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disco inferno cannon


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#1 Su8perkillr

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Posted 12 January 2009 - 18:49

make the inferno cannon of any chinese general (doesnt matter) a disco inferno cannon. just let everyone in a range of half a scud do the dance animation used for america campain end. let this take 5 seconds forcing them to freeze. effect on tanks: none. for tank attacks keep an other inferno cannon. maybe the old one. upgrades with live music, making the units cheer for 7 secs. reload: 10 secs.

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Edited by su8perkillr, 12 January 2009 - 18:56.

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#2 Pav:3d

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Posted 12 January 2009 - 19:04

its a pretty funny pun but it doesnt sound like it could be well implemented :P

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#3 Su8perkillr

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Posted 12 January 2009 - 19:15

well, the sripts are already inside. if u finish GLA campaign rebels are chearing. same for china and USA. if its possible to change skins but not the scripts then u could even make a black lotus chear. which makes me ROFL by the idea. also u could make a lotsa dance party with angry mobs and disco inferno cannon. that would evently work for a shellmap.

Edited by su8perkillr, 12 January 2009 - 19:22.

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#4 Jordan

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Posted 12 January 2009 - 20:09

It would have to be entirely too short for it to be implemented on the Inferno Cannon. Plus, a five second music clip would get repetitive and sound stupid if more than one was used at once.

I was always thinking of giving Townes a Technotron General's Power, which creates a giant disco ball which plays music and sends out a laser light show.

I haven't seen the animation from the campaign end, but you should see the cheering animation for the terrorist.

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#5 Su8perkillr

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Posted 12 January 2009 - 20:12

:P maybe a 3 sec animation? 1 time sound?

just remembered something... starting china campaign rebels RPG soldats and terro's are cheering cause they cpatured an base

Edited by Dauth, 13 January 2009 - 15:02.

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#6 Dauth

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Posted 13 January 2009 - 15:04

Double post merged, please use the edit button in the bottom right hand corner of your posts.

Also IIRC the song was going to appear as text around microwaves?

#7 Su8perkillr

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Posted 13 January 2009 - 15:07

srry about the first thing.

i dont understand ur question.
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#8 Dauth

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Posted 13 January 2009 - 15:09

Its a historical question from a couple of years ago, its more aimed at senior members and Jordan since I'm certain the sue of Disco inferno has already been suggested

#9 amazin

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Posted 23 January 2009 - 17:54

maybe it would have different weapons that play different songs...

#10 WNxMastrefubu

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Posted 02 February 2009 - 03:28

everyone the map is stopped to hear the music?
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#11 Nid

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Posted 03 February 2009 - 11:38

It would be fun if you could implement the song to the unit as Ride of the Valkyries is implemented into Combat Chinooks in Shockwave.
I don't think it should have any effect on surrounding units though.
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#12 WNxMastrefubu

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Posted 03 February 2009 - 23:49

View PostNidmeister, on 3 Feb 2009, 6:38, said:

It would be fun if you could implement the song to the unit as Ride of the Valkyries is implemented into Combat Chinooks in Shockwave.
I don't think it should have any effect on surrounding units though.

true, it would be annoying after a while
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#13 pirate

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Posted 06 February 2009 - 13:31

View PostWNxmastrefubu, on 4 Feb 2009, 0:49, said:

true, it would be annoying after a while


DUH :read:, thats the sole reason for implementing something like that, please do so :P
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#14 TheDR

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Posted 06 February 2009 - 15:08

Night Fever for GLA anyone :read:

You could implement it so it gives out food poising for the Cookie General.
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#15 Su8perkillr

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Posted 06 February 2009 - 16:07

Fever by eating to many cookies in the night!

Edited by su8perkillr, 06 February 2009 - 17:18.

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#16 Jazzie Spurs

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Posted 06 February 2009 - 21:08

Rick Ashley - Never Gonna Give You Up? :read:

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#17 WNxMastrefubu

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Posted 06 February 2009 - 22:56

idk if that counts as a disco song :read:
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#18 Su8perkillr

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Posted 27 February 2009 - 15:30

what about playing the song, and then everytime an other part of it?
idk if this counts as a to late post
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