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Call of Duty: Modern Warfare 2 confirmed


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#501 Stalker

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Posted 17 October 2009 - 16:47

Yeah, thats really great to hear. I can't wait to play this game.

BTW: What do you think about small maps? Playing Shipment-Deathmatch with 20 people is actually fun a few minutes |8
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#502 Pav:3d

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Posted 17 October 2009 - 16:58

FFA Shipment is always a laugh, especially with noob tubes... |8

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#503 CJ

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Posted 17 October 2009 - 17:01

16 LAN players on killhouse is just awesome, especially when everyone picks up 3x Frag and Martyrdoom |8

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#504 BeefJeRKy

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Posted 17 October 2009 - 17:06

 Nikola Tesla, on 17 Oct 2009, 20:01, said:

16 LAN players on killhouse is just awesome, especially when everyone picks up 3x Frag and Martyrdoom 8|

FFFFFFFFFFFFFFFUUUUUUUUUU- that is annoying.

But enough MW2 MP tactics here. Back to speculation please |8
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#505 JJ

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Posted 17 October 2009 - 17:06

Big FFAs are a good place for shotguns. |8

Knife-only Shipment. 8|

#506 Stalker

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Posted 17 October 2009 - 17:28

 JJ, on 17 Oct 2009, 19:06, said:

Throwing Knife-only Shipment. 8|


Fixed for MW2. |8

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).

Well, lets see if shotguns are actually useful in MW2 in normal games. I doubt having a better Secondary weapon is worth the loss of speed. I never really used Overkill in CoD4 either. (well, mostly because of stopping power).

It's probably ok if you are a sniper and hardly ever move. Having a shotgun for melee-defense would be quite nice. although a Machine-Pistol would be good as well I guess.
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#507 Pav:3d

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Posted 17 October 2009 - 17:31

 Stalker, on 17 Oct 2009, 18:28, said:

 JJ, on 17 Oct 2009, 19:06, said:

Throwing Knife-only Shipment. 8|


Fixed for MW2. |8

Holy. Shit. I cant wait to have a throwing knife only match

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#508 JJ

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Posted 17 October 2009 - 17:38

Well maybe they changed that logic so it counts for all your stuff instead of the primary weapon? Not sure here. But yea, the speed is really useful for a shotgun player, so it should be possible to do it.

Overkill is more useful for snipers I guess, until you get the Deagle, which is good enough for defence and close range ownage.

#509 Kaido

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Posted 17 October 2009 - 17:56

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.

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#510 Foxhound

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Posted 17 October 2009 - 19:09

 Drag#!, on 17 Oct 2009, 13:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?
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#511 Chyros

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Posted 17 October 2009 - 19:20

 Stalker, on 17 Oct 2009, 19:28, said:

 JJ, on 17 Oct 2009, 19:06, said:

Throwing Knife-only Shipment. ;)


Fixed for MW2. |8

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
It is extremely likely that you will move at shotgun (=fast) speed as soon as you switch to it. The coding for this is already present in CoD 4 and almost the way CoD 4 actually works.


 JJ, on 17 Oct 2009, 19:38, said:

Well maybe they changed that logic so it counts for all your stuff instead of the primary weapon? Not sure here. But yea, the speed is really useful for a shotgun player, so it should be possible to do it.
If you want to be shotgun-dedicated, you can always go for the Lightweight perk, which increases your movement speed 8| .


 Drag#!, on 17 Oct 2009, 19:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.
Ummm, oh D: .
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#512 TehKiller

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Posted 17 October 2009 - 19:25

 Foxhound, on 17 Oct 2009, 19:09, said:

 Drag#!, on 17 Oct 2009, 13:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?



The 2nd part.

mp will fail as in the case of OFP2
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#513 Chyros

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Posted 17 October 2009 - 19:32

 TehKiller, on 17 Oct 2009, 21:25, said:

 Foxhound, on 17 Oct 2009, 19:09, said:

 Drag#!, on 17 Oct 2009, 13:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?



The 2nd part.

mp will fail as in the case of OFP2
But we still will have LAN, right?
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#514 TheDR

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Posted 17 October 2009 - 19:50

If this dedicated server thing is true there is barely any point of buying the game. I was on the edge of should i buy it or should i get something else,
if this is correct it has pushed me over to the side of getting something else.
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#515 TehKiller

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Posted 17 October 2009 - 20:28

 Chyros, on 17 Oct 2009, 19:32, said:

But we still will have LAN, right?


Basically all you got are LAN servers (just they are ton of alot worse than dedicated ones). Majority of the servers will fail due to technical reasons (plus in the case of OFP2 most likely will provide a shitload of dropouts/mismatches). I mean getting hamachi just to have a server that wont be bugging your crew is a huge minus

edit: it might be even worse...game matchmaking just like on console FPS's D:

Edited by TehKiller, 17 October 2009 - 20:56.

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#516 deltaepsilon

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Posted 18 October 2009 - 03:20

 Chyros, on 17 Oct 2009, 15:47, said:

Yeah yeah DP. This is easily important enough to warrant it.

MW2 will not be delayed.

Quote

No delay on PC for Modern Warfare 2. You'll also have Prestige Mode in PC as well as lots of Steam support. Hopefully min specs will be soon


Direct confirmation from Fourzerotwo himself. Source: Twitter.

Looks like we're safe :D .


Excellent :P
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#517 Stalker

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Posted 18 October 2009 - 06:32

 Drag#!, on 17 Oct 2009, 19:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


That sucks. I'll mostly play in lan, but why no dedicated servers? thats bullshit

 Chyros, on 17 Oct 2009, 21:20, said:

 Stalker, on 17 Oct 2009, 19:28, said:

 JJ, on 17 Oct 2009, 19:06, said:

Throwing Knife-only Shipment. 8|


Fixed for MW2. :P

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
It is extremely likely that you will move at shotgun (=fast) speed as soon as you switch to it. The coding for this is already present in CoD 4 and almost the way CoD 4 actually works.


 JJ, on 17 Oct 2009, 19:38, said:

Well maybe they changed that logic so it counts for all your stuff instead of the primary weapon? Not sure here. But yea, the speed is really useful for a shotgun player, so it should be possible to do it.
If you want to be shotgun-dedicated, you can always go for the Lightweight perk, which increases your movement speed :D .



But Lightweight means no stopping-power -.-

You really move faster when using your Secondary weapon in CoD4? Never noticed that.
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#518 Chyros

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Posted 18 October 2009 - 11:46

 Stalker, on 18 Oct 2009, 8:32, said:

 Drag#!, on 17 Oct 2009, 19:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


That sucks. I'll mostly play in lan, but why no dedicated servers? thats bullshit

 Chyros, on 17 Oct 2009, 21:20, said:

 Stalker, on 17 Oct 2009, 19:28, said:

 JJ, on 17 Oct 2009, 19:06, said:

Throwing Knife-only Shipment. 8|


Fixed for MW2. :P

Since Shotguns are Secondary weapons now. Do you think there should be a way to get rid of your primary weapon to gain speed if you are playing on a small map and you want to use a shotgun? Or having two Secondary weapons (not Akimbo, although that would be fun with shotguns).
It is extremely likely that you will move at shotgun (=fast) speed as soon as you switch to it. The coding for this is already present in CoD 4 and almost the way CoD 4 actually works.


 JJ, on 17 Oct 2009, 19:38, said:

Well maybe they changed that logic so it counts for all your stuff instead of the primary weapon? Not sure here. But yea, the speed is really useful for a shotgun player, so it should be possible to do it.
If you want to be shotgun-dedicated, you can always go for the Lightweight perk, which increases your movement speed :D .



But Lightweight means no stopping-power -.-

You really move faster when using your Secondary weapon in CoD4? Never noticed that.
You don't in CoD but you do in WaW and it is possible to code it in CoD 4 since the code for it is present. It works slightly different in CoD 4 - the speed is determined by the weapon in your primary weapon slot. About the Stoppint Power: IW have very much tried to make Stopping Power not a requirement for play anymore. Even the community manager admitted to using Stopping Power on all his classes in CoD 4, but said he didn't have it on ANY class now. Other red perks are now made stronger to compete with Stopping Power, and especially the highly likely omittance of Juggernaut will make non-SP builds competitively possible again. Therefore, going Lightweight isn't so bad an option 8| .
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#519 BeefJeRKy

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Posted 18 October 2009 - 16:36

 Foxhound, on 17 Oct 2009, 22:09, said:

 Drag#!, on 17 Oct 2009, 13:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?

The consoles never had a dedicated server I think. They will be using a Haloesque system of matching you with opponents of similar skill and internet connection speed. This will obviously help the noobs casual gamers as they like the ability to "jump in" just like Halo allows you to do. Tbh it doesn't seem like that bad of a change though it would likely suck for large matches of 30+ especially for people who live in countries with weaker connections.
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#520 Chyros

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Posted 18 October 2009 - 20:03

 Viseur, on 18 Oct 2009, 18:36, said:

 Foxhound, on 17 Oct 2009, 22:09, said:

 Drag#!, on 17 Oct 2009, 13:56, said:

And now the bad news :(
There will be no dedicated servers for the pc, confirmed on bash and slash live cast with 402.


Does that mean that they won't have dedicated servers on their end for the PC, or no dedicated servers period?

The consoles never had a dedicated server I think. They will be using a Haloesque system of matching you with opponents of similar skill and internet connection speed. This will obviously help the noobs casual gamers as they like the ability to "jump in" just like Halo allows you to do. Tbh it doesn't seem like that bad of a change though it would likely suck for large matches of 30+ especially for people who live in countries with weaker connections.
You cannot choose who you want to play with. And there is no regional matchmaking. How obviously does that suck?!
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#521 D.K.

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Posted 18 October 2009 - 21:14

http://www.modernwar...er/achievements

17 SP missions. They better be good.
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#522 Ion Cannon!

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Posted 19 October 2009 - 09:37

Oh wow, they just blasted themselves in the foot with a Javelin. No dedicated servers, how stupid can you be...
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#523 Camille

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Posted 19 October 2009 - 15:11

it seems odd though, why would they ever do such a thing??? surely there can't be any viable explanation for it?
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#524 Nem

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Posted 19 October 2009 - 16:10

Why not cut out the middle man? Get rid of the sever and connect directly to other players. Peer to Peer is the future, get used to it. =/

#525 Chyros

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Posted 19 October 2009 - 17:02

 Camille, on 19 Oct 2009, 17:11, said:

it seems odd though, why would they ever do such a thing??? surely there can't be any viable explanation for it?
IW have probably had this in mind all along and if news of no dedis hadn't practically leaked they probably wouldn't have revealed it at all. This is also the reason that there will be no demo and that there has been no beta. It's very obvious that this is an extreme downgrade because IW have tried everything they could to keep this covered up for as long as possible, and they don't want the consumer to taste it before they have paid.

The fact of the matter is that it's overall definitely NOT an advantage. The system was beyond any doubt implemented to control the gamer more, taking away their freedoms which translates into more money (from forced and now most likely pay-based DLC, for example).


 Nem, on 19 Oct 2009, 18:10, said:

Why not cut out the middle man? Get rid of the sever and connect directly to other players. Peer to Peer is the future, get used to it. =/
A couple dozen console-based members have been banned from the IW forums for fanning the flames for PC gamers in much the same way you are acting right now, just so you know.

PC gamers are used to a very high standard of online gaming since the PC is and has in fact always been THE platform of choice for all the hardcore gamers. Not only that, the PC gaming community thrives on a high degree of tightly-knit, community-based (or clan-based) type of gameplay that is unfamiliar to console players. If you, as an obvious console gamer, need more info, I strongly suggest you turn to the MW2 IW forums, where there are about a dozen topics (the other odd hundred or so have been deleted by the moderating team) trying to explain to console gamers what the PC gamers are missing now.
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