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Battlefield 1943 and Battlefield: Bad Company 2 news


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#276 Kalo

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Posted 23 January 2010 - 19:28

Stop making it seem as if I don't know what I like Chryos, or that I think things look good when they're not (which I assume was the point of the MP5 post).
I never once said I thought the animations were overly amazing. but I also consider that they fit real well into the chaotic game play that is the Battlefield Franchise
which I know and love. when I played BC1 I thought they were entirely too wobbly but when I got into hectic combat they in a sense...made the game play a lot more enjoyable.


And really I can see why the Devs did it, Animations often fit directly into the game play the devs chose for the game. In my opinion the reason CoDs animations
really fit in because they didn't overly distract you and they also helped you "keep your cool". Simply because they weren't over exaggerated and made you feel
like a movie star. and yes I'm going there. Since the Campaign for CODMW2 seems like a bad action movie and the multiplayer also plays out as such.

In my opinion BC2/BC1 have these animations because they are pretty much thinking of how your average player imagines combat. It may not be true
to real combat but it does appeal. When everythings exploding and the simulatory animations are wobbling your camera everywhere it generally causes
the player to get excited. (Myself included, I must admit I'm a sucker for good FP animations like CoDs or Mirrors edge/Bad Company)

But really, why are you nit picking so much. The gameplay for the game is absolutely fantastic (seeing as how it looks to play out as a better version of BC1).

At least you don't have Harriers or AC-130s forcing you to get raped in a dark alley.
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#277 Camille

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Posted 23 January 2010 - 19:43

opinions flying everywhere.

's all up to the good 'ol taste i guess.

now imagine you'd have some sort of option to choose between smooth and stocky animations, sort of like how you choose to have your view inverted. everybody happy :P

@chyros: i think the point you're tying to make is that people are generally too easily satisfied (mw2 is basically a shinier version of mw1 yet half the world bought it, knowing that it WAS almost the exact same thing. talk about short-term memory). one advantage though: nitpickers like you and me will always see mistakes that no one else sees 8|
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#278 Chyros

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Posted 23 January 2010 - 19:45

View PostKalo, on 23 Jan 2010, 21:28, said:

But really, why are you nit picking so much.
How the hell am I nitpicking? All I'm saying is that the animations are in my opinion very robotic and of a bad quality from what I've seen so far, and I've found that bad animations tend to make games a lot less immersive (just like L4D2, where some of the animations are so crappy they really make you actively realise that you are NOT in the game). For me, immersion is an important part of the game and a game that actively reminds you that you are only playing a game is not very good at that. You may have your focuses elsewhere, I don't give a damn about that. For me, I want to feel a game as much as possible, so I watch out for things like this. I'm not saying the game will now be totally bad for me, I may in fact turn out to enjoy it a lot, but I'd really like an improvement in this area no matter how good the gameplay turns out to be.


View PostKalo, on 23 Jan 2010, 21:28, said:

The gameplay for the game is absolutely fantastic (seeing as how it looks to play out as a better version of BC1).
Gameplay is of course extremely important in a game but I don't even have the foggiest how this game will play yet. I've never even tried a Battlefield game before. And the trailer doesn't really tell you much at all about how gameplay is, it just shows you a bunch of visuals. And what I'm seeing has both good and bad aspects is all I'm saying.


View PostKalo, on 23 Jan 2010, 21:28, said:

At least you don't have Harriers or AC-130s forcing you to get raped in a dark alley.
Though this is of course a completely different subject I can tell you you're doing it completely wrong if you hide from an AC-130 or Harrier in a dark alley - in fact this is one of the worst things you could do. besides, NOTHING has indicated so far that having to hide in an alley for some kind of vehicle is NOT exactly what BC2 is all about.

Edited by Chyros, 23 January 2010 - 19:46.

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#279 Wizard

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Posted 23 January 2010 - 23:25

I also think the animations appear odd. Given that I've played MW so much now they seem rather strange, as Chyros says, almost robotic.

However, this is not going to stop me buying it, enjoying it and raping the fuck out of you all with it :P

#280 Pav:3d

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Posted 24 January 2010 - 00:46

^If you played on the 360 like a normal person, I would rape the living shit out of you on it :P

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#281 Chyros

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Posted 24 January 2010 - 01:15

Quote

I also think the animations appear odd. Given that I've played MW so much now they seem rather strange, as Chyros says, almost robotic.

However, this is not going to stop me buying it, enjoying it and raping the fuck out of you all with it :P
I guess I could've put it like that as well 8| . I'll probably not be nearly as good at this as I am at CoD, though D: .

View PostPav3d, on 24 Jan 2010, 2:46, said:

^If you played on the 360 like a normal person, I would rape the living shit out of you on it 8|
Yes well that's kind of why I'd like to know who of you is going to get it for which platform. It's a pity FS is scattered across so many platforms - I would've enjoyed a game with you some day, Pav |8 .
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#282 Pav:3d

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Posted 24 January 2010 - 01:18

View PostChyros, on 24 Jan 2010, 1:15, said:

Quote

I also think the animations appear odd. Given that I've played MW so much now they seem rather strange, as Chyros says, almost robotic.

However, this is not going to stop me buying it, enjoying it and raping the fuck out of you all with it :P
I guess I could've put it like that as well |8 . I'll probably not be nearly as good at this as I am at CoD, though D: .

View PostPav3d, on 24 Jan 2010, 2:46, said:

^If you played on the 360 like a normal person, I would rape the living shit out of you on it 8|
Yes well that's kind of why I'd like to know who of you is going to get it for which platform. It's a pity FS is scattered across so many platforms - I would've enjoyed a game with you some day, Pav |8 .

Indeed, it would certainly be interesting 8|

Also, PC beta news, on how to get keys n such

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#283 Chyros

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Posted 24 January 2010 - 01:27

^ Yeah, I saw that - a pre-order & beta strategy.

Also, can any of you more experienced fellas confirm that it's true (or better yet - that it's not) the following:

Quote

Limited edition
Currently, a limited edition version of the game is being sold online for pre-order at the same price as the non-limited version. With it comes multiples bonuses, including a radar on tanks that can see enemies even when they are hidden, extra armor for tanks, and a coaxial gun for the driver of the tank. There will also be three extra infantry weapons that come with it: the M1 Thompson, the Colt M1911, a tracer dart gun, and the AKS-74.
saus: http://en.wikipedia....d_Bad_Company_2

which sounds like complete and utter bullshit but something I'd like to have out of the way regardless :P .
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#284 Pav:3d

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Posted 24 January 2010 - 01:32

This is very true, as someone who checks their blog every five minutes I remember them posting that :P

Link about price

Link about unlocks

Its a shame that theyre not doing the whole, steelcase with a poster or something thing with the limited edition

Edited by Pav3d, 24 January 2010 - 01:35.


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#285 Chyros

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Posted 24 January 2010 - 02:01

View PostPav3d, on 24 Jan 2010, 3:32, said:

This is very true, as someone who checks their blog every five minutes I remember them posting that :P

Link about price

Link about unlocks

Its a shame that theyre not doing the whole, steelcase with a poster or something thing with the limited edition
Oo

So does anyone who doesn't have the lim edition a chance against what seems to be really overpowered bullshit? 8|
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#286 Pav:3d

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Posted 24 January 2010 - 02:09

How can you tell it is going to be tho?
People with the gold edition in BC1 unlocked a whole load of guns that you can get when you reach max level, didnt change a thing balance-wise

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#287 Chyros

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Posted 24 January 2010 - 02:29

View PostPav3d, on 24 Jan 2010, 4:09, said:

How can you tell it is going to be tho?
People with the gold edition in BC1 unlocked a whole load of guns that you can get when you reach max level, didnt change a thing balance-wise
Maybe I misinterpreted it incorrectly. I thought you didn't have any access to all that unless you got that edition, but that new link you posted makes it sound more like you unlock it earlier instead of at all. Can you clear that up for me?
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#288 Jok3r

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Posted 24 January 2010 - 02:32

View PostPav3d, on 23 Jan 2010, 21:09, said:

How can you tell it is going to be tho?
People with the gold edition in BC1 unlocked a whole load of guns that you can get when you reach max level, didnt change a thing balance-wise


Different guns =/= Radar and extra armor. More guns is variety, Radar and Armor is just more power to the people, and I'm going to have to agree it sounds OP. The weapons don't seem like a big deal, but the others do...

EDIT: Nevermind, you can unlock all the other stuff without the limited edition, you just don't start out with it.

Edited by Jok3r, 24 January 2010 - 02:34.

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#289 Chyros

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Posted 24 January 2010 - 02:34

View PostJok3r, on 24 Jan 2010, 4:32, said:

View PostPav3d, on 23 Jan 2010, 21:09, said:

How can you tell it is going to be tho?
People with the gold edition in BC1 unlocked a whole load of guns that you can get when you reach max level, didnt change a thing balance-wise


Different guns =/= Radar and extra armor. More guns is variety, Radar and Armor is just more power to the people, and I'm going to have to agree it sounds OP. The weapons don't seem like a big deal, but the others do...
Yeah exactly. I mean, what does not sound unfair about "more vehicle armour"?

That's like saying "pre-order MW2 and get Juggernaut freely included on all your classes!" >.>
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#290 Pav:3d

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Posted 24 January 2010 - 02:38

View PostChyros, on 24 Jan 2010, 2:29, said:

View PostPav3d, on 24 Jan 2010, 4:09, said:

How can you tell it is going to be tho?
People with the gold edition in BC1 unlocked a whole load of guns that you can get when you reach max level, didnt change a thing balance-wise
Maybe I misinterpreted it incorrectly. I thought you didn't have any access to all that unless you got that edition, but that new link you posted makes it sound more like you unlock it earlier instead of at all. Can you clear that up for me?

You will eventually unlock all that stuff. Just with the special edition you get it earlier.

Those vehicle unlocks dont sound like they will help much more (not against me anyway, i eat tank whores for breakfast :P)
The improved armour shouldnt be that much of a bother, weak spots should be the same, the treads etc. (unless they make it so it takes more than one C4 to destroy it, then Ill be pissed)
Supreme vehicle firepower isnt much of a change, its adding an anti-inf gun that the tank driver can use, and if you were any gd with tanks you can just switch to the 50cal on top of the tank.
The vehicle motion sensor is something that came with tanks anyway in the first one, so theyve basically removed it and turned it into an upgrade 8|
Tracer dart pistol is one of the most useless piles of shit ever (unless they improved it so it has no delay in hitting the target and doesnt have a range of about a metre), it just about works with tanks, tho you are better off aiming for weakspots instead (tho you see in the vids they attach it to helis, which is a one in a million chance as theyre usually miles above you, not near the ground)

M1A1 Submachine Gun rapes in 1943 and I imagine it will rape just as much as the vanilla sub machineguns anyway
If the M1911 Pistol is anything like it was in 1943, it should be pretty powerful (as pistols were in BC1) but nothing OP

Btw those vehicle perks are exactly that, you choose one and when you use that vehicle it gives you that perk. They dont stack up or anything

So there is my rundown on that!

Edited by Pav3d, 24 January 2010 - 02:41.


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#291 Chyros

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Posted 24 January 2010 - 02:42

Well as long as you unlock all of it eventually it shouldn't be much of a problem. I hate pre-order advantage bullshit though, I can't stand extortion like that.
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#292 Kalo

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Posted 24 January 2010 - 07:49

The Vehicle upgrades will stack if I had adv. armor and you had Radar. if we were in the same vehicle they'd stack. pretty nifty. so if you're not a BF veteran chryos you'll probably hate how they're giving BF veterans all the teamwork unlocks from the get go.
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#293 Stalker

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Posted 24 January 2010 - 10:54

View PostKalo, on 24 Jan 2010, 8:49, said:

The Vehicle upgrades will stack if I had adv. armor and you had Radar. if we were in the same vehicle they'd stack. pretty nifty. so if you're not a BF veteran chryos you'll probably hate how they're giving BF veterans all the teamwork unlocks from the get go.


What do you mean with that?
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#294 Pav:3d

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Posted 24 January 2010 - 11:34

View PostStalker, on 24 Jan 2010, 10:54, said:

View PostKalo, on 24 Jan 2010, 8:49, said:

The Vehicle upgrades will stack if I had adv. armor and you had Radar. if we were in the same vehicle they'd stack. pretty nifty. so if you're not a BF veteran chryos you'll probably hate how they're giving BF veterans all the teamwork unlocks from the get go.


What do you mean with that?

Battlefield veterans is a site where you enter in previous battlefield games you've owned, and you get a level next to your name depending on how many you've owned before. In the first BC the only way to unlock the f2000 was to have the battlefield veterans thingy.

Im glad theyve done that, I was wondering what they were going to do with the battlefield veterans this time around.

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#295 Chyros

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Posted 24 January 2010 - 11:43

Heh, they want to keep away newcomers to the series or something? :P

Oh well, if the game is good enough, that shouldn't matter too much.
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#296 Pav:3d

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Posted 24 January 2010 - 12:10

Hardly, its something everyone will unlock eventually. Its more a treat for loyal fans rather than punishing those who havent played a battlefield game.

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#297 Wizard

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Posted 24 January 2010 - 13:43

On that point I disagree. What would be a better idea to assist loyal fans is to give them a discount on the game or a refund via the vets site. If you've bought more than one of the BF games before you've already spent money for the company so you should get it slightly cheaper etc. Rather than give out additional 'perks' that 'may' be unfair to others at the start of the game. It would be like IW handing out the tac knife attachment for those who had all of the CoD series. No one actually knows until the game is live whether those particular perks will be beneficial or balanced or not.

#298 Chyros

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Posted 24 January 2010 - 14:38

For obvious reasons though, a price decrease for the public most willing to pay ANY price for the game is out of the question in practice :P .
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#299 Kalo

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Posted 24 January 2010 - 19:22

View PostChyros, on 24 Jan 2010, 12:43, said:

Heh, they want to keep away newcomers to the series or something? :P

Oh well, if the game is good enough, that shouldn't matter too much.


They locked all the stuff like that in previous games(You obv unlocked it later). It didn't keep new people away then I doubt it will now. You seem pretty open to poke jabs at the game but you've never actually tried a Battlefield game previously.
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#300 Wizard

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Posted 24 January 2010 - 19:34

I think you're being rather defensive here towards people who obviously have a critical eye for things. Just because there are some people here who like MW doesn't mean they irrationally hate BF. I, personally, would be critical of the same type of thing if IW did it. "Join our club we'll give you free shitz" is a shoddy way of doing things imo. Kalo, perhaps you should just accept that people have a different opinion on this game than you.



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