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Pav3d's ZH skinning Tutorial


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#26 Pav:3d

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Posted 07 August 2009 - 10:13

View PostZeke, on 26 Jul 2009, 15:40, said:

View PostPav3d, on 26 Jul 2009, 21:35, said:

Thanks, link is fixed and how do you do it in 3ds?


exactly the same as with RenX??

Okay I didnt know you had to change the material type to .w3d...
So @ Stalker: I was wondering "where" :P

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#27 Su8perkillr

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Posted 06 October 2009 - 15:04

the link to the download of autodesk version 8 has expired. i do have version 10 on my PC ATM, but i cant find render UVW in it :S can u help?
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#28 Pav:3d

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Posted 06 October 2009 - 17:21

render uvw? do u mean how to unwrap?
Ill try n replace the link, thanks for letting me knw

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#29 Su8perkillr

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Posted 06 October 2009 - 20:59

i ment step 1:

Quote

After you have unwrapped your model in the unwrap window go to tools-> render UV template -> select hight and width to 256x256 or 512x512 or 1024x1024.

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#30 Pav:3d

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Posted 06 October 2009 - 22:09

Aha, go to modifiers -> UVW Coordinates -> unwrap UVW -> then in the modifier toolbar expand Unwrap UVW -> select "Face" -> Select "Edit" and a window will pop up which is where u will go to "tools" etc

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#31 Su8perkillr

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Posted 09 October 2009 - 17:30

ah, great ill be fine then. i bet a bunch of other people can get use out of that post as well. it will also reduce there anger when they cant find 3DS8 anymore 8|
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#32 Pav:3d

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Posted 09 October 2009 - 17:42

Found a demo n updated the links!

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#33 Gen.Kenobi

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Posted 17 October 2009 - 00:53

Hi all.

Is possible to make Benevel/Embossing on Gimp? Im trying to find it but i can't....
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
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