All right, we've been through this before and I'll try to sort this out once and for all now: Volen, you complain that certain roleplayers here seem to make up/include weapons which have not been officially announced to be in the mod. Some of these units might be in, some might not, but the bottom line is that nobody knows for sure whether they'll be included or not. However, I don't see anything wrong with that:
Firstly, these are weapons which might be used in real life around the time this mod is set, so as long as nobody calls in a Deathstar or a Martian Combat Tripod, there's nothing wrong. As long as these are believable technologies inspired by real equipment which do not fuck over the game, everything goes.
Secondly, this roleplay does not work like the actual mod. In RotR, you gather resources, build units and send them into battle. It's simple as that. This thread however is actually closer to real processes in war. There's recce, satellites, spies, specialised devisions etc. The RotR mod and ZH in general is a more abstract depiction that shows the essential basics of fighting. The mechanics of this roleplay are much more complex. Faction X simply doesn't just use one kind of tank or one sort of fighter jet. In RotR, the F22 Raptor might be enough for various roles, but here, just like in reality, you have other planes for more roles. Everything is more specified and the consequence is that people have to include technologies which might not be in the mod. Look at it this way: Just because there hasn't been an update stating that the ECA will use trucks to bring their infantry to the frontline does not mean that a "real" ECA wouldn't have any trucks. It's these things that won't be present in the game because Generals in a strategy GAME, not a tactical warfare simulation, but on another level of fiction such as this roleplay, they might have trucks.
And thirdly, every side can use these "unofficial" weapons. It's not like only the Russians can say "I'll now use a submarine. It's not announced for the mod but I'll use it no matter what". The ECA-, USA-, China- and GLA-players can do the same with the only condition being that their "unofficial" weapons fit the theme of their faction and the roleplay as a whole.
Edited by Rayburn, 27 July 2008 - 07:29.