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Black Hole Ability
Started By Su8perkillr, Mar 24 2009 12:41
14 replies to this topic
#1
Posted 24 March 2009 - 12:41
this one will be familiar if u check the funny and strange moments forum. but Jordan having problems with his PC and people with crashing screens cuz of USA microwave tanks made a Idea with me. a Generals power that would let the ground disapear for some seconds, letting all forces fall trough and dieing. it will be bigger area per upgrade (not to big thou, because letting someones Command center fall trough the earth isn't cool).
#3
Posted 24 March 2009 - 21:21
nah, doesnt really.
but very very theoretically, couldnt you just add a death type "black hole´d" to every unit, which is the animation of each unit falling down into black ground?
well even if it works, what about the stuff that stays there, like tank hulls ect....
but very very theoretically, couldnt you just add a death type "black hole´d" to every unit, which is the animation of each unit falling down into black ground?
well even if it works, what about the stuff that stays there, like tank hulls ect....
(Sig by The DR)
True beauty comes from heart and mind.
(but perfection has also big boobs)
#6
Posted 24 March 2009 - 22:59
...that is the uncodeable part.
(Sig by The DR)
True beauty comes from heart and mind.
(but perfection has also big boobs)
#7
Posted 25 March 2009 - 09:37
G-sus, on 24 Mar 2009, 22:21, said:
nah, doesnt really.
but very very theoretically, couldnt you just add a death type "black hole´d" to every unit, which is the animation of each unit falling down into black ground?
well even if it works, what about the stuff that stays there, like tank hulls ect....
but very very theoretically, couldnt you just add a death type "black hole´d" to every unit, which is the animation of each unit falling down into black ground?
well even if it works, what about the stuff that stays there, like tank hulls ect....
but well... back to this then, it sounds funny. seeing that all the tanks (Hell big ATM) fall down, but that trees and stuff like it stays floating
#8
Posted 26 March 2009 - 23:25
An idea that might be worth checking: give a weapon a large shockwave, but set the blast strength to negative. With any luck, this will make it an implosion instead... perfect for black hole stuff!
CodeCat
Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb
Go dtiomsaítear do chód gan earráidí, is go gcríochnaítear do chláir go réidh. -Old Irish proverb
#9
Posted 26 March 2009 - 23:48
*remembers suggesting something like that for another mod and seing that getting shot down due uncodeability*
(Sig by The DR)
True beauty comes from heart and mind.
(but perfection has also big boobs)
#10
Posted 27 March 2009 - 09:49
isn't it possible to steal some codes from RA3? cuz the mammoth of RA3 has a magnetic harpoon and grinder threads. u tug in a vehicle and *BOOM*.
*gets another idea for the forum*
what if we made it the airplane effect. i remember Contra of the big planes. and the transport plane to drop infants. this is coded in C&C itsself. but what if we use the chutes to the infants and tanks, and u see them just gliding down on them?
*gets another idea for the forum*
what if we made it the airplane effect. i remember Contra of the big planes. and the transport plane to drop infants. this is coded in C&C itsself. but what if we use the chutes to the infants and tanks, and u see them just gliding down on them?
#11
Posted 27 March 2009 - 11:11
It's already not possible to 'steal' code from C&C 3, SAGE engine evolves from a game to another you know
The only EA Games.. games (duh, this sentence makes nonsense) that have [partially] compatible codes are C&C Generals and Lotr : BFME
For the Black Hole, I think it would be possible to create one like the Scrin's one in C&C 3 but even if it works, I'll look weird with the damaged conditions of the buildings in ZH, and like G-sus said : The tank hulks and Infantry corpses...
The only EA Games.. games (duh, this sentence makes nonsense) that have [partially] compatible codes are C&C Generals and Lotr : BFME
For the Black Hole, I think it would be possible to create one like the Scrin's one in C&C 3 but even if it works, I'll look weird with the damaged conditions of the buildings in ZH, and like G-sus said : The tank hulks and Infantry corpses...
#14
Posted 29 March 2009 - 19:01
CodeCat, on 27 Mar 2009, 1:25, said:
An idea that might be worth checking: give a weapon a large shockwave, but set the blast strength to negative. With any luck, this will make it an implosion instead... perfect for black hole stuff!
if that would have worked, sooooo much cool things could have been made....
#15
Posted 29 March 2009 - 21:27
pirate, on 29 Mar 2009, 20:01, said:
CodeCat, on 27 Mar 2009, 1:25, said:
An idea that might be worth checking: give a weapon a large shockwave, but set the blast strength to negative. With any luck, this will make it an implosion instead... perfect for black hole stuff!
if that would have worked, sooooo much cool things could have been made....
that.
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