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Modelling Contest #4


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#1 Libains

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Posted 20 July 2009 - 19:44

Theme: Artillery

Rules:

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*The competition closes at 0000GMT the morning of 3rd August 2009.
*The model is to be compatible with Command & Conquer Generals: Zero Hour
*The model should not exceed 1000 polygons. This is final.
*The model must be submitted in .3ds format. Submission must be in this topic, or via PM to myself.
*No more than five images per post.
*Animations must be provided where required.
*The model must have renders provided, showing front, back and sides of model. Similar to how most renders are produced for mods.
*In-game screen shots are appreciated, but not required
*By entering this competition you are declaring that your model be made available in the public domain, and may be used in other modifications with appropriate credit.
*Models may be edited once, post any updated model in a new post.
*Any form of artillery is acceptable, bar ships. However, a random helicopter with a missile on the end does not count as artillery - the model must be designed to show it's purpose as an artillery unit!


Examples of Artillery-
-Infantry + Mortar
-PzH2000
-Howitzers
-Cannon
-Something a little more futuristic

Best of luck,
AJ

Edited by AJ, 21 July 2009 - 13:59.

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#2 Zeke

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Posted 21 July 2009 - 11:50

View PostAJ, on 21 Jul 2009, 3:44, said:



I didn't know that the PZH2000 was a WW2 weapon :P

#3 Sgt. Rho

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Posted 21 July 2009 - 11:56

*slaps AJ* The PZH2000 is about as WW2 and a warpdrive xD

But I guess that was a copy-paste error?

#4 Sgt. Rho

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Posted 21 July 2009 - 13:18

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I will provide side/top/back renders later.

#5 AZZKIKR

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Posted 21 July 2009 - 13:24

must we bone?
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#6 Pav:3d

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Posted 21 July 2009 - 13:51

I dont think so, we didnt need to the last competitions

btw nice model chief

Edited by Pav3d, 21 July 2009 - 13:52.


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#7 Libains

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Posted 21 July 2009 - 14:00

View PostSgt. Rho, on 21 Jul 2009, 12:56, said:

*slaps AJ* The PZH2000 is about as WW2 and a warpdrive xD

But I guess that was a copy-paste error?

I deserved that slap :P

Yeah, was a copy pasta error, it's been corrected now. Nice entry Sgt Rho, hopefully you'll have a lot of competitors :P

And azzkikr: you do not have to bone, but if you can and have the time to do so, it would be appreciated.

Edited by AJ, 21 July 2009 - 14:03.

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#8 AZZKIKR

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Posted 21 July 2009 - 14:18

:hates gmax's inability to do in 3ds format:
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#9 Libains

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Posted 21 July 2009 - 14:24

I would imagine there would be several people here who would convert the model for you Azzkikr - it's hardly a time-consuming job :P
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#10 Pav:3d

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Posted 21 July 2009 - 14:25

Upload or send to me a .w3d azzkikr and ill convert it for you

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#11 AZZKIKR

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Posted 21 July 2009 - 14:25

thanks
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#12 Sgt. Rho

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Posted 21 July 2009 - 15:03

Here are the renders from other perspectives.

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-had to Edit, the image links were wrong.

Edited by Sgt. Rho, 21 July 2009 - 15:05.


#13 NergiZed

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Posted 21 July 2009 - 17:55

View PostSgt. Rho, on 21 Jul 2009, 7:56, said:

*slaps AJ* The PZH2000 is about as WW2 and a warpdrive xD

But I guess that was a copy-paste error?


Pfft.. such a history novice; don't you remember? Robo-hitler built the PZH2000!

#14 Sgt. Rho

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Posted 21 July 2009 - 18:12

*doubleslaps NergiZed for historic bullshitbabeling*

#15 AZZKIKR

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Posted 22 July 2009 - 01:52

Mortar vehicle
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it didnt turn out as good as i wanted.
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#16 Admiral FCS

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Posted 22 July 2009 - 03:26

IDK, it looks rather like a double barrel'd Flak Track =/

#17 AZZKIKR

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Posted 22 July 2009 - 07:26

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i think mlrs systems are artilery

Edited by AZZKIKR, 22 July 2009 - 08:17.

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#18 Futschki

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Posted 22 July 2009 - 09:26

Well since it's been a long time since I've modeled I thought I'd enter this contest :P :

KV-2 Artillery Tank :
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I will put more pics soon ..

Edited by Abourror, 22 July 2009 - 09:26.

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#19 Dutchygamer

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Posted 22 July 2009 - 09:48

View PostAbourror, on 22 Jul 2009, 10:26, said:

Well since it's been a long time since I've modeled I thought I'd enter this contest :P :

KV-2 Artillery Tank :
Posted Image

I will put more pics soon ..

That one is cool, but the diameter of the barrel is so small compared to the RL version...
Anyways, I do have a nice artillery, but it's for my mod, and don't want to share it :P
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#20 Futschki

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Posted 22 July 2009 - 10:03

Yeah Dutchy I think you're right, anyway that's not the final version as it needs some optimization its 920 polies now and i need to add a bit of details on the front as it looks a bit 'empty'
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#21 Pav:3d

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Posted 24 July 2009 - 19:34

View PostAZZKIKR, on 22 Jul 2009, 8:26, said:

i think mlrs systems are artilery


@AJ: Yeah does MRLS count or does it have to be a one big cannon type artillery?

Edited by Pav3d, 24 July 2009 - 19:35.


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#22 Jok3r

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Posted 24 July 2009 - 19:49

MLRS! Multiple Launch Rocket System, not MRLS. Anyway, yes, MLRS systems will count as artillery for this contest (they are generally considered artillery, anyway, even if their specialty is often counter-battery fire).
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#23 Libains

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Posted 24 July 2009 - 20:17

View PostAJ, on 20 Jul 2009, 20:44, said:

Rules:

Quote

*Any form of artillery is acceptable, bar ships. However, a random helicopter with a missile on the end does not count as artillery - the model must be designed to show it's purpose as an artillery unit!


MLRS is perfectly acceptable.

Edited by AJ, 24 July 2009 - 20:18.

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#24 Stalker

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Posted 25 July 2009 - 16:26

My entry,

The unnamed heavy artillery!

Not much to say about it. Has big cannons which fire big shells that cause a big explosion. And has a sattelite dish to recieve target-locations

Attached File  StalkerArtilleryRender1.png (513.44K)
Number of downloads: 40

Attached File  StalkerArtilleryRender2.png (357.94K)
Number of downloads: 178


The file: Attached File  Model.rar (22.05K)
Number of downloads: 1
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#25 Camille

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Posted 26 July 2009 - 19:24

ouch, that colour hurts my eyes.

edit: my entry.

well then, here's what i made.

Quote

the 'trebuchet' deployable artillery platform. the gigantic gun fires abnormally heavy munition that not only explodes violently on impact but can also be configured to explode in the air, showering the ground below with red-hot metal fragments and burning propulsion fuel. the only way the trebuchet manages to fire these marginally large projectiles is by accelerating them with two magnetic rails, partially visible on the sides of the barrel. using these rails, the platform manages to fire these super-heavy shells in wide arcs over tremendous range, effectively negating any visual obstructions like cliffs or hills. beware though, as both the loading of the shells and charging of the rails takes some time. additionally, it's sheer size and weapon knock-back requires it to deploy stabiliser legs, which again, takes time and patience.


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Edited by Prey, 26 July 2009 - 21:42.

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