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#501 Wizard

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Posted 14 January 2011 - 09:02

Now that is a nice unit! :sly:

#502 R3ven

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Posted 15 January 2011 - 06:14

So, you got a bit of C&C4 mixed into TA Nod, eh? :D

Anyways, the model is great

#503 Sgt. Rho

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Posted 16 January 2011 - 16:42

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Edited by Sgt. Rho, 16 January 2011 - 16:42.


#504 Raven

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Posted 16 January 2011 - 16:58

Holy sh**. That's brilliant. I love those GDI units overkill stuff. I noticed in pic 4 that the wolverines and mammoths seem to have 2 different types of rail gun effect. I personally like the wolverines effect much better. Any reason to make them different. I thought both packed the same weapons but with different damage outputs.

#505 Sgt. Rho

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Posted 16 January 2011 - 17:05

The Wolverines don't have Railguns, they have Ion Cannons, and I'm using a Railgun effect whithout the Spirals.

#506 Soul

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Posted 16 January 2011 - 23:11

Nice screens dude, keep it up.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#507 Dutchygamer

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Posted 17 January 2011 - 18:00

One of the few mods I'm looking forward too. Keep up the good work mate :P
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#508 Raven

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Posted 18 January 2011 - 02:36

 Sgt. Rho, on 17 Jan 2011, 0:05, said:

The Wolverines don't have Railguns, they have Ion Cannons, and I'm using a Railgun effect whithout the Spirals.


ooh I forgot that.

#509 Sgt. Rho

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Posted 23 January 2011 - 22:20

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And finished remodeling the V-35.

If I ever make a campaign/get someone to make a campaign, even if it's just 2-3 missions, it will be armed with 2 missile pods and a minigun in those missions.

#510 Raven

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Posted 24 January 2011 - 03:01

I like the color scheme 8|. A tail gun would be cool IMO.

#511 Destiny

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Posted 24 January 2011 - 03:29

IMO either the grey/gunmetal or orange/beige/whatever color should take precedence instead of being mixed, since it looks...really...bad on the eyes. Well this is just me, but...I don't know what to say...it looks like it was built from scrapped pieces of other Oxes. The house color surrounding the cockpit doesn't seem to help much...ah well, just personal preference.


It's a good model though, looks more rugged and...powerful/influencing than the previous one. And gunshippy.
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#512 Sgt. Rho

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Posted 06 February 2011 - 21:55

A new gameplay element, abscent in all previous CnCs:
(Not ingame, but to not make two posts...^^)
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This thing blocks all Superweapons near it. Will have a build limit of one or two. This is supposed to at the same time promote and demote turtling. It allows you to force your enemy to use artillery to break into your base, but at the same time, you can prevent the enemy from destroying your vital structures.




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Finished V35 OX.



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TS Style Drop pods.

Edited by Sgt. Rho, 06 February 2011 - 22:04.


#513 Raven

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Posted 07 February 2011 - 03:16

I like the Anti Oribitan thing. How can it counter the Ion Cannon on MP/Skirmish? Does it shoot down the IC satellite? Drop pods and especially the OX looks good. Well done Rho.

#514 Destiny

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Posted 07 February 2011 - 04:18

Oh god I can't believe that someone actually introduced the anti-superweapon theory IN PRACTICE now, awesome. :/ Well in TW, GDI used ASATs to defend against Nod's nukes (I have no idea why they're using anti-satellite weapons against a missile), so that probably works against Ion Cannons/Orbital weaponry. What about Nod ICBMs and the Scrin's...opening a flashpoint over your base and sucking everything into space? Lore-wise, anyway~

Also Raven, in the Temple Prime mission the 'Ion Disruption Field generators' has a large radius where you cannot fire the Ion Cannon in. However the BLAST of the Ion Cannon...can affect things in the protected area, if you shoot just outside the radius.
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#515 Sgt. Rho

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Posted 07 February 2011 - 09:47

ASAT Includes anything that can shoot down stuff in Space as far as I know :/

#516 Zeke

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Posted 07 February 2011 - 14:28

Also satellite is a general term used to describe anything that orbits a planet (like the moon, or incoming ICBMs)

#517 Sgt. Rho

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Posted 07 February 2011 - 14:42

Actually, satellite describes anything orbiting something.

#518 Raven

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Posted 08 February 2011 - 03:01

Well what I am thinking is how is this (a railgun cluster) can take on the ion cannon? Does it shoot the ion cannon satellite?

#519 Sgt. Rho

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Posted 08 February 2011 - 03:16

Exactly.

#520 Raven

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Posted 08 February 2011 - 10:16

So I assume that this costs a lost

#521 Sgt. Rho

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Posted 14 February 2011 - 14:30

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Twin 35mm turret and rocket pods on the front, a twin 50mm autocannon on the back, and a twin 45mm FLAK on top.

#522 Destiny

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Posted 14 February 2011 - 14:35

...how'd that turret on the top shoot down? :stickattack: Generally I don't think you'd have it in an AA role but...I like it. Although I think it could use a bit more of a wing.
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#523 Sgt. Rho

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Posted 14 February 2011 - 14:36

It's called "FLAK" for a reason :stickattack:

#524 Destiny

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Posted 14 February 2011 - 23:09

But using flak on infantry and tanks are fun! :P Nah whatever. Any chance you could call a single one of them from off-map and you get to control it in skirmishes and campaigns (If you blew one up accidentally)?
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#525 Sgt. Rho

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Posted 14 February 2011 - 23:13

They are buildable :P



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