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I has Kane's Wrath!

nova's Photo nova 31 Mar 2008

i dont use them there not worth the price for a one way trip :P shadows and black hands are beter
Edited by nova, 31 March 2008 - 01:23.
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Kichō's Photo Kichō 31 Mar 2008

They were 800 before the first patch for TW came and they were effective,Now in KW they are kinda useless...

Anyway anyone tried the KW worldbuilder?
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nova's Photo nova 31 Mar 2008

no i dont want to have to restart my comp if its like the tw one
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Kichō's Photo Kichō 31 Mar 2008

I just opened up the Worldbuiler and it took a while...:(

Anyway if you look at this topic You could speed up the worldbuilder.(Not sure if it works with KW)

Also EA provides a manual.
Edited by Zhen Ji, 31 March 2008 - 01:44.
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nova's Photo nova 31 Mar 2008

mine took over a half hour then closed its self for not responding last time
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RaiDK's Photo RaiDK 31 Mar 2008

Shadow Teams also no longer kill infantry by looking at them :P
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Lizzie's Photo Lizzie 31 Mar 2008

So how's the new Nod Artillery?
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Kyouko's Photo Kyouko 31 Mar 2008

So has it been released in Australia yet? I googled but it was as useful as a third wheel on a bicycle.
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MentalAss's Photo MentalAss 31 Mar 2008

View PostLady Elizabeth, on 31 Mar 2008, 0:11, said:

So how's the new Nod Artillery?

Imagine you have a stealthed one barrel Juggernaut, with the same ability (Shadow Team beacon instead of Sniper spotting), but sucks versus moving targets.
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Amdrial's Photo Amdrial 31 Mar 2008

But alot more powerful. They're really overpowered.

I tried playing a plain unlimited cash game to try out an artillery VS artillery battle, and Specters, for their price, totally pummeled the Juggernaughts into nothingness. Also, gives a nice Omaha Beach effect when you're using Specters against an infantry rush, the shells are so inaccurate they only will damage the guys with splash damage (This is so cool!)
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JJ's Photo JJ 31 Mar 2008

So, how balanced is the game? It is more balanced than vanilla ZH right?
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Kichō's Photo Kichō 31 Mar 2008

Well lets say Fanatics have been nerfed..Slingshots are too powerful against air,Redeemer is too weak.

Titans/wolverines are too strong even without the upgrade.
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JJ's Photo JJ 31 Mar 2008

That's all? Everything else is fine? So I will fix it when the Mod SDK is released (probably will take forever). :P
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Kichō's Photo Kichō 31 Mar 2008

Not to mention when you can use Mantis and Slingshots to fire on the ground...But EA might just patch that..

I'm just dissapointed that the fanatics are really weak now..

@Lady Elizabeth,The Specter is really good though it's aim is terrible,I build around 8 of them and they damage the enemys frontline.
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KiraSama's Photo KiraSama 31 Mar 2008

View PostZhen Ji, on 31 Mar 2008, 12:22, said:

Redeemer is too weak.


what redeemer?
Posted Image
i dont see any redeemer :P
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Kichō's Photo Kichō 31 Mar 2008

Luls ^

What I mean is, Is that it can get pwned by shatterers easily...they reload to fast. >.>


Firepower is okay but the amour is kinda low.
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RaiDK's Photo RaiDK 31 Mar 2008

Slingshots aren't overpowered... You're just not supposed to counter dedicated anti air with air units :P
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nova's Photo nova 31 Mar 2008

no imo the armours right and the fire powers low it should do the most damage of an epic but have the least armour

and sling shots own ground to so your done there too (this is with people i have yet to see the ai atack ground with a slng shot yet*
Edited by nova, 31 March 2008 - 12:24.
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RaiDK's Photo RaiDK 31 Mar 2008

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and sling shots own ground to so your done there too

That's a bug/exploit, so it hardly counts...
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nova's Photo nova 31 Mar 2008

but people use it so untill sling shots and mantis are fixed there op
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Uber Daisy's Photo Uber Daisy 31 Mar 2008

Right now the game is rife with bugs, but it'll all work out in the end.
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Lizzie's Photo Lizzie 31 Mar 2008

View PostRobotic Ax, on 31 Mar 2008, 7:36, said:

Right now the game is rife with bugs, but it'll all work out in the end.

Which was to be expected. Sounds like the game was rebalanced to the point where it's still 50/50% balanced.

Here's another gameplay question. Is it any less of a spam fest?
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Kichō's Photo Kichō 31 Mar 2008

View PostLady Elizabeth, on 31 Mar 2008, 13:49, said:

Here's another gameplay question. Is it any less of a spam fest?


In infantry wise?Well it's not bad but because riflemen can now actualy kill rocket squads without getting killed back...But on a side note, the AI does spam alot of units...(If set to Steamroller/Rusher)
Edited by Zhen Ji, 31 March 2008 - 12:54.
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Archon's Photo Archon 31 Mar 2008

In TW, AI inf spam is anoying.Alwost that cant be stopped.
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Stinger's Photo Stinger 31 Mar 2008

There's also a known desync bug which they are looking into.

The Harvester AI is totally fubar. It just amazes me how when they fix these issues they return again in a later installment. Proves my point that Kane's Wrath is built off of a pre 1.09 version.
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