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Upgrade: China Uberlord Gattling Cannon


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#1 Jordan

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Posted 14 September 2009 - 00:36

China Uberlord Gattling Cannon

The Uberlord was lacking in any form of anti-air weaponry. Now, that has been fixed.

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Holding two miniaturized Lead Beam gattling cannons, the Uberlord's gattling cannon upgrade gives it the most destructive form of anti-air weaponry available. At 54 barrels each, these guns vaporize enemy aircraft in seconds. What's life without a little overkill? :sly:

Oh, and its 4168 polygons with the turret. Good thing you would probably never see more than one at a time.

Here it is out on the field:

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And here it is firing on a Raptor:

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It will eject shell casings too, I just haven't added those yet.

-Jordan

Edited by Jordan, 14 September 2009 - 00:42.

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#2 Whitey

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Posted 14 September 2009 - 00:49

Awe-some.

#3 Libains

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Posted 14 September 2009 - 00:50

Holy mother of Overkill god!

Awesomeness indeed, however the skin quality on the gatt. cannon and on the Uberlord vary in quality dramatically - I'd lower the gatt's skin quality a little, but that is all.
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#4 Ion Cannon!

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Posted 14 September 2009 - 00:52

You know, this doesn't suprise me in the slighest. Mad unit upgrades, for a mad unit, for a mad mod, made by a mad man.
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#5 Pav:3d

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Posted 14 September 2009 - 00:53

Cool stuff, but it kinda makes the lead beam look inferior

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#6 Ion Cannon!

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Posted 14 September 2009 - 00:56

View PostPav3d, on 14 Sep 2009, 1:53, said:

Cool stuff, but it kinda makes the lead beam look inferior


Well I think i'm correct in saying you can't normally use the Uberlord anyway ^
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#7 Sgt. Nuker

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Posted 14 September 2009 - 01:42

"Mad man" seems like a tame term in light of this new addition, wouldn't you say? Don't know how any of us didn't see this coming, given that this mod has given way to utter insanity. Well done Jordan, bravo.
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#8 CJ

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Posted 14 September 2009 - 02:03

Woah, now how are we supposed to take out that thing ? D:
The infantry spam you talked about would be useless with those gattling guns

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#9 Bang

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Posted 14 September 2009 - 05:32

View PostNikola Tesla, on 14 Sep 2009, 3:03, said:

Woah, now how are we supposed to take out that thing ? D:
The infantry spam you talked about would be useless with those gattling guns

Even bigger spam :sly:
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#10 Destiny

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Posted 14 September 2009 - 05:42

I can foresee just sitting at a choke point with lots of Speaker Towers there, chilling out...


...under a rain of bullet hell.
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#11 Su8perkillr

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Posted 14 September 2009 - 14:18

well... isnt it AA only?
so id say... nuke cannon spam+overlords with proptowers so they are auto healed and they can fire faster. thats how id take out this *****
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#12 CJ

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Posted 14 September 2009 - 15:07

CM ModDB profile said:

The Gattling Cannon upgrade for the China Uberlord gives it twin 54 barrel gattling cannons, which vaporize enemy aircraft in seconds. They are also very effective against infantry, and decent against armor. However, they have a shorter range than the Uberlord's main guns.

:D

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#13 Brad

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Posted 14 September 2009 - 18:44

Holy God damn.
*gawps with mouth open"
You almost did, didn't you?

#14 Dutchygamer

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Posted 14 September 2009 - 18:50

My first words: Holy Shit! 8| Talking about OP :D
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#15 MR.Kim

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Posted 14 September 2009 - 18:59

Oh~ Crap. :D That's over power indeed.

Anyway, awesome job. 8|

Edited by MR.Kim, 14 September 2009 - 18:59.


#16 Su8perkillr

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Posted 14 September 2009 - 19:47

just bring in the artys and SWs and thsi baby is down in a second
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#17 BeefJeRKy

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Posted 14 September 2009 - 20:38

View Postsu8perkillr, on 14 Sep 2009, 22:47, said:

just bring in the artys and SWs and thsi baby is down in a second

You should never have to say that for most units :D

Nice work Jordan though the skin does look abnormally detailed compared to the Ovie's stretched looking skin.
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#18 Su8perkillr

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Posted 14 September 2009 - 22:15

View PostScope, on 14 Sep 2009, 22:38, said:

View Postsu8perkillr, on 14 Sep 2009, 22:47, said:

just bring in the artys and SWs and thsi baby is down in a second

You should never have to say that for most units :D

Nice work Jordan though the skin does look abnormally detailed compared to the Ovie's stretched looking skin.


yet i have to say it for this one... it wins in firepower, and in polygoneness...

and youre right jordan, its better u donnt see multiple at the same time. your PC would freeze due to total polygone OPness
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#19 Chyros

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Posted 15 September 2009 - 18:25

Hahahaha lol, I love what you keep coming up with :D .

They should one of THESE as the end boss of some army defence map :read: .
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#20 D.K.

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Posted 15 September 2009 - 20:29

View Postsu8perkillr, on 15 Sep 2009, 0:15, said:

View PostScope, on 14 Sep 2009, 22:38, said:

View Postsu8perkillr, on 14 Sep 2009, 22:47, said:

just bring in the artys and SWs and thsi baby is down in a second

You should never have to say that for most units :D

Nice work Jordan though the skin does look abnormally detailed compared to the Ovie's stretched looking skin.


yet i have to say it for this one... it wins in firepower, and in polygoneness...

and youre right jordan, its better u donnt see multiple at the same time. your PC would freeze due to total polygone OPness


Freeze? It would explode and turn off half of the city power network.
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#21 BeefJeRKy

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Posted 15 September 2009 - 20:42

Pft its not the model's polycount really. Its just that SAGE has some kind of limit :D At least ZH SAGE.
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#22 Pav:3d

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Posted 15 September 2009 - 20:47

if its textured and above 5k then the game crashes when its created, i knw first hand :D

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#23 BeefJeRKy

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Posted 15 September 2009 - 20:50

But other engines can handle the massive number of polygons they are theorizing. Hell RA3 and C&C3 both kick ZH's polies in the nuts.
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#24 CJ

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Posted 15 September 2009 - 20:59

View PostPav3d, on 15 Sep 2009, 21:47, said:

if its textured and above 5k then the game crashes when its created, i knw first hand :D

Well explain me how QSN makes 7K models for his modern wars mod ? D:

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#25 Pav:3d

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Posted 15 September 2009 - 22:02

I have no idea, either he uses tiny textures, or he's lying

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