I has Kane's Wrath!
#101
Posted 29 March 2008 - 17:23
Also, I'm still stuck in the mission where you must keep Boile on Earth (the mission with only stealth units). My units keep getting detected and killed :(
#102
Posted 29 March 2008 - 17:34
Dutchygamer, on 29 Mar 2008, 17:23, said:
Also, I'm still stuck in the mission where you must keep Boile on Earth (the mission with only stealth units). My units keep getting detected and killed :(
I just finished the campaign so I'll upload the English skudef and english foler.
And for that mission, Keep your Shadow Team on the ground it's pretty much easy if you pwn the guards and do not fly.
And yeah EA made Kanes Wrath real good...Bad thing about it is:
Titans/Wolverines are too strong.
Slingshot's are WTFUBERPWN to aircraft.
Redeemer can get pwned by shatterers...
#103
Posted 29 March 2008 - 17:42
Also, thanks for the files
EDIT: ah crap, I can't still change the language... what am I missing now?
Edited by Dutchygamer, 29 March 2008 - 17:45.
#104
Posted 29 March 2008 - 17:51
Also what level(number) you on?I could upload my save if you want?
#105
Posted 29 March 2008 - 17:54
#106
Posted 29 March 2008 - 22:44
Anyway what annoys me in this game is that you can no longer damage your allies...It's annoying when they steal my tiberium especially if they're GDI as they drive their MARV on my tiberium and own it...Where as in Tiberium Wars there was no EPIC units and we could attack and Damage our allies.
Aside from that what's everyones fave unit?mines Tiberium trooper.>.<
Edited by Zhen Ji, 29 March 2008 - 22:44.
#107
Posted 30 March 2008 - 06:08
Zhen Ji, on 29 Mar 2008, 17:44, said:
Anyway what annoys me in this game is that you can no longer damage your allies...It's annoying when they steal my tiberium especially if they're GDI as they drive their MARV on my tiberium and own it...Where as in Tiberium Wars there was no EPIC units and we could attack and Damage our allies.
Does this apply to friendly AI as well? I wont have friendly AI crowding my build space.
My escape route goes through the enemy.
#108
Posted 30 March 2008 - 10:20
Lady Elizabeth, on 30 Mar 2008, 7:08, said:
Yes. :(,For less crowdiness,I normally choose Tiberium gardens map and have 2 AI's playing.
One is brutal Scrin Steamroller and my AI (Normally GDI OR NOD) ally is Balanced.
TBH I hate the AI system I'd rather have a Brutal AI where it can build defenses and build large units. >.>
#109
#110
Posted 30 March 2008 - 12:24
Zhen Ji said:
Uhmm, dunno... The quickstart menu is still in Dutch, and I can't select any other language when I've put the files in the KW folder... Maybe it's different ingame, but I can't test atm (busy for college)...
#111
Posted 30 March 2008 - 14:09
all i had to do was sit back and enjoy the free experince
Edited by nova, 30 March 2008 - 14:12.
#112
Posted 30 March 2008 - 14:20
nova, on 30 Mar 2008, 15:09, said:
all i had to do was sit back and enjoy the free experince
That reminds me when GDI sends dozens of slingshots and get pwned by rilfe miltia/shredder turrent(Supercharged particle upgrade)
#113
Posted 30 March 2008 - 16:24
#114
Posted 30 March 2008 - 16:47
#116
Posted 30 March 2008 - 17:31
Edited by nova, 30 March 2008 - 17:32.
#117
Posted 30 March 2008 - 19:25
#118
Posted 30 March 2008 - 19:30
However I don't really use Scrin.
#119
Posted 30 March 2008 - 19:36
BTW man who supossed to bring me game, has burn tiberium wars.So I must wait little more.DAMN
#120
Posted 30 March 2008 - 19:38
#121
Posted 30 March 2008 - 19:43
#122
Posted 30 March 2008 - 22:25
nova, on 30 Mar 2008, 10:09, said:
all i had to do was sit back and enjoy the free experince
That reminds me of the one time where I beat Nidmiester into the ground in ShW and he rushed me with Supply Trucks.
My escape route goes through the enemy.
#123
Posted 30 March 2008 - 22:28
What interests me about Scrin is that the cultist/mind control unit can speak human and has insane WTFBBQPWN armour...>.>
EDIT:Is it me or are Fanatics weaker?In TW they could pwn a infantry sqaud with only losing 3 fanatic people but now it takes an entire squad.
And does the cameo of the fanatic look different?
Edited by Zhen Ji, 30 March 2008 - 22:41.
#124
Posted 31 March 2008 - 00:40
I am not sure what the reasoning was behind making them so weak - to prevent abuse, maybe? I don't think they are worth it in terms of their cost effectiveness/damage.
#125
Posted 31 March 2008 - 00:44
And Fanatics were very effective against tripods..
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users