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Mod.str
#2
Posted 12 December 2009 - 08:31
#6
#7
Posted 16 December 2009 - 11:04
Edit: Damn doubles
Edited by Dauth, 16 December 2009 - 11:04.
#8
Posted 16 December 2009 - 12:34
![Posted Image](http://img542.imageshack.us/img542/6176/kensig.jpg)
kudos to Pasidon for this awesome avvy and siggy!
#12
Posted 17 December 2009 - 05:40
Edit: If it helps I've been using the XCC Mixer to extract the CSF files out, don't know if that would have an impact on them or not.
Edited by Ascendancy, 17 December 2009 - 05:40.
#13
Posted 17 December 2009 - 06:17
<edit>
Use OS big editor
Edited by Slye_Fox, 17 December 2009 - 06:18.
#14
Posted 17 December 2009 - 09:49
Edit: To avoid double posting...now that I've edited the CSF file to my liking, I just need to know how to convert it to the mod.str so that the game will read my custom strings and use them.
Edited by Ascendancy, 17 December 2009 - 10:27.
#15
Posted 17 December 2009 - 12:03
#16
Posted 17 December 2009 - 21:25
#17
Posted 18 December 2009 - 06:35
#18
Posted 18 December 2009 - 07:04
JJ, on 17 Dec 2009, 22:35, said:
Fair enough. I have a lot of strings to write myself then...
Edit: Well since I just created a normal text file with the strings and saved it as an .str, it refuses to run now. Lovely...
Double edit: Nevermind...was a problem in the string file missing some ENDs. Now I feel bad for wasting a lot of your guys' time trying to figure this out so I'm sorry.
Edited by Ascendancy, 18 December 2009 - 07:59.
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