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Map ideas


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#26 Short Stuff

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Posted 22 February 2006 - 02:31

Ok the first map is almost finished expect it to be posted soon
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#27 retry_1

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Posted 22 February 2006 - 02:45

a map with a working military base would be nice like airstrips and planes and tanks that all are capturable and baraxes and warfactrorys that are not apturable with small supplu piles and things scattered except for a raised platform in the center of the map that has 2 or 4 ramps and 3 or 4 supply docks on it if codeable even patriots and firebases that attack anything near them to defent the suppies and verty little amunts of supplies in the bases to discourage turtling
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#28 Whitey

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Posted 22 February 2006 - 02:48

a large map thats almost flat with a couple ravines and bunkers and choke points, like a large desert map with large rolling dunes

kinda like MeC Dune in MeC mod but smaller dunes and not so "even"

#29 Short Stuff

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Posted 22 February 2006 - 21:10

I'm not sure if this is a first but i got an annomys e-mail telling me a preaty good themed map...underwater. If any of you have played Hades Island you should know its posiible to make it seem like your in...Satans paradise we will call it.
So if any of you want that map you'll be waiting awhile while i program it. say 4-5 weeks at the most i think.

Good luck
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#30 Short Stuff

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Posted 22 February 2006 - 21:12

retry_1 it is codeball to do such things but that would make you fight to survive the comp while your enemy comes in and bombs the hell out of you :nurse: that sound like fun?
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#31 BillyChaka

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Posted 22 February 2006 - 21:15

Well whaddaya know! I'm fourteen and a comp jeenyus myself! But I bet i'm taller than you...

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#32 DEATH584

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Posted 23 February 2006 - 19:49

Well this is kinda off topic, but I dont know were else to turn, so I will ask an expericed map builder. For some reason my list of objects is missing and I cant place objects how do I get this list back. :???:

#33 retry_1

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Posted 23 February 2006 - 20:52

Short Stuff, on 22 Feb 2006, 16:12, said:

retry_1 it is codeball to do such things but that would make you fight to survive the comp while your enemy comes in and bombs the hell out of you  :nurse: that sound like fun?
<{POST_SNAPBACK}>

what i ment was just a couple at each entry point to the supply platform that way you would need to think and send in an attack force to destroy all of the defenses to keep them from killing your supply gatherers adds a litle bit of complacation to the game
and if you decide to attack yor enamy first to prevent them from geting the supplys you woud have to route your attacks inseted of just using radar on their defence line and clicking to attack then waiting for them to get there
Sig and avy by yours truly
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#34 Short Stuff

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Posted 23 February 2006 - 22:27

interesting idea but doing that would piss me off i mean your just about to use your tommahawk on their last building "Oh yea im going to win..." boom reality hits you in your sorry face when the comps patriot shoots your tommahawk :pnd: and gives them a chance to build... and or cry for death which ever they choose

Edited by Short Stuff, 23 February 2006 - 22:28.

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#35 thinimus

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Posted 23 February 2006 - 22:54

I've made a few maps.

Turtledom is on CNCDEN. It's a D-day type map.

I've also made a map that is 700-700 and has only a canyon running diagonally through the middle with the rest of the map unaccessible mountian surface. (Except for aircraft obviously.)

Runs pretty good. (Though the AI goes nuts with building lots of units. :cyclops: )

Never uploaded it.


I've also made several single player maps that are simply two different sides attacking each other while you are treated neutral and free to attack with everything already built. (Mostly for testing things.)

It's fun watching 300 tanks go at it while you unload every single General's power and superweapon on them. :pnd:

#36 Short Stuff

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Posted 24 February 2006 - 00:56

Ok heres the map its not my best one but i found it fun when i played online take advantage of the bunkers looking over bases and the small airport is usefull also.

For more information read the Readme included with the download
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#37 Alias

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Posted 24 February 2006 - 06:54

Does it have AI?

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#38 Short Stuff

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Posted 24 February 2006 - 22:58

Yes the AI does work on it but...its completly stupid it will build and put up an ok fight if your on hard but its is really easy to beat the AI if you use longrange. (They Turtle In Their Canyon)

But other than that its preaty fun if you dont rush them

and by rush i mean maybe 10 mins of letting them build while you yell at them to get out of their hole...i did but they just dont listen :P
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#39 Short Stuff

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Posted 24 February 2006 - 23:04

DEATH584, on 23 Feb 2006, 14:49, said:

Well this is kinda off topic, but I dont know were else to turn, so I will ask an expericed map builder. For some reason my list of objects is missing and I cant place objects how do I get this list back. :???:
<{POST_SNAPBACK}>


Strange Ive Never Heard Of this problem... well atleast it hasnt happened to me yet. Umm... Contact Ea. Or Something For this problem if that dont work ill ask a friend of mine who taught me to make maps ill see if i can get his opinion although he hasnt made a few maps in awhile
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#40 Rumpullpus

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Posted 24 February 2006 - 23:28

link no workin for me
another great sig from cattman
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#41 Short Stuff

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Posted 24 February 2006 - 23:37

Ok rump ill e-mail it to you what is your e-mail... Oh and if you got pop up blocker hold ctrl down while you press the link

Edited by Short Stuff, 24 February 2006 - 23:38.

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#42 Short Stuff

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Posted 24 February 2006 - 23:40

Ok Time For a vote post rather you want me to make a big city map next or a underwater themed map next

(Warning: Underwater Themed Map will take time)
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#43 Ironside

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Posted 25 February 2006 - 01:54

City.

I like your new map. :P
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#44 Waris

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Posted 25 February 2006 - 02:02

*Raises hand* City!

#45 Short Stuff

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Posted 25 February 2006 - 02:34

Thank you iron side for the comment well i guess im doing city cause i feel like it. expect it to be much more detailed then Crash Course Canyon. How many players would you like this to be for?
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#46 Waris

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Posted 25 February 2006 - 02:38

4 or 6 cause 8 will be too large and laggy IMHO :P

#47 Short Stuff

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Posted 25 February 2006 - 02:44

Ok heres my next question A New York Themed map? London Themed Map? Or Other ( Please Name The One You Think It Should Be)
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#48 Waris

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Posted 25 February 2006 - 02:48

New York barely have free space. London is betha.

#49 retry_1

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Posted 25 February 2006 - 02:49

los angeles with eala featured somewere on the map just for the satisfacton of nuking it
Sig and avy by yours truly
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#50 Waris

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Posted 25 February 2006 - 02:52

Haha good idea :P



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