Is there a way to create whole new weapons, or are there ones which aren't used so that I can change them without affecting other units? + a tut on how to do so would be useful, I need this as soon as possible as I'm using it for a project.
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new weapons
Started By cccdfern, Aug 07 2009 00:26
3 replies to this topic
#1
Posted 07 August 2009 - 00:26
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#3
Posted 07 August 2009 - 08:46
Excuse me, but i presumed this was the thread as it has other such requests within it and Tutorials on things of the like. As the majority of them are directed at generals I assumed that it was not needed. Im speaking about C&C Generals Zero Hour, the reason for my question is that I wish to edit some weapons completely for a unit, but don't want other teams to have that weapon, EG: commanche weapon is used by 3 or more other units. Also, is there a way to fix the overlords shots (with the flames) so that they both go in straight lines instead of zigzag?
[attachment=6918:overlord_flame.tiff]
also when I upgrade emp mines they don't appear, (they aren't invisible). I've added a OCL to them but I doubt that is the cause.
[attachment=6918:overlord_flame.tiff]
also when I upgrade emp mines they don't appear, (they aren't invisible). I've added a OCL to them but I doubt that is the cause.
Edited by CCCD, 08 August 2009 - 01:47.
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#4
Posted 08 August 2009 - 02:01
sorry to double post it wont let me edit the other one.
- fixed, I accidently removed the initial mine upgrade, as these just overlap.
heres what they do, use with caution!
[attachment=6919:flaming_mines.tiff]
- fixed, I accidently removed the initial mine upgrade, as these just overlap.
heres what they do, use with caution!
[attachment=6919:flaming_mines.tiff]
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