Edited by Sgt. Rho, 24 July 2009 - 16:38.


Command & Conquer 4
#126
Posted 24 July 2009 - 16:38
#127
#129
Posted 24 July 2009 - 21:21
RaiDK, on 24 Jul 2009, 21:10, said:

No EA guu ever officially announced him dead. They wrote some shitty thing about a ceremonial blown up bunker...
Well, if GDI blew up the real CABAL bunker, they'd have found a very very very odd Kane in a tube...
Edited by Ixonoclast, 24 July 2009 - 21:22.

#131
Posted 25 July 2009 - 08:19
wiki said:
Wiki

#132
Posted 25 July 2009 - 08:48

#133
Posted 25 July 2009 - 15:26


Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#134
Posted 25 July 2009 - 16:25
Drag#!, on 25 Jul 2009, 8:19, said:
wiki said:
Wiki

C&C3's story never gave a decent explanation for the FS end FMV, unless you buy the "We're EA, fuck continuity, all hail our retcon overlords" thing.

Well, we'll see. I won't call CABAL dead until I've played C&C4.

#135
Posted 26 July 2009 - 09:25

#137
Posted 26 July 2009 - 15:54

Those P-90 were supposed to be probably something going after P-90 (mp5 is similar A BIT to some German WWII weapons),
they could be used as light weapon (they are light as UZZI or Scorpion, just more penetrable).
Also it seems GDI according to KW never understood Tacitus at all.
I know C&C stories weren't the best, but still some story is better than any (or really terrible one).

(I'm making RA2YR mod, check Revora Forums for more info)


+ equivalents :p
#138
Posted 26 July 2009 - 17:41
#139
Posted 26 July 2009 - 17:57
could someone summarize it please ?


#140
Posted 26 July 2009 - 18:01
The trailer
The Battlecast 10 (Awesome spam strategies prevail once again)
And... that's about it (The things which actually stayed with me)
Oh, and before I forget, a commercial for the Logitech G9X Laser Mouse!
Edit: Hang on people! We're derailing!
Edited by Amdrial, 26 July 2009 - 18:08.
#141
Posted 26 July 2009 - 18:19

#142
Posted 26 July 2009 - 19:56
#143
Posted 26 July 2009 - 20:34
Copied form the C&C 4 Wiki.
Quote
There will only be two playable factions down from the original three in Tiberium Wars: The Global Defense Initiative and the Brotherhood of Nod, both staples of the Tiberian series. Each faction will be split into three upgradeable classes: offense, defense and support. Each class will have its own specialized focus but will all be as equally competent in battles. The classes would consist of several standard units such as the engineer, but will mostly consist of a unique set of units, structures, powers and upgrades which will form a full faction. Offense Class is focused on tank-based, front-line combat like a classic faction in previous Command & Conquer games. Defense Class is focused on infantry-based combat as well as strong base defenses such as bunkers and turrets. While the Support Class is focused on air-combat and custom vehicles to traverse the environment, Support Class is also equipped with special powers which are used to assist teammates.
Non-Playable Factions
C&C4 will feature two non-playable factions which return from previous games in the Tiberium story arc: The Scrin (C&C3: TW) and the Forgotten (Tiberian Sun). This was confirmed in the August edition of gaming magazine, PC Powerplay, which featured a cover story on C&C4. It was revealed that The Forgotten, who were excluded from Tiberium Wars, would return as a minor part of the story as well as a neutral class on the map whom you can either battle against or ally with like the Mutants in Tiberium Wars. The Scrin will not be playable like in Tiberium Wars, their story will also not be continued from their perspective like in the extra Scrin Campaign in Tiberium Wars.


Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#144
Posted 27 July 2009 - 09:11
Scope, on 26 Jul 2009, 20:56, said:
Well that certainly hasn't been done before.
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The name's Bond.
Covalent Bond.
#147
Posted 27 July 2009 - 10:59
Edited by Amdrial, 27 July 2009 - 11:00.
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