Now, in the past there has been a little chaos regarding applications, multiple threads and spam in them. In this thread there shall be NOTHING else but applications. If you are interested and think you full fill the following rules, post an application in here.
Of course you might ask yourself, why join the guild?
Well here's what the guild offers and what it requires:
Offers:
A place to work with other people on maps, help them and get help
distribution of your work on important sites, cncfiles, cncden, etc... in the name of the mapping guild
honor, glory and all the other stuff I forgot
Requirements:
Decent mapping skills (or alternatively testing, creative map ideas, etc...)
dedication (a map every 1 or 2 months, active testing, etc...)
Now: the jobs the guild is offering:
Mappers, for any command and conquer game as well as Warhammer 40k: Dawn of War. More games might be supported in the future. A mapper simply has to create decent enough maps for the guild, which will then be reviewed by testers and council members and upon "perfection" released. Mappers have to be able to create both good detailed map, while making them enjoyable in games, meaning keeping the level of objects low enough to be playable without major lag, as well as layouts which are enjoyable in player versus player games, including the right placement of money. You might not really know what we're looking for here, there will be guidelines in the staff forum so if you think you can adjust easily then this is not much of a problem. However, if you insist on having a giant wall around your base and only 1 entrance, 10 supply docks in your base or 5 derricks, etc... then don't even write the application.
Also, note that being able to decently code AI is a major plus, we have tutorials for that in our tutorials section. A mapper application should consist of 1-2 completed maps of the mapper to test, about 4 images for each of the map, an application containing:
- Reason why you want to join
- Experience with Mapping
- Why we should take you
Scripters, only available for ZH/Shw/Generals and CnC3 currently. They code the AI of maps aswell as code the guild mission maps, if you want to apply as scripter, you need good skills with CnC map editor triggers and creative thinking how to solve certain things, knowledge of what is possible and what not, etc... If you think you're up to it and interested, write an application, it should contain:
- Reason why you want to join
- How much experience do you have with scripting?
- Why should we take you?
If we are interested in you joining, you will be given an unscripted mission map and tasked to copy a bit of it (for example the beginning) and send it back to us.
Advisor's, currently reserved for Shockwave/Zero Hour/Generals maps, are people which sketch up map ideas and also inform mappers about gameplay flaws in their maps (such as wrong resource distribution, etc...) and thereby make the guild maps more enjoyable online. Advisor's need to have experience with what I call "proper" player versus player games, meaning 10000$ games with no rules except limited SW, rushing and so on...
If you are interested in becoming an advisor, you can fill out an application with following points:
- Reason why you want to join
- How much experience do you have in online playing and what kind of games
- What is in your opinion a good buildup for a map
- Why should we take you as advisor?
If we're interested, you'll have to play a game against me with the latest released Shockwave version
Testers, similar to advisor's, yet different. In contrary to advisor's, testers do their work after the completion of the actual map and not before. Testers, unlike the advisor's, focus more on finding bugs and flaws. Testers need to be able to play online and have a good eye for bugs. Of course good playing skills and experience is a major plus, as then you can also comment on gameplay flaws.
If you want to be tester you need to have the following requirements:
- Be able to quickly summarize bugs you've encountered, texture flaws and things you think should be different in a report
- have a good eye for texture errors and other things
- have fun experimenting around new maps (flattening buildings, garrisoning them, etc...)
- be able to play online via Hamachi, so you can test the map for mismatches etc... with another player (you can do compstomps vs AI or whatsoever, your skill level doesn't matter here)
If you are interested, please fill in the following application:
- Reason why you want to join?
- Have any beta testing experience?
- Why should we take you?
If we're interested, you will be sent a map which you have to test for bugs as a trial.
That would be all, also note that currently we are/aren't looking for:
- Zero Hour mappers are currently NOT needed at all, if you however think your skills are exceptional, go ahead and post an application, worst which can happen is that it gets rejected.
- CnC3 mappers, some active and skilled ones would be a nice addition.
- DoW mappers, urgently need some active ones here.
- Testers and Advisor's, we have none currently so they're crucially needed, especially testers.
- Scripters, not really needed but if you're good, go ahead.
If you are interested, post your application in here. The guild council will then review your application and inform you over PM. This should happen within 1 week, in case there has been no reply, you have the right to ask where the problem is via PMing a council member.
Edited by Revantheemperor, 27 October 2007 - 09:38.