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#326 Destiny

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Posted 19 September 2010 - 14:34

Gattling arms where? :P
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#327 Sgt. Rho

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Posted 19 September 2010 - 14:37

None, it doesn't use gatlings anymore.

Also I've made the guns bigger.

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#328 R3ven

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Posted 19 September 2010 - 17:53

I'll wait for the skin until I put my opinion of it out, I do honestly agree that Gatling is overused.


Must sound pretty hypocritical coming from me though, considering that I work on a Yuri-to-RA3 mod.

#329 Sgt. Rho

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Posted 20 September 2010 - 04:07

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Remade the guns.

#330 Raven

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Posted 20 September 2010 - 04:44

I like the new look :P. Initially the guns were too slim.

#331 Destiny

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Posted 20 September 2010 - 07:48

They look like autocannons now, that's good. Lovely, keep the work up.
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#332 Sgt. Rho

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Posted 20 September 2010 - 15:54

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Base texture done, now I'll add details.

#333 Destiny

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Posted 20 September 2010 - 15:59

Pretty~
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#334 BeefJeRKy

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Posted 20 September 2010 - 16:09

I'm digging the gunmetal. Something reminds me of an omnimech from MechWarrior 3.
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#335 Raven

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Posted 21 September 2010 - 02:55

I like that texture..very good job IMO. welldone 8| 8| ;)

#336 Mbob61

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Posted 21 September 2010 - 12:06

Looks very good so far 8|

Mike
Thanks to Pav3d for the awesome sigs
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#337 Sgt. Rho

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Posted 22 September 2010 - 18:40

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GDI Heavy Sniper. No longer stealth, but now has jumpjets and is effective against vehicles as well as infantry.

#338 Destiny

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Posted 23 September 2010 - 02:09

Standing up? Damn skilled. You might wanna make a futuristic-looking anti-tank rifle/anti-material rifle for him, this one looks a bit...simple |8
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#339 Raven

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Posted 23 September 2010 - 03:12

I agree with Destiny. Make the barrel a bit longer. Is he working alone or does he have a spotter as well?

#340 Sgt. Rho

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Posted 23 September 2010 - 05:34

It's a Railgun he's carrying, so there is not that much recoil.

#341 Wizard

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Posted 23 September 2010 - 08:21

That's actually quite a nice model for an infantry unit that you've got there Rho. |8

#342 BeefJeRKy

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Posted 23 September 2010 - 10:32

View PostSargeant Rho, on 23 Sep 2010, 8:34, said:

It's a Railgun he's carrying, so there is not that much recoil.

There will always be recoil. What you mean however is that there is no blastback so to speak.

But screw realism. This is one cool infantry model.
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#343 Sgt. Rho

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Posted 23 September 2010 - 10:52

I never said there would be no recoil, I said there won't be much recoil |8

the mass of the slug compared to the gun is so minuscule, that all you get would be a slight shake at best.

#344 BeefJeRKy

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Posted 23 September 2010 - 11:07

Also depends on the projectile speed I guess. Somehow I doubt it would be Mach 10 |8 (probably Mach 2 would be enough)
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#345 Sgt. Rho

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Posted 23 September 2010 - 11:31

the current navy prototype fires rather huge slugs at mach 8, so I think mach 10 isn't that far fetched.

#346 Raven

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Posted 24 September 2010 - 01:18

As long as it tears a tank apart i don't care |8.

#347 Sgt. Rho

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Posted 27 September 2010 - 22:27

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Been a while since the last time I actually finished a unit, but here it is, the Firehawk.

It gets a much bigger flame when upgraded with afterburners.

Edit: Wolverine skinned and rigged now as well:
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Edited by Sargeant Rho, 27 September 2010 - 23:43.


#348 Raven

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Posted 28 September 2010 - 01:17

The Firehawk looks epic IMO. That's very well done Sgt Rho.

Wolverine also looks good. What does it say on its left chest plate? "You are dead" is clear the 2nd line is something like "Not Big xxxxx" Whats the last word?

#349 Mbob61

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Posted 28 September 2010 - 02:08

I think the last word begins with a b but that might be rubbish :)
Some pretty damn good stuff here though :D
The Wolverine one the right looks the better of the two imo.

Mike
Thanks to Pav3d for the awesome sigs
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#350 R3ven

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Posted 28 September 2010 - 02:50

I think it says:

You are dead!
Not big surprise

EDIT:Spelling

Edited by R3ven, 28 September 2010 - 02:50.




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