Pav3d's Stuff
Mbob61
07 Oct 2010
Other than the possibly overdone scratches on the red parts, its looks pretty damn good to me 
Mike

Mike
Encrypted
07 Oct 2010
Awesome work, I agree with the read parts but other than that it wouldn't look out of place in Mass effect
.

Wizard
07 Oct 2010
Although I am normally one to post some constructive criticism about even the best models/skins out there, don't listen to picky sods above
They are bloody great models mate. You have a gift for this


Pav:3d
07 Oct 2010
Cheers guys,
I made and unwrapped a UMP45 before I started playing Mass Effect, but I kinda lost the inspiration to finish it after playing so much sci-fi
I made and unwrapped a UMP45 before I started playing Mass Effect, but I kinda lost the inspiration to finish it after playing so much sci-fi

Kalo
09 Oct 2010
That's actually really good, you should try putting it into a game sometime. And can I try skinning your UMP, Pav?! PLEEASE?
Edited by Kalo, 09 October 2010 - 04:13.
Edited by Kalo, 09 October 2010 - 04:13.
Pav:3d
09 Oct 2010
Kalo, on 9 Oct 2010, 5:10, said:
That's actually really good, you should try putting it into a game sometime. And can I try skinning your UMP, Pav?! PLEEASE?
Yeah sure, tis attached.
Attached File(s)
-
UMP_45.rar (221.84K)
Number of downloads: 2
Pav:3d
11 Nov 2010
You ever going to skin that UMP kalo?
Coz im going to start soon.
For now here is something else Ive been working on, another ME inspired weapon

For now here is something else Ive been working on, another ME inspired weapon

Umbrella Secrets
11 Nov 2010
That looks awesome.
Though something is bothering me about the handle of the gun? I'm not sure if it is the white outline or something else?

Though something is bothering me about the handle of the gun? I'm not sure if it is the white outline or something else?
Sgt. Rho
11 Nov 2010
All Mass Effect guns have that kind of a handle, what it's made of...nobody knows. Looks awesome

Pav:3d
11 Nov 2010
A cloth handle?
The white line is just a lining, or seam. edit: yeah rho pretty much explained it
cheeers guys!
Edited by Pav:3d, 11 November 2010 - 20:11.


cheeers guys!

Edited by Pav:3d, 11 November 2010 - 20:11.
Pav:3d
11 Nov 2010
Kalo
11 Nov 2010
Pav:3d
15 Nov 2010
So it is!
I employed a few new techniques into this. I used a Ambient Occlusion texture map to get the shadows in place, its extremely handy and easy to do, I would def suggest looking it up. And I wish Id found out about this ages ago. (If I knew about this when I was doing lots of ZH texturing it wouldave saved me a HUGE amount of time
) Also used my tablet to do some texturing, which also speeds up the process and makes damage look more natural. And also I used mudbox's amazing texturing tools to get the camo texture as seamless as I could.
I employed a few new techniques into this. I used a Ambient Occlusion texture map to get the shadows in place, its extremely handy and easy to do, I would def suggest looking it up. And I wish Id found out about this ages ago. (If I knew about this when I was doing lots of ZH texturing it wouldave saved me a HUGE amount of time


Gen.Kenobi
15 Nov 2010
Hmm... you could should have tried to add some Depth of Field to make it look more natural 
Otherwize awesome job. Baking AO maps really rocks!

Otherwize awesome job. Baking AO maps really rocks!
Pav:3d
15 Nov 2010
Gen.Kenobi, on 15 Nov 2010, 22:07, said:
Hmm... you could should have tried to add some Depth of Field to make it look more natural 
Otherwize awesome job. Baking AO maps really rocks!

Otherwize awesome job. Baking AO maps really rocks!
Tho I understand this would be helpful in making it look more realistic, A depth of field effect would mean losing out on some details. Cheers tho, AO maps are very handy indeed

edit: infact, after some playing around in PS im undecided, here is a version with a depth of field effect.

Edited by Pav:3d, 15 November 2010 - 22:39.
Chyros
16 Nov 2010
Holy crap. I never really liked the looks of the UMP, but this one looks well wicked. I wish the skin was in CoD, too, it's amazing
.

Mbob61
16 Nov 2010
These are easily up to your high standards 
Are you going to release these for public use in mods?
Mike

Are you going to release these for public use in mods?
Mike
Pav:3d
16 Nov 2010
@Doc: I had that one in the pipe for a while, it just got put aside for the Mass Effect guns 
@Mike: Not for public use, but if mods on here ask me to use them, then Im more than happy to let them.
@everyone: cheers for your comments

@Mike: Not for public use, but if mods on here ask me to use them, then Im more than happy to let them.
@everyone: cheers for your comments

Crazykenny
16 Nov 2010
I'm impressed Paved, your work has improved tenfold since I last checked your thread. Good job!