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Searching for team members


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#1 Alexei_Stukov

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Posted 23 July 2008 - 18:25

Hello,
I'm advancing with the new Russia faction and now is time to ask for some help. I want that help for increasing mod release and to find fresh ideas for old factions.
What I want?
Mainly I wish to redone all USA GLA and China units (without buildings) because my russian units us much more well looking than older generals units.
I need few skilled men to make replacement for all units. Using same INI codding name and codes. Just new model and skin. Of course some replacement will be good for some models.
I'm open for questions and suggestions...

Edited by Alexei_Stukov, 23 July 2008 - 18:26.


#2 zatev

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Posted 23 July 2008 - 21:23

The title of this topic implicates you need all kind of team members, though in the discription you only seem to need skinners and modelers. So, do you need only them, or do you aswell need Coders? (I can only write code, I don't know anything about skins and models)

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#3 Crazykenny

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Posted 23 July 2008 - 21:56

Need a mapper?
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#4 laserjet

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Posted 24 July 2008 - 00:46

i can beta test builds i have the time to dedicate to this if you wish. thank you
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#5 Alexei_Stukov

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Posted 24 July 2008 - 03:22

Of course one coder will be good for my mod. Yes I need coders to.
Basically I need modelers and skinners.
Some new maps is an good idea.

#6 Alexei_Stukov

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Posted 28 November 2008 - 16:53

I'm here again and asking for team members.What I need:
Someone who can do USA,China,GLA - units to be created and coded.
and Particle FX.
I hope now after beta released more people will like to join.

#7 Alexei_Stukov

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Posted 29 November 2008 - 08:47

No one interested again???

#8 Waris

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Posted 29 November 2008 - 09:01

I can do models.

#9 Alexei_Stukov

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Posted 29 November 2008 - 09:17

send me some samples.
And what about skins?

#10 Waris

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Posted 29 November 2008 - 09:54

Here's my old model thread if it helps.

I can't do skin as I don't have the necessary software (PS).

#11 Alexei_Stukov

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Posted 29 November 2008 - 12:31

They looks very good.
I can skin only on renx models. I still don't know how to make UVmap to 3dsmax. So it will be very good if you create models on RenX.
Are you working for other mods at the moment.

#12 Waris

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Posted 29 November 2008 - 12:42

I BT for ShockWave and RotR, otherwise my last official modelling job is for a defunct mod back in 2006.

I can model with gmax as soon as I get a copy.

Edited by Waris, 29 November 2008 - 12:46.


#13 Alexei_Stukov

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Posted 29 November 2008 - 14:37

OK contact me when you are ready

#14 Alexei_Stukov

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Posted 30 November 2008 - 20:34

Someone else wants to join?
Come on people

#15 TunguskaM1

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Posted 02 December 2008 - 21:34

OK. So I have played the beta, and to be honest, if looks fantastic. I always loved the Russian army, and I think its the best. I can do modeling, and I have 1.5 years of experience with it. I can remodel vehicles, but I dont know about infantry and air units.(need to practice more).

So here is my work:

Remade Troop Crawler form ZH
Posted Image

More:
http://s249.photobucket.com/albums/gg214/F...20Best/?start=0

So, yes I want to join. BTW, people would love if you would move this mod to C&C 3 or RA3.
Also, I am Russian, and 15 years old.

Edited by Aydynbek, 02 December 2008 - 21:37.


#16 Soul

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Posted 02 December 2008 - 21:46

View PostAydynbek, on 2 Dec 2008, 16:34, said:

BTW, people would love if you would move this mod to C&C 3 or RA3.

If he did that then people who's PCs aren't good enough and don't have the money won't be able to play the mod :(.
Posted ImagePosted Image

View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#17 FiReFTW

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Posted 02 December 2008 - 22:06

CnC3 sucks and RA3 can't even be modded yet as far as I know, zero hour still remains the best for modding for RTS.
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#18 edsato82

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Posted 02 December 2008 - 22:40

the C& CG Z: H is more contemporary and spectacular. Aydynbek I like your models
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#19 Pav:3d

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Posted 02 December 2008 - 23:18

There are some great models in there Aydynbek :o

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#20 Waris

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Posted 02 December 2008 - 23:41

very nice models no doubt, just watch for the poly count :D

#21 TunguskaM1

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Posted 02 December 2008 - 23:50

Yeah, the vehicle was made by the Renegade standarts. Anyways, it was just an opinion about moving.

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Edited by Aydynbek, 03 December 2008 - 00:09.


#22 edsato82

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Posted 03 December 2008 - 02:20

would be cool that integrate yourself in the team of Alexei. it is a great MOD and we hoped that it continues advancing.
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#23 Alexei_Stukov

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Posted 03 December 2008 - 05:09

Aydynbek what I want from you:
To make models on RenX or to send me the files in W3D format so I can import them in to Renx and skin them.
Also when you make unit for Zero hour it need to be a little bit low poly, we don't want the game to lag.
If you want to work with me send me a private message.

#24 AZZKIKR

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Posted 03 December 2008 - 10:53

i want to volunteer as beta tester
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#25 zerocold

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Posted 03 December 2008 - 15:03

I know some INI codding (still trying to figure how can i pause the game ;)) and some g-max modeling , although i think i must learn 3d studio...seems is better, anyway think i can post some models :D



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