Now I'm working on FX and weapon systems of 3 Russian units.
S-300PMU2 has object upgrade to become S-400 Triumph. You need to upgrade everyone S-300 to S-400 not just single upgrade for all units.
This is because of the enormous difference bettwen this two units. S-300 missile will fire with 500 (weapon.ini) range.
The new S-400 missile as all we know is compatible with old S-300, its advanced engine and power allows to hit targets in 1000 range. Also S-400 will have Medium range missiles and Low range missiles. After upgrading the model will change to ( visually).
The test of the new weapon system was succsessful. S-400 can follow and hit 3 targets in almost same time.
Launching and exhaust effects are new.
This unit is avalible for all "system weapons" (generals) in game progres.
Second unit is SS-27 TopolM. I created new Launching and exhaust effects. Weapons test was successful too. SS-27 is the supper weapon for " Long range system weapons " (general). It have 2 types of fire. First is single missile with range enough to hit every point on the map. Reload time 2min. Very powerful explosive missile with medium damage radius but destructive in the centur of the hit.
Second weapon is the Nuke Strike avalible after 5th rank science. You saw picture of it. I only must say that singe nuke warhead is a half powerful in comparison with Chinas Nuke.
Thirth unit is Smerch. It is equipped with missiles avalibe to hit targets is range of 550. The missiles are fast and a little bit harder to be crushed than Scud missile.
The missile are very effective against slow units and buildings because the missile damege radius is little.
As I mentionned before this unit will fire and special power called Smerch Storm-range all the map! The strike will be avalible after 3rth rank science.
Also new FX effects for this units.
All units are working fine using different types of weapons and ranges. For now I can't find bugs with them.
If you have questions fell free to ask.
Goodbye
Edited by Alexei_Stukov, 09 May 2008 - 10:24.