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Ribot 3D Art


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#51 TunguskaM1

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Posted 30 January 2009 - 23:49

You are getting better and better. One suggestion: try to smooth the feet if you are using 3ds.

#52 ribot1980

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Posted 11 February 2009 - 09:21

Hi everyone,

i tryed to learn a bit about meshing,
thats my newest work.
an amphibious Scoutvehicle

Land Mode:
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Swim Mode:
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about 677 polys

Greetz Rib :sly:
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#53 ribot1980

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Posted 23 February 2009 - 11:53

ok i see , nobody is interessted to see my creations...

thanx for ur attention! i will stopp now...

Greetz
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#54 ☆FreedoM_FighteR☆

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Posted 23 February 2009 - 13:00

i realy like you Cyclopse model

i had a firend long time ago that made some thing semilier with the same name ^^

you modeling skills got improved allot but you still need to learn more especially how to render better also how to model more corectly without glitches

in that case I will be able to help you connect me via msn : oleg_b@walla.co.il

Edited by ☆FreedoM_FighteR☆, 23 February 2009 - 13:06.


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Dauth edit: One on top of the other or it breaks sig rules

#55 JJ

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Posted 25 February 2009 - 14:23

View Postribot1980, on 23 Feb 2009, 19:53, said:

ok i see , nobody is interessted to see my creations...

thanx for ur attention! i will stopp now...

Greetz

Eh, don't be discouraged by that. You model for yourself, not for others, at least not now. If you like it, than just go on.

It's probably not that no one is interested, but they are just lazy to find something to comment on, like me.

What I can say is your models do look great, and really I don't any flaws. Be warned, I don't judge models well.

#56 ribot1980

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Posted 03 July 2009 - 07:40

UPDATE:

Hi guy´s

i hope u will like it a bit.
i did some new stuff for ya...

Baracks
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WeaponsFactory
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Powerplant
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RadarBuilding
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Guardtower
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Watchtower
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and last, but not least
a small Outpost Render

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Discribtions:

Red: annimated stuff

Grey: ground bound stuff

light Blue: upgrades

green: Liquid tiberium or something like that (
The basic idea was a liquid Tiberium Power Plant)

dark blue: water cooling

Ok thats it, any suggesstions or comments?

Greetz RIb :P
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#57 CommanderJB

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Posted 03 July 2009 - 07:53

That stuff looks brilliant! I particularly like the Barracks - it works really well with the watch towers. Also a great idea colour-coding all the bits and pieces to show how they work.
If I had a suggestion it would be to make the radar building taller and make the radome itself more of a hemispherical shape than the 'semispherical' buried-sphere look it has at the moment - this would give both extra height (and thus range) and room to the antenna within.

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"Working together, we can build a world in which the rule of law — not the rule of force — governs relations between states. A world in which leaders respect the rights of their people, and nations seek peace, not destruction or domination. And neither we nor anyone else should live in fear ever again." - Wesley Clark

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#58 Mbob61

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Posted 03 July 2009 - 08:50

Some pretty awesome work here! :P
They all look awesome together in the final shot.

Mike
Thanks to Pav3d for the awesome sigs
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#59 ribot1980

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Posted 03 July 2009 - 09:09

Thx Guys...


View PostCommanderJB, on 3 Jul 2009, 7:53, said:

That stuff looks brilliant! I particularly like the Barracks - it works really well with the watch towers. Also a great idea colour-coding all the bits and pieces to show how they work.
If I had a suggestion it would be to make the radar building taller and make the radome itself more of a hemispherical shape than the 'semispherical' buried-sphere look it has at the moment - this would give both extra height (and thus range) and room to the antenna within.


right now i´ll be on it :P

Greetz Rib
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#60 BeefJeRKy

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Posted 03 July 2009 - 19:55

Good to see you're back! These models seem quite nice. Are they for anything in particular?
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#61 ribot1980

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Posted 04 July 2009 - 05:15

View PostScope, on 3 Jul 2009, 20:55, said:

Good to see you're back! These models seem quite nice. Are they for anything in particular?


No not really, it is planed as a complete Buildings set later for one faction ... or did i understood ya wrong???

Maybe i will try create some vehicles and units too ...

Greetz Rib
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#62 ribot1980

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Posted 06 July 2009 - 21:09

update guys

first i did put my hand again on the Radarbuilding...
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second thing:
The Headquarters
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Upgrade: "absolut Loyality"

and the ConCrane
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hope u guys like that
Greetz Rib
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#63 pirate

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Posted 06 July 2009 - 21:12

I really like that crane 8|
Proud leader of Forgotten Fury and co-leader of European Conflict

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#64 Pav:3d

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Posted 06 July 2009 - 21:29

Yeah nice idea, looks great

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#65 ribot1980

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Posted 06 July 2009 - 21:32

THX guys... Some parts are still WIP, but i am on it 8|

Greetz Rib
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#66 Camille

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Posted 06 July 2009 - 22:01

that crane looks nice indeed.
it's time to wake up

#67 TheDR

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Posted 06 July 2009 - 22:29

Can't wait to see the crane in action 8|

Keep up the good work!
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F O R T H E N S
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#68 BeefJeRKy

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Posted 06 July 2009 - 22:42

HQ is a little plain but that crane is really nice and detailed. I'm assuming it's past the ZH level and in the C&C3 range?
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#69 CommanderJB

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Posted 07 July 2009 - 01:43

The radar looks great now! Much more functional and impressive. I'd agree with the others that a little more in the way of visual pizzaz wouldn't hurt the HQ, and also in that the Construction Crane is just brilliant.

Quote

"Working together, we can build a world in which the rule of law — not the rule of force — governs relations between states. A world in which leaders respect the rights of their people, and nations seek peace, not destruction or domination. And neither we nor anyone else should live in fear ever again." - Wesley Clark

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#70 WNxMastrefubu

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Posted 07 July 2009 - 01:49

sweet, crane looks sweet... and back when u put all the buildings together it was great
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#71 ribot1980

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Posted 07 July 2009 - 09:54

View PostScope, on 6 Jul 2009, 23:42, said:

I'm assuming it's past the ZH level and in the C&C3 range?


Um i would say... (let me think) thats a timeline between, but a Parallel Dimenson... Lool , sorry i don´t understand u right ?
Pretty poor school english...

To the rest i will update soon again, just be a little patient :locky:

Greetz Rib
8|
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#72 JJ

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Posted 07 July 2009 - 10:03

He's probably asking whether you're making it for ZH or C&C3.

And yea, I do like your stuff.

#73 ribot1980

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Posted 07 July 2009 - 15:41

um, thats a very good question...

ZH SAGE is very flexible, but less Polycount...

CNC3 uses only the drag´n´drop buildup (and i don´t know if it is possible to change that "buildup" System)

for RA3 to less on details... but would fit, cause its 3 "buildup" systems

i don´t know!

And the second thing is, i don´t know enough about coding that whole Games, and i am not a skinner... :(

Maybe they shouldn´t be used ever...

Greetz RiB

Edited by ribot1980, 07 July 2009 - 15:42.

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#74 Sgt. Nuker

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Posted 07 July 2009 - 17:08

You're really good Ribot. It seems I'm not alone in thinking the construction crane is brilliant work. Keep it up mate. 8|
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#75 ribot1980

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Posted 09 July 2009 - 17:39

Hi again ,
now i tried something out...

It is a merge between a F-14B Tomcat (body) and a B-58 Hustler from 1950ties...
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STILL WIP
Hope u like it also

Gretz RIb
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