

Empire King Oni Unit Profile
#1
Posted 04 July 2008 - 22:09
King Oni Unit Profile
-"Slow and steady"
-Unit voice may have something similar to Robot Tank
-Big AT Laser: 1 shot a Hammer Tank (At least in video)
-Also good vs. Infantry (15 min demo)
-Special ability to charge through and smash tanks, infantry and buildings (yes you read right... at least regular power plant).
I suggest you to stop vide first, let the process bar filled, then play it. Today's video loads uber slow.
#2
Posted 04 July 2008 - 22:16
The model has been vastly improved since we first saw it, and looks great.
#3
Posted 04 July 2008 - 22:19
True, model looks much better than in demo.
And that rush ability kick ass.


#4
Posted 04 July 2008 - 22:23
It does look better than it did and appears to be the T3 match up for the Apoc.

#6
Posted 04 July 2008 - 22:39


Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#7
Posted 04 July 2008 - 22:46
EDIT: and likely very weak against a unit such as the cryocopter - freeze it from the air and it will not stand a chance with no anti-air weaponry.
Edited by AjPod, 04 July 2008 - 22:47.
#9
Posted 04 July 2008 - 23:09
Quote
i think only the red one(in before red comet variant lol) will be the only limited to one, even then its has been prove they up the stats of the units in the profile videos
also take note the profile is from allied/soviet point of view so the unmanned and cost prohibitive is speculation even in the lore

Edited by KiraSama, 04 July 2008 - 23:11.

#10
Posted 04 July 2008 - 23:11
#12
Posted 05 July 2008 - 02:35

#13
Posted 05 July 2008 - 02:35
Edited by JJ_, 05 July 2008 - 02:35.
#14
Posted 05 July 2008 - 05:45
Let's just hope the thing isn't overpowered. It cuts through tanks like Godzilla and the Bull Rush looks as if it could destroy an entire base within seconds if you bring enough Onis. I'm not sure if the high cost can make up for that without making it too expensive for a vehicle...
#15
Posted 05 July 2008 - 05:54



#16
Posted 05 July 2008 - 06:02
#17
Posted 05 July 2008 - 06:57

#18
Posted 05 July 2008 - 15:22




#19
Posted 05 July 2008 - 15:24
Just as with C&C3, EA will need 9 patches before the game even becomes playable at a mid-skill level.

#20
Posted 05 July 2008 - 17:00
Alias, on 5 Jul 2008, 16:24, said:
Your forgetting the 10th (Amirite?) patch that EA hasn't bother to make.
EDIT:In RA3 EA might not need so many patches if people *Actually* test the beta.
Edited by Zhen Ji, 05 July 2008 - 17:03.

#22
Posted 05 July 2008 - 17:59
Stinger, on 5 Jul 2008, 19:04, said:
Are we complaining now when they do make patches? Sure sounds like it.
of course! the objetive of a fanboy now is complaining about everything!
no parches? complain about it!
parches? complain about the game not being balance!
they dont said everything even the easten egg before even release the game? complain about it!
they said everything before release the game? they are runing the surprise/they are overhyping the game! complain about it!
the second(or other number) game is exactly like the first one but with better graphics? complain about being exactly the same!
the second(or other number) game is different compared to the furst one? complain about it!
the release a expansion pack? complain about it!
the game will be release in other consoles? complain about it!
the company ignore fans? complain about it!
the game make what fans want? COMPLAIN ABOUT IT!
i think i can go to eternity writing and writing what "fanboys" do this days but i think your guys already get the idea


#23
Posted 05 July 2008 - 18:04


#24
Posted 05 July 2008 - 19:44
AllStarZ, on 5 Jul 2008, 0:02, said:
Yeah but you have the Ore Node system. No other C&C game had Ore Nodes.

#25
Posted 06 July 2008 - 01:37
Cuppa, on 5 Jul 2008, 15:44, said:
AllStarZ, on 5 Jul 2008, 0:02, said:
Yeah but you have the Ore Node system. No other C&C game had Ore Nodes.
Which is?
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