Call of Duty: Modern Warfare 2 confirmed
Stalker
17 Oct 2009
BTW: What do you think about small maps? Playing Shipment-Deathmatch with 20 people is actually fun a few minutes

CJ
17 Oct 2009

BeefJeRKy
17 Oct 2009
Stalker
17 Oct 2009
JJ, on 17 Oct 2009, 19:06, said:

Fixed for MW2.

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
Well, lets see if shotguns are actually useful in MW2 in normal games. I doubt having a better Secondary weapon is worth the loss of speed. I never really used Overkill in CoD4 either. (well, mostly because of stopping power).
It's probably ok if you are a sniper and hardly ever move. Having a shotgun for melee-defense would be quite nice. although a Machine-Pistol would be good as well I guess.
Pav:3d
17 Oct 2009
JJ
17 Oct 2009
Overkill is more useful for snipers I guess, until you get the Deagle, which is good enough for defence and close range ownage.
Kaido
17 Oct 2009
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Foxhound
17 Oct 2009
Drag#!, on 17 Oct 2009, 13:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
Chyros
17 Oct 2009
Stalker, on 17 Oct 2009, 19:28, said:
JJ, on 17 Oct 2009, 19:06, said:

Fixed for MW2.

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
JJ, on 17 Oct 2009, 19:38, said:

Drag#!, on 17 Oct 2009, 19:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
TehKiller
17 Oct 2009
Foxhound, on 17 Oct 2009, 19:09, said:
Drag#!, on 17 Oct 2009, 13:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
The 2nd part.
mp will fail as in the case of OFP2
Chyros
17 Oct 2009
TehKiller, on 17 Oct 2009, 21:25, said:
Foxhound, on 17 Oct 2009, 19:09, said:
Drag#!, on 17 Oct 2009, 13:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
The 2nd part.
mp will fail as in the case of OFP2
TheDR
17 Oct 2009
if this is correct it has pushed me over to the side of getting something else.
TehKiller
17 Oct 2009
Chyros, on 17 Oct 2009, 19:32, said:
Basically all you got are LAN servers (just they are ton of alot worse than dedicated ones). Majority of the servers will fail due to technical reasons (plus in the case of OFP2 most likely will provide a shitload of dropouts/mismatches). I mean getting hamachi just to have a server that wont be bugging your crew is a huge minus
edit: it might be even worse...game matchmaking just like on console FPS's D:
Edited by TehKiller, 17 October 2009 - 20:56.
deltaepsilon
18 Oct 2009
Chyros, on 17 Oct 2009, 15:47, said:
MW2 will not be delayed.
Quote
Direct confirmation from Fourzerotwo himself. Source: Twitter.
Looks like we're safe

Excellent

Stalker
18 Oct 2009
Drag#!, on 17 Oct 2009, 19:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
That sucks. I'll mostly play in lan, but why no dedicated servers? thats bullshit
Chyros, on 17 Oct 2009, 21:20, said:
Stalker, on 17 Oct 2009, 19:28, said:
JJ, on 17 Oct 2009, 19:06, said:

Fixed for MW2.

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
JJ, on 17 Oct 2009, 19:38, said:

But Lightweight means no stopping-power -.-
You really move faster when using your Secondary weapon in CoD4? Never noticed that.
Chyros
18 Oct 2009
Stalker, on 18 Oct 2009, 8:32, said:
Drag#!, on 17 Oct 2009, 19:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
That sucks. I'll mostly play in lan, but why no dedicated servers? thats bullshit
Chyros, on 17 Oct 2009, 21:20, said:
Stalker, on 17 Oct 2009, 19:28, said:
JJ, on 17 Oct 2009, 19:06, said:

Fixed for MW2.

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
JJ, on 17 Oct 2009, 19:38, said:

But Lightweight means no stopping-power -.-
You really move faster when using your Secondary weapon in CoD4? Never noticed that.

BeefJeRKy
18 Oct 2009
Foxhound, on 17 Oct 2009, 22:09, said:
Drag#!, on 17 Oct 2009, 13:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
The consoles never had a dedicated server I think. They will be using a Haloesque system of matching you with opponents of similar skill and internet connection speed. This will obviously help the
Chyros
18 Oct 2009
Viseur, on 18 Oct 2009, 18:36, said:
Foxhound, on 17 Oct 2009, 22:09, said:
Drag#!, on 17 Oct 2009, 13:56, said:
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
The consoles never had a dedicated server I think. They will be using a Haloesque system of matching you with opponents of similar skill and internet connection speed. This will obviously help the
Ion Cannon!
19 Oct 2009
Camille
19 Oct 2009
Nem
19 Oct 2009
Chyros
19 Oct 2009
Camille, on 19 Oct 2009, 17:11, said:
The fact of the matter is that it's overall definitely NOT an advantage. The system was beyond any doubt implemented to control the gamer more, taking away their freedoms which translates into more money (from forced and now most likely pay-based DLC, for example).
Nem, on 19 Oct 2009, 18:10, said:
PC gamers are used to a very high standard of online gaming since the PC is and has in fact always been THE platform of choice for all the hardcore gamers. Not only that, the PC gaming community thrives on a high degree of tightly-knit, community-based (or clan-based) type of gameplay that is unfamiliar to console players. If you, as an obvious console gamer, need more info, I strongly suggest you turn to the MW2 IW forums, where there are about a dozen topics (the other odd hundred or so have been deleted by the moderating team) trying to explain to console gamers what the PC gamers are missing now.