I has Kane's Wrath!
nova
31 Mar 2008
i dont use them there not worth the price for a one way trip
shadows and black hands are beter
Edited by nova, 31 March 2008 - 01:23.

Edited by nova, 31 March 2008 - 01:23.
Kichō
31 Mar 2008
They were 800 before the first patch for TW came and they were effective,Now in KW they are kinda useless...
Anyway anyone tried the KW worldbuilder?
Anyway anyone tried the KW worldbuilder?
Kichō
31 Mar 2008
I just opened up the Worldbuiler and it took a while...:(
Anyway if you look at this topic You could speed up the worldbuilder.(Not sure if it works with KW)
Also EA provides a manual.
Edited by Zhen Ji, 31 March 2008 - 01:44.
Anyway if you look at this topic You could speed up the worldbuilder.(Not sure if it works with KW)
Also EA provides a manual.
Edited by Zhen Ji, 31 March 2008 - 01:44.
Kyouko
31 Mar 2008
So has it been released in Australia yet? I googled but it was as useful as a third wheel on a bicycle.
MentalAss
31 Mar 2008
Amdrial
31 Mar 2008
But alot more powerful. They're really overpowered.
I tried playing a plain unlimited cash game to try out an artillery VS artillery battle, and Specters, for their price, totally pummeled the Juggernaughts into nothingness. Also, gives a nice Omaha Beach effect when you're using Specters against an infantry rush, the shells are so inaccurate they only will damage the guys with splash damage (This is so cool!)
I tried playing a plain unlimited cash game to try out an artillery VS artillery battle, and Specters, for their price, totally pummeled the Juggernaughts into nothingness. Also, gives a nice Omaha Beach effect when you're using Specters against an infantry rush, the shells are so inaccurate they only will damage the guys with splash damage (This is so cool!)
Kichō
31 Mar 2008
Well lets say Fanatics have been nerfed..Slingshots are too powerful against air,Redeemer is too weak.
Titans/wolverines are too strong even without the upgrade.
Titans/wolverines are too strong even without the upgrade.
JJ
31 Mar 2008
That's all? Everything else is fine? So I will fix it when the Mod SDK is released (probably will take forever).

Kichō
31 Mar 2008
Not to mention when you can use Mantis and Slingshots to fire on the ground...But EA might just patch that..
I'm just dissapointed that the fanatics are really weak now..
@Lady Elizabeth,The Specter is really good though it's aim is terrible,I build around 8 of them and they damage the enemys frontline.
I'm just dissapointed that the fanatics are really weak now..
@Lady Elizabeth,The Specter is really good though it's aim is terrible,I build around 8 of them and they damage the enemys frontline.
KiraSama
31 Mar 2008
Kichō
31 Mar 2008
Luls ^
What I mean is, Is that it can get pwned by shatterers easily...they reload to fast. >.>
Firepower is okay but the amour is kinda low.
What I mean is, Is that it can get pwned by shatterers easily...they reload to fast. >.>
Firepower is okay but the amour is kinda low.
RaiDK
31 Mar 2008
Slingshots aren't overpowered... You're just not supposed to counter dedicated anti air with air units

nova
31 Mar 2008
no imo the armours right and the fire powers low it should do the most damage of an epic but have the least armour
and sling shots own ground to so your done there too (this is with people i have yet to see the ai atack ground with a slng shot yet*
Edited by nova, 31 March 2008 - 12:24.
and sling shots own ground to so your done there too (this is with people i have yet to see the ai atack ground with a slng shot yet*
Edited by nova, 31 March 2008 - 12:24.
RaiDK
31 Mar 2008
Quote
and sling shots own ground to so your done there too
That's a bug/exploit, so it hardly counts...
Uber Daisy
31 Mar 2008
Right now the game is rife with bugs, but it'll all work out in the end.
Lizzie
31 Mar 2008
Kichō
31 Mar 2008
Lady Elizabeth, on 31 Mar 2008, 13:49, said:
Here's another gameplay question. Is it any less of a spam fest?
In infantry wise?Well it's not bad but because riflemen can now actualy kill rocket squads without getting killed back...But on a side note, the AI does spam alot of units...(If set to Steamroller/Rusher)
Edited by Zhen Ji, 31 March 2008 - 12:54.
Stinger
31 Mar 2008
There's also a known desync bug which they are looking into.
The Harvester AI is totally fubar. It just amazes me how when they fix these issues they return again in a later installment. Proves my point that Kane's Wrath is built off of a pre 1.09 version.
The Harvester AI is totally fubar. It just amazes me how when they fix these issues they return again in a later installment. Proves my point that Kane's Wrath is built off of a pre 1.09 version.