Jump to content


My lil' CnC3 Expansion mod


461 replies to this topic

#51 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 15 June 2007 - 20:37

No. You have one basic unit and have to upgrade it.

#52 ☆FreedoM_FighteR☆

    ☆I FighT For FreeDoM☆

  • Member
  • 1887 posts
  • Projects: C&C Renovatio

Posted 15 June 2007 - 21:06

i love the titan mk2 its looks great just on thin he looks unbalnc a little try to increes the space between the legs

Posted Image
Posted Image

Dauth edit: One on top of the other or it breaks sig rules

#53 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 15 June 2007 - 21:17

Thanks^^

No, it was that way in cnc3 (I mean Tiberian sun^^)

Edited by Master_Chief, 15 June 2007 - 21:17.


#54 Waris

    Endless Sip

  • Gold Member
  • 7458 posts
  • Projects: The End of Days, DTU Donutin Council Co-Chairman

Posted 16 June 2007 - 04:45

That's because in TS it has beefier legs.

#55 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 June 2007 - 11:45

O RLY? :loels:


Added stealth tank and Dropship bay.

#56 nova

    Femme fatale sith lord of the crystal city planet

  • Banned
  • 1231 posts
  • Projects: zhu

Posted 16 June 2007 - 11:58

pleas say caryy all buildabal pleas say caryy all buildabal ples is it i cant pelive that ea did what they did

#57 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 16 June 2007 - 12:01

Now, it'd help to get some skins.

A mod isn't a mod until it has three things, Skins, Models and Code.
You only have models, and Code will have to wait until the SDK.

Posted Image

#58 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 June 2007 - 12:17

So, you wanna join the team? :loels:

@Nova: Everything in that list is buildable.

So, yeah it´s buildable. The dropships maybe to....

#59 Alias

    Member Title Goes Here

  • Member
  • 11705 posts

Posted 16 June 2007 - 12:19

I've already got too much on my hands. That isn't what I meant. I said "it'd help" not "I'd help".

Posted Image

#60 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 June 2007 - 12:25

Ok then...^^

*hates to learn to make textures*

#61 Nexolate

    The Hated

  • Member
  • 3078 posts

Posted 16 June 2007 - 12:35

Your Stealth Tanks look like Lego. Seriously.
Mega-Blocky. =/
Posted Image
You'll only notice me when it's too late.
Posted Image

#62 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 June 2007 - 12:46

It´s a combination of several S-Tanks of cnc. Every S-Tank, exept that piece of sh*t in CnC3 was kinda blocky

#63 Nexolate

    The Hated

  • Member
  • 3078 posts

Posted 16 June 2007 - 13:48

I think the C&C3 Stealth is fine. Great even.
Posted Image
You'll only notice me when it's too late.
Posted Image

#64 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 16 June 2007 - 14:00

I don´t like it at all....I hate that ugly Tank O.o

#65 Nexolate

    The Hated

  • Member
  • 3078 posts

Posted 16 June 2007 - 19:48

No offense, but I find it better looking.
Maybe it's because it has a skin... I dunno.

Your one just doesn't seem as sleek and aerodynamic as EA's one.
Posted Image
You'll only notice me when it's too late.
Posted Image

#66 Slye_Fox

    FOXTec Leader

  • Project Leader
  • 2351 posts
  • Projects: CnC: Condition Red, Sigma Invasion, Armoured Sky: Ethereal Dawn

Posted 16 June 2007 - 20:39

The stealth tank isn't suposed to be aerodynamic, it's suposed to be Stealthy.
Sharp angles help to in this, as seen on the stealth bomber.
Posted Image

#67 Vengence

    Professional

  • Project Team
  • 341 posts
  • Projects: Silent Dawn VI: The Dark Return, Sigma Invasion

Posted 16 June 2007 - 21:29

Not 100% shard angles are needed, just avoid right angles to stop radar and get some RAM. To add to the magic, apply a lazerus (typo) shield and cloak your unit. Then use a silent engine with soft tracks and you complete the illusion. A stealthy, invisible, silent, and un-traceable unit. Btw you do all remember how the OLD way the S Tank worked right? The only way to detect it if it is not shooting is for infantry to be near it or it gets close to a guard tower. Even then the tank would have to be insanely CLOSE to the units. Should this mod implement something discreetly similar? Such as all infantry have a SMALL detection radius to see stealth tanks while guard towers have a slightly longer range. Also there can be that dedicated detection unit like that Mobile Sensor Vehicle.

Edited by Vengence, 16 June 2007 - 21:30.

Posted Image
Posted Image
Posted Image
Friends look out for one another

#68 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 17 June 2007 - 03:43

I got the MSA yet, but i don´t know where Posted Image

Well, I like more the way it works in TS, where defenses and the MSA only could detect the S-Tank^^

#69 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 24 June 2007 - 00:48

Here is a WIP pic of CABAL´s Scout unit (yah,rly, a tripod):

#70 Warbz

    IRC is just a multiplayer notepad.

  • Project Team
  • 4646 posts

Posted 24 June 2007 - 01:01

please dont change the sealth tank, that thing is beautiful already

Edited by Warbz, 24 June 2007 - 01:01.


Posted Image

#71 Sgt. Rho

    Kerbal Rocket Scientist

  • Project Leader
  • 6870 posts
  • Projects: Scaring Jebediah.

Posted 24 June 2007 - 01:02

The what?

#72 Warbz

    IRC is just a multiplayer notepad.

  • Project Team
  • 4646 posts

Posted 24 June 2007 - 01:04

the nod stealth tank.

Nod's tank that is stealthed.

I think for once, EA have done an awesome job in making it look good.

Posted Image

#73 Slye_Fox

    FOXTec Leader

  • Project Leader
  • 2351 posts
  • Projects: CnC: Condition Red, Sigma Invasion, Armoured Sky: Ethereal Dawn

Posted 24 June 2007 - 01:17

the TW stealth tank is ugly as sin
Posted Image

#74 Warbz

    IRC is just a multiplayer notepad.

  • Project Team
  • 4646 posts

Posted 24 June 2007 - 01:23

:D Waah!!

blasphemy.

the new stealth tank is best yet.

Posted Image

#75 Slye_Fox

    FOXTec Leader

  • Project Leader
  • 2351 posts
  • Projects: CnC: Condition Red, Sigma Invasion, Armoured Sky: Ethereal Dawn

Posted 24 June 2007 - 01:29

Incorect, it's ugly as hell.
Posted Image



3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users