replies to this topic

#51 Ascendancy

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Posted 27 July 2007 - 18:06

I gave the map a run and I have a slightly lower end computer, the game was slow the entire way through.
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#52 =Hawkeye=

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Posted 28 July 2007 - 00:44

@Dimanti Yeah sure. Can I use your bridge idea?

Edited by =Hawkeye=, 28 July 2007 - 00:47.

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#53 Dimanti San

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Posted 28 July 2007 - 09:11

Sure, other people useing your ideas is the greatest compliment you can get, no?

Got to motivate myself to make a bridge tutorial, cuz it would make rivers less turtle-ish and it will be fun to see what other mappers will come up with. :P
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#54 =Hawkeye=

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Posted 26 August 2007 - 22:57

This map has been up for testing for a while. When is someone going to test it?
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#55 Zancloufer

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Posted 28 August 2007 - 16:20

I'll give it a go. Though I think there should be more supplies on the map. I mean, a 4v4, with 3 supply docks per side? There should be AT LEAST 6 per side tbh.

Edited by Zancloufer27, 28 August 2007 - 16:20.





#56 Crazykenny

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Posted 28 August 2007 - 16:22

I think we discussed the Supply Dock subject already :crazy:
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#57 Zancloufer

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Posted 28 August 2007 - 16:26

EDIT: It's a 4 player map now. Okay, though one extra supply dock perside would be okay, that way there would be 3 supply docks for 2 players.




#58 =Hawkeye=

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Posted 29 August 2007 - 06:02

ok I’ll be sure to add more supplies in the next version.
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#59 Amdrial

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Posted 29 August 2007 - 13:52

For a map to get into a mappack, it should have 2 docks a player, not 3.
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#60 Zancloufer

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Posted 29 August 2007 - 16:29

Why does their have to be NO MORE than 1 supply per player?




#61 Crazykenny

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Posted 30 August 2007 - 07:35

Because thats a rule the council has set up to prevent turtlish maps.
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