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Mbob61's Art house
Started By Mbob61, Jul 17 2008 23:33
98 replies to this topic
#80
Posted 21 July 2009 - 10:27
Awesome work on the AT-TE boy!
Looks very very nice!
Looks very very nice!
#81
Posted 21 July 2009 - 11:34
could you post your pics in jpeg format?
it's time to wake up
#83
Posted 21 July 2009 - 18:23
Daaamn, that looks nice.
That's definitely one of the coolest designs from the star wars films.
Very nice, can't wait to see what edits you make to the model when your back from your holiday.
- Sam
That's definitely one of the coolest designs from the star wars films.
Very nice, can't wait to see what edits you make to the model when your back from your holiday.
- Sam
#85
Posted 20 January 2010 - 23:47
Walkers just don't sell to me. Looks very nice but is still a sci-fi dream.
How would you go about skinning it? Sytle etc
How would you go about skinning it? Sytle etc
#87
Posted 21 January 2010 - 17:03
solved by my monthly 60 gb line mike
but yes, please do keep posting them in jpeg for the sake of page rendering times.
also, nice model. the legs are horrific though, they look too frail and thin/long.
but yes, please do keep posting them in jpeg for the sake of page rendering times.
also, nice model. the legs are horrific though, they look too frail and thin/long.
it's time to wake up
#88
Posted 21 January 2010 - 17:31
Got to agree with Mylor and Camille Mike, the legs need a bit of a rethink, probably push them more towards the squat-ishness of your AT-TE from a while back
For there can be no death without life.
#89
Posted 16 December 2010 - 01:48
For one of my modules this year, i've been tasked with making a Fabrege egg which opens out into an orrery.
The Orrery doesn't have to true to our actual solar system, hence one going backwards. We have also been asked to have a planet on an orbit off the horizontal.
The worst part is that i've needed to use Maya, not 3ds max to make this which is proving tricky although i'm working through it.
I will post pictures or videos as i go along. Here is a quick video of what i have so far (Its not very much right now)
When its finished, there will be a room, everything will be both light up and textured nicely
Mike
The Orrery doesn't have to true to our actual solar system, hence one going backwards. We have also been asked to have a planet on an orbit off the horizontal.
The worst part is that i've needed to use Maya, not 3ds max to make this which is proving tricky although i'm working through it.
I will post pictures or videos as i go along. Here is a quick video of what i have so far (Its not very much right now)
When its finished, there will be a room, everything will be both light up and textured nicely
Mike
Edited by Mbob61, 16 December 2010 - 01:49.
#90
Posted 16 December 2010 - 10:36
Nice, looks good so far
Good luck
Good luck
F O R T H E N S
#91
Posted 16 December 2010 - 13:19
Cool! Keep it up dude!
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
kudos to Pasidon for this awesome avvy and siggy!
kudos to Pasidon for this awesome avvy and siggy!
#93
Posted 17 December 2010 - 23:10
Wow, that's pretty cool :O
#97
Posted 14 January 2011 - 18:55
Yeah, but i still don't like the "egg's" texture.
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
kudos to Pasidon for this awesome avvy and siggy!
kudos to Pasidon for this awesome avvy and siggy!
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