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#651 Raven

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Posted 27 August 2011 - 17:28

ooooh I like that :D. Any lights on the landing pads?

Edited by Raven, 28 August 2011 - 03:22.


#652 Sgt. Rho

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Posted 27 August 2011 - 17:30

What you see are the doors of the hangars, not the actual landing pad :D

#653 Raven

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Posted 28 August 2011 - 03:23

Does it mean that the aircrafts are stored underground? Lifted up and brough down when taking off and landing. Like in an Aircraft career deck?

#654 Sgt. Rho

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Posted 28 August 2011 - 10:04

No, they are produced underground, then lifted up and stay up.

#655 Sgt. Nuker

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Posted 30 August 2011 - 02:16

The Fenris should be a force to be reckoned with, even if it might be slower than a tortoise with its leg in a cast.

What's up with the Totenkopf/Death's Head on the Juggernaut's thighs?

I do like the look of the AX-13. An update is all the A-10 will ever need. Nice to see you believe the same.
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#656 Sgt. Rho

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Posted 31 August 2011 - 19:38

Well, the Juggernaught is the last thing most enemy units will see, so... :D

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#657 Raven

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Posted 02 September 2011 - 07:34

Is the game running on low gfx settings? I like the blue laser fence. Stolen tech from nod?

#658 Sgt. Rho

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Posted 02 September 2011 - 07:43

On maximum graphics in fact, but I had everything set to "Performance" in the nVidia settings.

#659 Camille

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Posted 02 September 2011 - 10:28

when doing screenshots i'd try to get the highest settings possible. everything looks a little blurry right now.

i do love that little dome though :xD:
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#660 Destiny

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Posted 02 September 2011 - 13:54

View PostRaven, on 02 September 2011 - 07:34, said:

Is the game running on low gfx settings? I like the blue laser fence. Stolen tech from nod?

Sonic fencing more likely :xD:
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#661 Sgt. Rho

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Posted 02 September 2011 - 15:32

Those are ion fences :xD:

#662 Sgt. Rho

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Posted 03 September 2011 - 17:11

Posted ImagePosted ImagePosted Image
Posted ImagePosted ImagePosted Image

Edited by Sgt. Rho, 03 September 2011 - 17:39.


#663 Sgt. Nuker

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Posted 04 September 2011 - 05:38

Oh dear.....airborne railguns. Nothing is safe now. :xD:
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#664 Sgt. Rho

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Posted 04 September 2011 - 13:32

Ion Cannons actually :xD:

#665 Destiny

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Posted 04 September 2011 - 13:55

Don't you think the muzzle flash has too much BLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM :xD:
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#666 Sgt. Rho

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Posted 04 September 2011 - 14:29

Yeah, as I wrote on Moddb, I need to reduce the muzzle flash xD

Else the ion cannon shot won't even be necessary to disable enemies :xD:

Edited by Sgt. Rho, 04 September 2011 - 14:29.


#667 Sgt. Nuker

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Posted 04 September 2011 - 17:12

Portable Ion cannons........that's actually worse. GDI has been burning the candle at both ends I assume then, to get that sort of tech into such a confined space.
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#668 Sgt. Rho

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Posted 05 September 2011 - 03:19



#669 Raven

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Posted 05 September 2011 - 07:30

Directional armor was a standard feature in CnC3 right? Any special difference in this? Is it effective only for the Mammoth Tank?

#670 Sgt. Rho

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Posted 05 September 2011 - 07:31

Most CnC3 units either didn't have directional armor, or it was neglible.

In TA it's far more noticeable.

#671 Sgt. Rho

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Posted 08 September 2011 - 11:58

GDI Barracks WIP:
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Nod Tiberium Refinery:
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#672 Sgt. Rho

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Posted 08 September 2011 - 16:24

GDI Barracks ingame:

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#673 Raven

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Posted 11 September 2011 - 14:41

Finally found some decent time to play a few skirmishes. Found out that the GDI AA gun does not target air units at all. Can't even manually target.

#674 Sgt. Rho

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Posted 11 September 2011 - 15:18

I know. The version I released, I only did because I didn't know if I would continue TA after the HDD-crash back then and the loss of my backups. It's buggy as hell and full of errors.

#675 Raven

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Posted 12 September 2011 - 06:25

Yep figured that out. On the other hand the progress is looking quite good :). How are you going to do the voice overs? I hope you add some new ones. Really like the look of rail gun equipped. Its so bad-ass :P



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