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Removed from the public models thread


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#26 Medusa

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Posted 28 July 2006 - 13:53

@ Freedom fighter
Your model is pretty sweet! The only thing I have to complain is that the middle turret have the same high like the front one. In game the unit would fire through this, but that dont looks very pretty I think. If you would fix this this the unit will be perfect :loels:
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#27 Sgt. Rho

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Posted 28 July 2006 - 17:22

View PostProphet of the Pimps, on 25 Jul 2006, 18:42, said:

you got 3dsmax7 or 8?


3ds max 7

#28 ☆FreedoM_FighteR☆

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Posted 28 July 2006 - 17:24

back from the army :dance: thank u guys
the middle turret is aa turret take a good look :locky:
irs max8 file i will try to export this whene i will have time tomorow now i am going to party befor the army again :loels:

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Dauth edit: One on top of the other or it breaks sig rules

#29 Jordan

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Posted 28 July 2006 - 19:09

I know a way to code it. Just point the two artillery turrets forward, and leave them like that, giving you two front pointing artillery turrets.

Maybe CNC3 could have 4 turrets?

EDIT: Or an overlord_contain with two turrets.

Edited by Jordan, 28 July 2006 - 19:10.

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#30 Medusa

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Posted 29 July 2006 - 21:03

View PostJordan, on 28 Jul 2006, 19:09, said:

I know a way to code it. Just point the two artillery turrets forward, and leave them like that, giving you two front pointing artillery turrets.

Maybe CNC3 could have 4 turrets?

EDIT: Or an overlord_contain with two turrets.


You should use the FireBase logic to code. That would work much better that the OverlordContain 'cause the overlord contain only works with I portable structure as far I tested it.
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#31 Ion Cannon!

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Posted 29 July 2006 - 22:45

Using code you can give an object unlimited turrets if you really want, its very easy to do
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#32 Soul

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Posted 29 July 2006 - 23:09

Ion you serious!?
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 Insomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#33 Futschki

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Posted 30 July 2006 - 13:02

u can do this if all the turrets can do 360 degrees , the side turret can do only 180 degrees , maybe there are a way but I dont think so
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#34 Medusa

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Posted 30 July 2006 - 14:56

Sadly, as far as I know there is no way to limit the turning angle of a turret.
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#35 Futschki

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Posted 30 July 2006 - 17:05

Yes I Know thats Why I said there is no way to do this
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#36 ☆FreedoM_FighteR☆

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Posted 04 August 2006 - 12:03

here is the moveble base
its i max 8 format i canot export this becous my max stop working

Edited by freedom_fighter, 04 August 2006 - 12:08.


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Dauth edit: One on top of the other or it breaks sig rules

#37 Jordan

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Posted 05 August 2006 - 03:48

Didn't it have a WIP skin?
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#38 Waris

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Posted 05 August 2006 - 03:50

Oleg's version doesn't come with the WIP skin. So do the .gmax one.

#39 Jordan

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Posted 05 August 2006 - 04:34

I noticed.
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#40 ☆FreedoM_FighteR☆

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Posted 05 August 2006 - 16:25

ok here is the version with the uv and the wip skin
i need to format my comp to fix him and max but i will do it next week whene i will be back

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#41 Futschki

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Posted 05 August 2006 - 17:23

Has Anyone Coded it ?
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#42 Aces_High

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Posted 24 August 2006 - 18:30

I need a C-141 Starlifter model, skinned and boned. The coding I can do myself.
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#43 Aces_High

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Posted 24 August 2006 - 20:46

Not what i need, lol, I need the actual Lockheed C-141 Starlifter.
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#44 Kris

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Posted 05 September 2006 - 15:53

Atleast its a starlifter :P







#45 Aces_High

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Posted 08 September 2006 - 17:28

Tis not what i want.
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#46 Jordan

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Posted 10 September 2006 - 02:18

Then you'll have to make it yourself.

IMO it looks better that the real starlifter, and it can do VTOL.
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#47 Whitey

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Posted 10 September 2006 - 03:06

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The "so called" starlifter AKA V-44

THe C-141 starlifter cannot be compared because it doesn't have the same purpose...

#48 Aces_High

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Posted 11 September 2006 - 17:50

Thnk u switchblade, and i'd love to make it myself. Problem is, i dunno a thing about modeling, i tired it before, and it was a mess. My tank looked more like a lobotomized box.
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#49 Crusada 121

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Posted 26 November 2006 - 03:29

Quite nice, certainly fitting fpr Gen. Juhziz's arsenal.

I'll try and find something to post up for everybody.

Edited by Crusada, 26 November 2006 - 03:29.

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#50 Sgt. Rho

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Posted 28 November 2006 - 22:31

A combat walker for you all.


Self made desing,armed with a huge chaingun,grenade launchers and a light MG.

Includes animation,not skinned,not codet.

PS: give me credits if you use it in a public mod.






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