

Generals 2 possibly being made..
#26
Posted 15 August 2008 - 19:50


#27
Posted 15 August 2008 - 20:08


Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#28
Posted 15 August 2008 - 20:48

On topic: If there is Generals 2, I hope it'd be easy to mod, and keep all teh goods General/ZH Have.
Off again: Err, maybe because my comp craps, but I thought Generals' SAGE is better than RA3/C&C3 SAGE...
#29
Posted 15 August 2008 - 20:52
Quote
EA will have a bad base, considering CCG and ZH's storyline. Hopefully they'll focus on the game play element, variety, and balance.

#30
Posted 15 August 2008 - 20:57
apart from that as far as is easy to mod and the dont push it to the side like kane's wrath ...

#32
Posted 15 August 2008 - 23:42
A Member has once posted a similiar Thread as an Idea for a Mod here, wich sounded quite Nice.
Basically it was about a Campaign wich involved each General, depending on wich Faction you choosed you had those Generals as Allies or Enemies ...
- E.V.E.
EDIT: Yeah, General Tao as an Allie, that would be nice.


#34
Posted 15 August 2008 - 23:56
And, for Heaven's sake, f**k the sidebar back to hell where it belongs.
#36
Posted 16 August 2008 - 00:08
They're game needs to advanced, and RA3 already looks very complicated.
If they wan't to make any Progress, they need make Generals II even more Complicated.
So I doubt it.
- E.V.E.

#39
Posted 16 August 2008 - 16:01
E.V.E., on 15 Aug 2008, 20:08, said:
If they want to make any Progress, they need to make Generals II even more complicated.
- E.V.E.
What a silly thing to think.
If they want the game to have a successful community, they need to keep modding simple, yet expansive. It worked for UT2004 and CSS. If they care for the modding community, they'll go easy on the complexities this time around.
And "advanced" != "complicated."

Sensors

Weapons systems

All Systems Nominal.
#41
Posted 16 August 2008 - 16:29
If they don't add new Stuff, there's no Reason to buy it.
I don't know whats so silly about that thing to think of.
- E.V.E.

#42
Posted 16 August 2008 - 16:35
Quote
That's if EA releases these tools, you know what happened to KW...

#43
Posted 16 August 2008 - 16:57
If they pull the same of with the Expansion of Red Alert 3, then we can be worried.

- E.V.E.

#44
Posted 17 August 2008 - 09:05
http://planetcnc.gamespy.com/View.php?view...ail&id=2249

#45
Posted 17 August 2008 - 09:39
#47
Posted 17 August 2008 - 12:56




Clicking on the picture will bring you to the latest part of the stories.
The Terran Invasions: A New Threat Part 5 is now up!
MOF: Lost and Found Epilogue is now up!
Red Storm, TI-Prologue, TI-Chapter 1, MOF #1, MOF #2, MOF # 3, MOF # 4, MOF # 5, MOF # 6
#48
Posted 17 August 2008 - 13:34
#49
Posted 17 August 2008 - 13:40

#50
Posted 17 August 2008 - 13:49
I'd like to see every side in the original Generals to be represented by different entities but with their goals/aims unchanged. E.g. maybe NATO in place of the USA, Russia in place of China and a secret terrorist organization hell bent on inciting Mutually Assure Destruction by provoking nuclear war between NATO and Russia. Sounds similar already? Instead of relying on rag-tag Great War-era weaponry this terror organization may be equipped to an extent they more than matches either NATO or Russia, but limited to their few numbers, maybe because to be able to utilize high-tech weaponry only a select few money-worshiping mercenaries are enlisted, to forward the harmful cause of said Organization.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users