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Red Alert 3 expansion pack announced!


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#201 AZZKIKR

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Posted 07 February 2009 - 03:55

Desolater profile up

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In Russia is it often said that mistakes are made only when they are admitted. And for once, the Union's notorious Ministry of Experimental Science made a mistake when it introduced the Desolator Troopers. Their poisons are so vile that most other Soviet remnant forces soon learned to stay far away. Those who did not tended to die rather shockingly.

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#202 RaiDK

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Posted 07 February 2009 - 04:41

Seems pretty cool, it does look like a Big Daddy with petrol nozzles though.

Also has very little to do with the original Desolator...

View PostMasonicon, on 17 Oct 2009, 13:44, said:

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#203 Stinger

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Posted 07 February 2009 - 04:44

I hope they change the particle effect for the Desolator's spray because that is a direct rip from the C&C 3 Corrupter's.

Aside from that he looks good. I'm reminded of a Toxin Rebel on steroids.

Dr. Thrax would be proud.

Edited by Stinger, 07 February 2009 - 04:44.


#204 JJ

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Posted 07 February 2009 - 04:58

Petrol pumps are too weird for me.

#205 ultimentra

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Posted 07 February 2009 - 05:27

I remember the Desolaters from RA2, nasty fellows. I looking forward to the Cryo Legionarries more though.
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#206 Rayburn

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Posted 07 February 2009 - 07:02

View PostStinger, on 7 Feb 2009, 5:44, said:

I hope they change the particle effect for the Desolator's spray because that is a direct rip from the C&C 3 Corrupter's.


That's what I thought as well. It also seems to behave rather oddly when changing targets.

#207 Red

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Posted 07 February 2009 - 07:13

The Cryo Legionaire is just a mixed of Chrono Legionaire and Navy SEALS armed with Cryo gun and can jumpjet like Zone Troopers... I got nothing on this... :P
Seriously can't EA just put chrono teleport then a stupid jumpjet!? :read:

The Desolator is kinda cool with its ability to destroy enemy armor easy.. Thought I like old Desolator a lot better.. I agree with Stinger the particle effect looks more like the corrupter, but i don't understand what Rayburn said about " behave rather oddly when changing targets"?
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#208 Rayburn

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Posted 07 February 2009 - 07:18

I'm referring to the way it 'jumps' from one target to another, especially near the end of the first part where it melts the Japanese troopers.
It's quite minor though. I'm actually more bothered by the fact that it IS the Corruptor-effect from TW...

#209 Dutchygamer

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Posted 07 February 2009 - 11:25

Hmm, I would like to see the version with the 2 tanks on top of the armour instead of the current version. It still looks nice though.
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#210 BeefJeRKy

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Posted 07 February 2009 - 16:29

The lore is well written this time :omfg: I like this unit concept though I will agree that the effect needs to be changed though it's possible that this isnt the final one as we have seen from other preview videos. Also, the unit design is quite unique I'd say. I see no reason why it has to link to the older desolator. The desolator name comes from the desolator airstrikes in RA3.
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#211 ultimentra

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Posted 09 February 2009 - 22:40

Dropping in 4 Tesla Troopers and 4 desolaters into the enemy base with gunships would be quite the strategy i think.
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#212 The_Hunter

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Posted 10 February 2009 - 10:06

http://www.commandandconquer.com/portal/si...000100d2c0aRCRD

they released a new video i'm alos seeing tesla tanks in that video so look like they might be buildabe :D
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#213 KiraSama

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Posted 10 February 2009 - 11:53

View PostThe_Hunter, on 10 Feb 2009, 11:06, said:

they released a new video i'm alos seeing tesla tanks in that video so look like they might be buildabe :D


the arsenal menu didnt show them, so i am really sure they are just there for capture like the rest of the charenge
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#214 The_Hunter

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Posted 10 February 2009 - 11:57

yes your right after watching it again i noticed.
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#215 Kichō

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Posted 10 February 2009 - 14:28

Giga Fortress profile up.

Also possible Red Alert button?

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Edited by Zhen, 10 February 2009 - 14:38.

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#216 Soul

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Posted 10 February 2009 - 14:58

The Allies also seem to have a type of mech.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#217 Libains

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Posted 10 February 2009 - 15:10

That's probably the Future Tank X1 - as it doesn't look remotely related to the Pacifier and sure as heck is not a Gunship. And yeah, looks possible Zhen, but didn't they remove it because of it's game-changing balance issues? Possibly related to something else?

EDIT: On second thoughts, the mech thing with orbs is likely to be the Pacifier FAV, as there is a new tank, which I assume is the Future Tank, in the middle left of the shot - firing at the mecha tengu.

Edited by AJ, 10 February 2009 - 15:13.

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#218 KiraSama

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Posted 10 February 2009 - 15:23

View PostAJ, on 10 Feb 2009, 16:10, said:

That's probably the Future Tank X1


if your guys are talking about that think than look very similar to the HK-Tank from terminator, then yes, thats the Future Tank X1
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#219 Libains

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Posted 10 February 2009 - 15:28

Neat. I do wonder where it will fit in the Allied arsenal though - they seem to have most areas covered already - what use is another tank?

As an aside - I was wondering about the way this will be downloaded - if we already have all the content from RA3, is there any need to download it all again, or will the game be able to reuse the content from the original like an expansion pack would? Would be annoying to have two copies of Red Alert 3 content on my hard drive.
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#220 BeefJeRKy

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Posted 10 February 2009 - 16:07

Quote

Ten-Shi Zaibatsu

This made me think of Tekken for some reason

Anyway, seems like an epic unit to especially since it is built as a nanocore and must unfurl.
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#221 Admiral FCS

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Posted 11 February 2009 - 00:09

The red alert button should be back - I think - since they said Uprising would be based only on solo play.

So, how do you construct Giga Fortress is: Imperial Docks-Nanotech Mainframe-Docks Breakthrough-Giga Fortress at Docks (it said produced at Docks). Although I do understand Soviet unit's HPs have been nerfed in the video (or ar they?), I still hope that it won't take out 2 Dreadnoughts and a Shipyard in one shot.

#222 BeefJeRKy

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Posted 11 February 2009 - 00:21

I think that's for demonstration purposes only FCS.

EDIT: My mistake, I was also looking at the LPTPW. :D

Edited by Scope, 11 February 2009 - 00:41.

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#223 Admiral FCS

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Posted 11 February 2009 - 00:39

View PostScope, on 10 Feb 2009, 16:21, said:

Kim.


Err, wat?

#224 Kichō

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Posted 11 February 2009 - 00:46

View PostFCS The General, on 11 Feb 2009, 0:09, said:

The red alert button should be back - I think - since they said Uprising would be based only on solo play.

So, how do you construct Giga Fortress is: Imperial Docks-Nanotech Mainframe-Docks Breakthrough-Giga Fortress at Docks (it said produced at Docks). Although I do understand Soviet unit's HPs have been nerfed in the video (or ar they?), I still hope that it won't take out 2 Dreadnoughts and a Shipyard in one shot.



Yeah Uprising is Single only.

To construct Giga fortress you need to use a Nanocore from the docks. And as for the video it's not nerfed it's just for demonstration purposes as Scope said.
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#225 ultimentra

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Posted 11 February 2009 - 00:55

I want to find out more about the steel ronin, those are looking like some of the coolest units. I will probably never use the giga foretress. Its kinda like the Czar and Tempest in Supreme Commander, it has a niche, but its one people really don't need and its most likely going to be a "glass frisbee" in air mode.
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