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Battlefield 1943 and Battlefield: Bad Company 2 news


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#76 TunguskaM1

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Posted 08 June 2009 - 19:05

http://www.youtube.c...h?v=S_W7uXvkWfw
New gameplay released. I was so excited when I say this footage. This might be a true competitor for MW2.

#77 Pav:3d

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Posted 08 June 2009 - 19:25

Holy shit, so you essentially turn an enitre map into dust?
I hope the maps are bigger than before. Im looking forward to this more than MW2 now...

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#78 amazin

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Posted 08 June 2009 - 22:53

not looking foreward to it more than MW2... but looks pretty good in its own right

#79 D.K.

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Posted 08 June 2009 - 22:54

If this is reality, then I sincerely hope for PR to move to this game... Just whoa.
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#80 CommanderJB

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Posted 08 June 2009 - 23:58

With total destruction and HDR audio, CoD might have hardcore mode but I get the feeling that a 40-player Bad Company 2 match might just outstrip it in giving one of the most authentic feelings of being in a war we've yet to experience. Can't wait! (Please note that I don't want to compare it at CoD's expense - both will be fantastic games, but I simply prefer Battlefield's play experience from what I've had a go at in both series so far. That said it has been a rather lopsided comparison, so there is room enough for me to have both had I the funds and capabilities!)

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#81 Pav:3d

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Posted 09 June 2009 - 00:19

I sure hope there'll be alot of people here up for it when it comes out (which is freaking early 2010, bet they're trying to avoid clashing with
MW2 :))

Edited by Pav3d, 09 June 2009 - 00:20.


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#82 Pav:3d

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Posted 13 June 2009 - 18:56

More Bad Company 2 features revealed :P

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Today I would like to take some time to reveal some new elements for Bad Company 2.

Battlefield Bad Company 2 will be a multiplatform release, this means that it will be available for PC, LINUX (Red Hat Edition), Ubuntu, Apple Macintosh, PS3, Xbox360, PS2, PSP, Mobile Phone, iPhone, Nintendo Wii, and Nintendo DS. The release date is set to be simultaneous for all platforms. The idea of the multiplatform launch was to truly put Battlefield in the hands of players of any platform so that no matter where you were, you could experience the amazingingness that is Battlefield; wherever you may be. Does your friend want you to play Battlefield with him but you’re in class? No problem. You guys can play together remotely via your iPhone or Mobile phone during a midterm in college. Do you happen to own a Mac instead of a PC? Well lucky for you, you can easily play with your PC brethren on your Intel Based Macintosh Computer.


Basically, the status quo for us was: If people can’t actually play Battlefield, then they won’t buy it. We hate the status quo.


Bad Company 2’s features: (omitting mobile platform unless noted)

• You can only spawn on your friends when they are in combat to help stimulate combat action. If your buddies are not in combat then you will be forced to spawn on an objective such as a Flag or Gold Crate.

• Lot’s of blood and gore when shot, depending on the round and trajectories. This will be rendered by a modified, highly realistic, dismemberment technology stolen from Dead Space. Yeah they’re mad at us for this one. But, we’re cool now. Right guys?

• Medic class is making a comeback, complete with defibrillators and medic packs. And a pistol. Nothing else. With the logic that the Medic class can bring people back into the world from near death using a defibrillator, we were hesitant on their ability to take people out of the world as well. For this reason the pistol will be the only weapon you can use when you play as a Medic.

• 102 total unique weapons and accessories such as the M4 Carbine. 89 total unique vehicles such as the infamous Ford F-150

• The ability to change HUD Opacity for plasma TV owners

• A Plethora of maps that will possibly cause a near fatal heart attack due to “joy-shock”.

• The ability to build stuff with an Engineer that isn’t totally useless such as the ability to build sand bags for temporary cover, operate security turrets that are already strategically pre-designated across the map, build automatic sentry turrets, build traps using trip mines, build SAM sites, build small fortresses in teams of three engineers or more, repair damaged weapons, repair buildings, build JDAM jamming devices, build missile scrambling sites, and the engineer will be able to repair vehicles (but they cannot be moving). Because the Engineer is so diverse of a class, they only spawn with a Monkey Wrench and cannot trade kits.

• Weapons can break. If this happens you cannot use that weapon until you find an Engineer to fix it as aforementioned above. If you spawned with the new unlock called “Duct Tape and Screw Driver” upgrade, which takes up an accessory slot, you will be able to temporarily fix your weapon but it will only do half damage.

• The grenade launcher is now extremely realistic. Use your imagination.

• Two Teams, US Army is one of them.

• Team Deathmatch, Deathmatch, Capture the flag, Conquest, Engineer Rush and Gold Rush on PC. For everything else, only Team Deathmatch, Engineer Rush and Gold Rush.

• Top Hollywood voice talent for all in-game characters for saying combat lines such as “Enemy Spotted”, or “Assault this position”, by men who have played roles such as Jack Bauer, the Terminator, Forest Gump, Eagle Eye, Rocky, The Hulk, Star Wars, and Alfred Hitchcock’s “The Birds”.

• And of course, Destruction 2.0.3 which is so precise of a destruction engine that if you wanted to, you can make ice sculptures by chipping away at ice with your weapon of choice. Later in the year we will be holding an Ice Sculpture contest so stay tuned to find out the prizes we’ll be giving away! We’re aiming for something similar to this (http://twitpic.com/2gtrf), but the key is to be creative!

That is all that I can release to you guys for right now, Check here often for more Battlefield news!

-zerk

NOTE: All features are subject to update and/or change.


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#83 TehKiller

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Posted 13 June 2009 - 20:45

View PostPav3d, on 13 Jun 2009, 19:56, said:

• The ability to build stuff with an Engineer that isn’t totally useless such as the ability to build sand bags for temporary cover, operate security turrets that are already strategically pre-designated across the map, build automatic sentry turrets, build traps using trip mines, build SAM sites, build small fortresses in teams of three engineers or more, repair damaged weapons, repair buildings, build JDAM jamming devices, build missile scrambling sites, and the engineer will be able to repair vehicles (but they cannot be moving). Because the Engineer is so diverse of a class, they only spawn with a Monkey Wrench and cannot trade kits.

• Top Hollywood voice talent for all in-game characters for saying combat lines such as “Enemy Spotted”, or “Assault this position”, by men who have played roles such as Jack Bauer, the Terminator, Forest Gump, Eagle Eye, Rocky, The Hulk, Star Wars, and Alfred Hitchcock’s “The Birds”.


1. Hmmm while they are advertising Project Reality they seem to actually learn a thing or 2 out of it

2. Eh?! If I got this straight they got Hanks, Schwarcenegger, Sutherland, Stallone as voice actors?!
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#84 BeefJeRKy

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Posted 14 June 2009 - 00:07

HOLY CRAP! That list looks awesome!
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#85 amazin

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Posted 14 June 2009 - 00:20

it says april fools on top of that list...

#86 BeefJeRKy

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Posted 14 June 2009 - 00:51

Maybe I should add smileys to convey sarcasm better...

:P
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#87 Pav:3d

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Posted 14 June 2009 - 03:11

Yes its an april fools :P

I love the whole engineer thing xD

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#88 Razven

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Posted 14 June 2009 - 05:11

If it can't build a dispenser, it ain't no engineer

#89 Hobbesy

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Posted 14 June 2009 - 05:57

View PostPav3d, on 13 Jun 2009, 13:56, said:

More Bad Company 2 features revealed :P

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NOTE: All features are subject to update and/or change.


My favorite part of the whole list!

#90 TehKiller

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Posted 14 June 2009 - 10:46

after reading that a JDAM is a jamming device I figured out that this indeed is a april fools
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#91 CommanderJB

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Posted 14 June 2009 - 12:42

No, it was saying they could build devices to jam JDAMs - that is, GPS jammers that could confuse the JDAM's seekers and make it impossible to deliver GPS-guided weaponry in the area. My jaw dropped open when reading the list of stuff engineers could build, but the comments about blood and kits left me sceptical, and by the time I'd got to the voice actors I was laughing, but pretty well aware there was no way this was real. That and the ice sculpture competition. Which would be awesome, but not the sort of thing I think they'd advertise. At least, not like that.

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#92 Pav:3d

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Posted 14 June 2009 - 21:14

Dont think this has been posted here. Its a sweet teaser for Bad Company 2



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#93 deltaepsilon

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Posted 16 June 2009 - 09:36

View PostTunguskaM1, on 8 Jun 2009, 20:05, said:

http://www.youtube.c...h?v=S_W7uXvkWfw
New gameplay released. I was so excited when I say this footage. This might be a true competitor for MW2.


Wow, definitely going to be a major step-up from BF2, which I've been playing for so long. However, it just looks and feels, well, kinda cartoony I suppose, in that it doesn't seem to have a very realistic or gritty feel. Looks a little too clean.

Anyway, with this game coming to PC, I'm wondering if it might render BF3 unnecessary.
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#94 TheDR

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Posted 17 June 2009 - 15:26

View Postdeltaepsilon, on 16 Jun 2009, 10:36, said:

View PostTunguskaM1, on 8 Jun 2009, 20:05, said:

http://www.youtube.c...h?v=S_W7uXvkWfw
New gameplay released. I was so excited when I say this footage. This might be a true competitor for MW2.


Wow, definitely going to be a major step-up from BF2, which I've been playing for so long. However, it just looks and feels, well, kinda cartoony I suppose, in that it doesn't seem to have a very realistic or gritty feel. Looks a little too clean.

Anyway, with this game coming to PC, I'm wondering if it might render BF3 unnecessary.

I doubt the company would still be creating BF3 if B:BC would make it unnecessary, i'm sure we will get some information on it soon and i bet it will be awesome.
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#95 BeefJeRKy

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Posted 17 June 2009 - 22:32

BF:BC2 is more single player oriented. If it has a limit of perhaps 20 players on a map it would be good but I'm guessing BF3 will have a 64+ player limit which enhances its multiplayer aspect and allows for massively epic battles.
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#96 Pav:3d

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Posted 17 June 2009 - 22:51

Yeah pretty much Bad Company maps are far smaller than the epic spacious lands of BF2

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#97 CommanderJB

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Posted 18 June 2009 - 00:36

I've heard that BC2's player limit will be 20-a-side on the PC version at least, and BF3's is likely to be on the order of 40-a-side, though that's far from confirmed.

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#98 Pav:3d

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Posted 18 June 2009 - 00:41

40 a side? Wow. Im not looking forward to the first few spawn-and-die filled hours :P

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#99 TehKiller

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Posted 18 June 2009 - 11:15

Well the BF2 engine is capable of holding 64 per side though EA in their infinite wisdom didnt wanted to break a sweat doing real maps
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#100 D.K.

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Posted 18 June 2009 - 11:34

No. I demand 64 per side! Everything else is pointless.

Edited by D.K., 18 June 2009 - 12:14.

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