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So the "Random" Army cannot surprise your opponent anymore? The Random Army is used for surprising your opponent, It sucks if your enemy know your faction even if you select the random army. :wahhhhhaa:
If you'd ever played online, you'd know that you need to build your opening strategy based on the enemy that you're fighting. With USA it's not a problem, and with GLA it's not much of a problem since their opening strategy is very flexible. Why do you think Quickmatch has ALWAYS been this way? China needs to avoid the effective fast dragon tank and defend their dozers if they're fighting the stealth general, and they have to avoid battlemasters at all costs if they're fighting laser or USAF, and spam gatts instead. And the reason I ALWAYS go random is because it's more thrilling to have to quickly improvise your strategy, not because i have an advantage.
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How about those American Dozers?
Even at the lowest levels of online play, it's totally imperative to sell your command center as China or GLA. USA doesn't necessarily need to at the low-mid levels because their Command Center is so darn useful early on, providing radar without upgrade and having scan ability to throw the GLAs and InfGen off. This means that dozers are more expendable. Also, the USA dozer can run from any situation regarding rocket infantry much easier, and can always be trailed by a Chinook for quick escapes while your speedy army of humvees (contrasting China's slower units) can counter to protect your vees. China gets mines, which are will not save your valuable dozer twice in a row. Plus, China can't recover from a 2scrapped lvl 3 technical filled with RPGs decimating their dozers and supplies very easily.
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So battlemasters(after this upgrade) is faster than a GLA Scorpion tank? while the insanely huge overlord tank which you can upgrade with extra stuff is as fast a standard scorpion?
You're forgetting that you always needed to have a superweapon ready before you could try and pull this off. It's rarely seen that vChina and Tank, with their weak late games, get to that stage of play and opt to go superweapon when it'll set them back 5k just for some overpriced upgrades. Now it's worth it to go through all that trouble. And the Overlords with ECM/gatt support will fall to a massive variety of tricks that GLAs can pull off, don't worry about your scorpions, and just don't build them against teched China, seriously.