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Version 0.5 Bug Reporting Thread


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#1 Jordan

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Posted 04 October 2008 - 21:01

Version 0.5 Bug Reporting Thread

Post any bugs that you find here.

Known Bugs:
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1. (Fixed) Hover Scud Launcher - Turrets for 1st and 2nd salvage levels are not hidden.
2. (Fixed) Scud Launcher Launcher - Launched launcher does not move into firing position.

Edited by Jordan, 04 October 2008 - 21:52.

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#2 Soul

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Posted 04 October 2008 - 21:04

Buzzsaw Paladin's don't auto-attack when given move&attack order.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#3 Dauth

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Posted 04 October 2008 - 21:07

vGLA : Scud launcher launcher does not move the launched launcher into a firing position.

#4 WarMenace

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Posted 05 October 2008 - 02:04

Not really a bug, but the Lead Beam sucks against infantry, and despite its looks it fires just as much gattling as a standard gattling tank, only faster.
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#5 Soul

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Posted 06 October 2008 - 05:34

Major Nuker isn't invincible, he can be run over, and he doesn't appear as a crosshair on the map.

Edited by Soul, 30 July 2009 - 21:16.

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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#6 AceyBoi

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Posted 06 October 2008 - 07:11

it's kind of weird i get a auto victory everytime i start a skirmish map
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#7 Jordan

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Posted 06 October 2008 - 18:51

That's an issue with your ZH installation, not the mod.
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#8 AceyBoi

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Posted 07 October 2008 - 05:20

oo sorry,i found out wad's the problem already.
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#9 AZZKIKR

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Posted 13 October 2008 - 08:03

nuker's nuke cannon strike is reset every time he ungarrisons a structure or gets promoted
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#10 Rai

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Posted 26 October 2008 - 14:08

When your Chinese war factory is upgraded with mines the new units' (or CrazyMod's units) icon (or cameo) for it will just disappear and you have to build another war factory to buy and use those units.

Edited by Papaya Master Rai, 26 October 2008 - 14:10.

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#11 Jordan

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Posted 26 October 2008 - 16:45

Oh, whoops, forgot about that one.
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#12 Rai

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Posted 27 October 2008 - 11:58

When the fan truck is Heroic it affects friendly units(which is behind it or southwest or northwest in it's position).
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#13 Jordan

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Posted 27 October 2008 - 18:52

The Fan Truck always affects friendly units.
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#14 Su8perkillr

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Posted 13 January 2009 - 17:42

if starting a generals challange u are able to select general leang, by clicking just in the upperright corner of Tao's radiation picto. this will start the shellmap.
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#15 Jordan

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Posted 13 January 2009 - 21:52

That must be a bug in the actual game. I never did anything to the general's challenge.
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#16 Su8perkillr

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Posted 15 January 2009 - 15:53

when i started USA campaign (last lvl) my patriot missle systems were stretching there necks. litterarely. the head (the launcher its self) began roling. also there were two soldiers with invisible weapons floating in high air. there was a fan truck close.

Edited by su8perkillr, 16 January 2009 - 18:19.

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#17 Jordan

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Posted 16 January 2009 - 19:52

The Crazy Mod does not currently support the campaign missions. Sorry.

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#18 Su8perkillr

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Posted 18 January 2009 - 12:18

stealth is completely bugged up. hijackers can be killed by driving over while they are not moving. GPS scrambler doesnt work at all. if u scramble the units gain the stealth look, but can still be seen by the enemy.

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#19 Jordan

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Posted 18 January 2009 - 18:14

I don't know what the problem with the GPS Scrambler is, what units were you using it on?

Hijackers were always crushable though.
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#20 Su8perkillr

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Posted 18 January 2009 - 19:47

i used GPS scrambler on scorpions, (the unit group shown in my avatar, not the whole group though) and also in GLA campaign two (yeah i know you dont support the campaigns) the three rocket soldats aren't stealthed so they can't get into the site and bring total destruction which stops the campaign from starting. + scud launcher launcher doesn't move the scud launcher to be launched in firing position and if that was the already known one then another bug on same unit: the launched launcher fires horizontally

Edited by su8perkillr, 18 January 2009 - 20:32.

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#21 Jordan

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Posted 19 January 2009 - 00:20

Scud Launcher Launcher is fixed.

The RPG trooper isn't stealthed since he got a stealth ability when immobile, which makes the gps scrambler lose its effect. Didn't know this broke the campaign.

-Jordan

Edited by Jordan, 19 January 2009 - 18:41.

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#22 Su8perkillr

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Posted 19 January 2009 - 08:13

ok... didnt know that ability...
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#23 Bang

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Posted 19 July 2009 - 03:22

When my Gattling nuke cannon is destroyed it has the normal nuke cannons wreck ;)
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#24 Jordan

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Posted 19 July 2009 - 03:26

Hehe, that was me being lazy. Thanks for catching that.
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#25 Bang

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Posted 21 July 2009 - 03:10

I also found that the Fan truck does not have a wreck like the other units, it just explodes. Is that how you wanted it? Cause im not sure. 8|
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