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Call of Duty: Modern Warfare 2 confirmed


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#376 Chyros

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Posted 01 September 2009 - 23:28

View PostFoxhound, on 2 Sep 2009, 1:12, said:

As an addon: also noticed:
-AA-12
Yeah, this is also the shotgun the player is wielding in the first mulitplayer trailer, by the way.

View PostFoxhound, on 2 Sep 2009, 1:12, said:

-some varient of an MP-5 with an "extended mag" (maybe a new perk?)
Huh? You mean the one the player is wielding at some point? EDIT: ah I see it, it's a UMP45 Extended Mags - guess you're right then; extended mags were a perk in WaW.


View PostPav3d, on 2 Sep 2009, 1:12, said:

also pretty much confirmed double attachments on the last part, looked like a silencer + red dot sight
Indeed, good spot there. They all but confirmed this perk already but it's nice to see it in action 8| .

Edited by Chyros, 01 September 2009 - 23:49.

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#377 Jok3r

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Posted 01 September 2009 - 23:55

View PostChyros, on 1 Sep 2009, 19:08, said:

HOLY FUCKING SHIT - I JUST SHAT AN IRON GIRDER.

I saw the following:
-player is holding a SCAR-H assault rifle at the start with a 20-round magazine
-yup, riot shields - they look as if they stay in front of you permanently
-CTF gametype
-bloody hand team?
-screen to indicate who you killed which sport a personal motto and what seem to be avatars (also after kill streaks by enemies)
-weapon pickup: "SCAR-H bling" & "Steyr AUG HBAR bling" probably a "bling" skin
-airstrike is back
-3-kill streak = UAV
-weapon pickup: HK MP5K (YYYYYYYEEEEEEAAAAAAAH) though a really crazy variant of it with an old trigger group but very modern RIS/RAS-style look
-4-kill streak = airdrop
-5-kill streak = predator missile
-weapon pickup: "TAR-21 FMJ"
-USP .45 is back
-equipment: throwing knife (possibly a perk)

Killstreaks are customizeable, so we still have to see how that works. Also- TAR-21? Finally a TAVOR in video games?
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#378 Soul

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Posted 02 September 2009 - 00:31

I wonder if the C8SFW will make it in?
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#379 Jok3r

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Posted 02 September 2009 - 00:59

View PostSoul, on 1 Sep 2009, 20:31, said:

I wonder if the C8SFW will make it in?

I kinda doubt it. It's too similar to the M4, and the game is almost guaranteed to have that.
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#380 amazin

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Posted 02 September 2009 - 01:45

Tavor has been in R6V and R6V2

#381 Chyros

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Posted 02 September 2009 - 01:49

View PostThe Joker, on 2 Sep 2009, 1:55, said:

Killstreaks are customizeable, so we still have to see how that works. Also- TAR-21? Finally a TAVOR in video games?
I suspect you'll be able to pick which three hardpoints you can earn. There are 15 killstreak unlocks, but the player in the vid only gets a hardpoint at 3, 4 and 5 kills, even though he builds a much longer killstreak. The three in the vid are just obviously options you can choose from.
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#382 Pav:3d

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Posted 02 September 2009 - 01:53

He seemed to be quite heavily armed... two weapons and a pistol?

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#383 deltaepsilon

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Posted 02 September 2009 - 06:29

DAMN COOL.
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#384 Foxhound

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Posted 02 September 2009 - 07:39

View PostThe Joker, on 1 Sep 2009, 19:55, said:

Also- TAR-21? Finally a TAVOR in video games?


Already been in Rainbow 6 Vegas as the MTAR-21.
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#385 TehKiller

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Posted 02 September 2009 - 08:50

View PostThe Joker, on 1 Sep 2009, 19:55, said:

Also- TAR-21? Finally a TAVOR in video games?



Man it has been in Raven Shield...and Raven Shield was released quite a long time ago (more than 5 years)
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#386 Wizard

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Posted 02 September 2009 - 09:04

I've said this before and I'll say it again, I don't think I've looked forward to a game as much as this and the latest CTF mode hasn't helped 8| It's quite refreshing to see a game that has come in for almost no criticism pre-release.

#387 Chyros

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Posted 02 September 2009 - 10:05

View PostPav3d, on 2 Sep 2009, 3:53, said:

He seemed to be quite heavily armed... two weapons and a pistol?
He starts off with just the SCAR-H and the USP .45, the MP5K he pulls out is picked up from the ground :) .

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I've said this before and I'll say it again, I don't think I've looked forward to a game as much as this
Indeed, same here 8| .
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#388 deltaepsilon

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Posted 02 September 2009 - 10:30

View PostWizard, on 2 Sep 2009, 9:04, said:

I've said this before and I'll say it again, I don't think I've looked forward to a game as much as this and the latest CTF mode hasn't helped 8| It's quite refreshing to see a game that has come in for almost no criticism pre-release.


I just got a feeling there's gonna be nowhere near the amount of team co-operation in the PC version of the game. Call of Duty 4 on PC is largely devoid of any microphone chatter.
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#389 Chyros

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Posted 02 September 2009 - 10:48

View Postdeltaepsilon, on 2 Sep 2009, 12:30, said:

View PostWizard, on 2 Sep 2009, 9:04, said:

I've said this before and I'll say it again, I don't think I've looked forward to a game as much as this and the latest CTF mode hasn't helped :) It's quite refreshing to see a game that has come in for almost no criticism pre-release.


I just got a feeling there's gonna be nowhere near the amount of team co-operation in the PC version of the game. Call of Duty 4 on PC is largely devoid of any microphone chatter.
That depends. On servers on the internet, yes. With us, no. We're talking all the time over Steam chat in CoD 4 8|.
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#390 Nem

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Posted 02 September 2009 - 12:48

HD Footage for every little detail. Gotta say those splatter effects are the best the gaming industry has ever been blessed with. Excellent work Infinity for not thinking its ok to have the screen turn red when you take damage.

#391 Jok3r

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Posted 02 September 2009 - 21:11

View PostTehKiller, on 2 Sep 2009, 4:50, said:

View PostThe Joker, on 1 Sep 2009, 19:55, said:

Also- TAR-21? Finally a TAVOR in video games?



Man it has been in Raven Shield...and Raven Shield was released quite a long time ago (more than 5 years)


Apologies, I didn't play any of those games. Still, this is probably the first mass appeal game to have it, which is actually a little surprising considering how high tech it looks. I'm just hoping they'll put the MARS on it the way it should... but I know it won't.
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#392 amazin

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Posted 03 September 2009 - 04:37

lots of people play the R6V games

#393 TehKiller

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Posted 03 September 2009 - 10:09

View PostThe Joker, on 2 Sep 2009, 22:11, said:

View PostTehKiller, on 2 Sep 2009, 4:50, said:

View PostThe Joker, on 1 Sep 2009, 19:55, said:

Also- TAR-21? Finally a TAVOR in video games?



Man it has been in Raven Shield...and Raven Shield was released quite a long time ago (more than 5 years)


Apologies, I didn't play any of those games. Still, this is probably the first mass appeal game to have it, which is actually a little surprising considering how high tech it looks. I'm just hoping they'll put the MARS on it the way it should... but I know it won't.



Well in CoD4 they managed to glue a ACOG on a G3 without any rails...hell they actually managed to put a ACOG on a Scorpion

basically having realistic attachments on weapons is a bit doubtful
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#394 Jok3r

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Posted 03 September 2009 - 20:41

Yes, the ACOG's on rail-less guns and the '203s on AK's, G36's, etc. I mean, it would be nice to just have the same effects, but a different graphic (maybe even different crosshair) to make it match up to RS. I doubt it, though.
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#395 Chyros

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Posted 05 September 2009 - 01:50

GT analysis vid - though they didn't find exactly everything, they found one or two things we hadn't noticed yet (and the comments mention some too):


-"bloody hand faction" may be clan logo
-the SCAR-H has "Infinity Ward, USA" stamped on the side :loel:
-mixed faction teams? (two different kinds of people on bloody hand team)
-guy at the bottom of the stairs gets killed by a shield - this is verified by the obituaries
-local radar jammer confirmed - when 402 gets killed the player's radar is instantly brought back online
-I also happened to see an RPD lying on the ground near the start
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#396 Lord Atlantis

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Posted 05 September 2009 - 18:02

Looks like customizability in this game is going to be at the highest. I am soo looking forward to tricking out my soldiers :loel:
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#397 Wizard

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Posted 08 September 2009 - 14:03

View PostChyros, on 2 Sep 2009, 2:49, said:

View PostThe Joker, on 2 Sep 2009, 1:55, said:

Killstreaks are customizeable, so we still have to see how that works. Also- TAR-21? Finally a TAVOR in video games?
I suspect you'll be able to pick which three hardpoints you can earn. There are 15 killstreak unlocks, but the player in the vid only gets a hardpoint at 3, 4 and 5 kills, even though he builds a much longer killstreak. The three in the vid are just obviously options you can choose from.

Quote

New details on Call of Duty: Modern Warfare 2's custom killstreaks have emerged, via the hands-on preview in the latest issue of PSM3 Magazine.

Unlike the last game - which rewarded players with only satellites, air strikes and attack choppers for chaining kills - Modern Warfare 2 will let you mix and match rewards to fit your skill, as shown in the previously-released video below.

Community man Robert Bowling offered PSM3 a bit more info: "You can have a three killstreak or a fifteen killstreak if you want, or something like the AC-130 [firing down in black and white from an airborne gunship] is one of the highest killstreaks you can select," he said.

"You take control of that and can fire down for thirty seconds, blow guys up," he so subtly put it.

As such, this means that new MW2 players can enter the fray with rewards associated with smaller strings of kills, while veterans can stick with the high-end goodies for pummelling down pain on the battlefield, says the mag.

Sounds good to us, we just hope there's something absolutely mental available - like the GoldenEye satellite or a bloody Metal Gear - for those who fancy opting to chain together a gargantuan number of kills (say, 50).

Read the full hands-on with Modern Warfare 2 in PSM 3 number 118, out now.


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Not sure how this'll work with an AC-130 after 3 kills? :P

#398 amazin

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Posted 08 September 2009 - 14:22

i wonder if you can change your appearance with unlocks like in R6V

#399 Stalker

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Posted 08 September 2009 - 14:49

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Not sure how this'll work with an AC-130 after 3 kills?


My guess is that the AC-130 will always be a 11-streak reward. UAV will always be available at 3; Airstrike at 5, ...
You can however choose which ones you want and therefore choose at which number of kills you get a reward.

So a real pro would choose (if unlocked) the real powerful ones at higher numbers, while a noob who doesn't ever get more than 5 kills would choose the ones at 3, 4 and 5.
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#400 Chyros

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Posted 08 September 2009 - 14:50

View PostWizard, on 8 Sep 2009, 16:03, said:

View PostChyros, on 2 Sep 2009, 2:49, said:

View PostThe Joker, on 2 Sep 2009, 1:55, said:

Killstreaks are customizeable, so we still have to see how that works. Also- TAR-21? Finally a TAVOR in video games?
I suspect you'll be able to pick which three hardpoints you can earn. There are 15 killstreak unlocks, but the player in the vid only gets a hardpoint at 3, 4 and 5 kills, even though he builds a much longer killstreak. The three in the vid are just obviously options you can choose from.

Quote

New details on Call of Duty: Modern Warfare 2's custom killstreaks have emerged, via the hands-on preview in the latest issue of PSM3 Magazine.

Unlike the last game - which rewarded players with only satellites, air strikes and attack choppers for chaining kills - Modern Warfare 2 will let you mix and match rewards to fit your skill, as shown in the previously-released video below.

Community man Robert Bowling offered PSM3 a bit more info: "You can have a three killstreak or a fifteen killstreak if you want, or something like the AC-130 [firing down in black and white from an airborne gunship] is one of the highest killstreaks you can select," he said.

"You take control of that and can fire down for thirty seconds, blow guys up," he so subtly put it.

As such, this means that new MW2 players can enter the fray with rewards associated with smaller strings of kills, while veterans can stick with the high-end goodies for pummelling down pain on the battlefield, says the mag.

Sounds good to us, we just hope there's something absolutely mental available - like the GoldenEye satellite or a bloody Metal Gear - for those who fancy opting to chain together a gargantuan number of kills (say, 50).

Read the full hands-on with Modern Warfare 2 in PSM 3 number 118, out now.


Article

Not sure how this'll work with an AC-130 after 3 kills? :P
No, if you want an AC-130, you'll need to get a killstreak of 11 or something, not three. The less powerful hardpoints will require smaller killstreaks. That's why he says that the less experienced players will want to stick with lower-tier hardpoints, while veterans will want to take a shot at getting that Spectre.
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