1,000 Things We've Learned From Video Games
#127
Posted 21 January 2010 - 23:00
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#129
Posted 21 January 2010 - 23:53
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The name's Bond.
Covalent Bond.
#130
Posted 22 January 2010 - 00:33
#131
Posted 22 January 2010 - 03:19
#132
Posted 22 January 2010 - 08:00
#135
Posted 22 January 2010 - 17:14
#136
Posted 23 January 2010 - 03:07
#137
Posted 23 January 2010 - 03:36
135: Killing yourself in a video-game is funner then killing yourself in reality.
Edited by Sobek, 23 January 2010 - 03:50.
#138
Posted 23 January 2010 - 04:50
137. It's possible to become completely invisible while wearing a watch and suit.
138. Shooting syringes at someone will (eventually) kill them and heal you.
139. Making your hand into the shape of a gun while pointing it at someone and shouting "POW!" will kill them.
#139
Posted 23 January 2010 - 04:56
141. Tank shells will always hit the foot of infantry
142. 7.62mm bullets can penetrate super-heavy armor.
#140
Posted 23 January 2010 - 04:58
Edited by Sobek, 23 January 2010 - 04:59.
#141
Posted 23 January 2010 - 05:08
145. A Medic can "shoot" you with a medicine gun, that, when charged, can make you impervious to any sort of damage. Said medic can also heal you with the former gun of any type of injury you may have sustained. (Another variant of this gun can apparently heal and cause the "patient's" weapon to do more damage).
146. Honking your horn will make people get into your vehicle.
147. Aside from sniper rifles, weapons that are gold kill in one shot and weapons that aren't gold take several shots.
Edited by Sgt. Nuker, 23 January 2010 - 05:08.
#142
Posted 23 January 2010 - 05:18
#143
Posted 23 January 2010 - 05:38
#144
Posted 23 January 2010 - 05:40
#146
Posted 23 January 2010 - 12:53
#147
Posted 23 January 2010 - 14:28
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#148
Posted 23 January 2010 - 15:06
#149
Posted 23 January 2010 - 18:56
Chyros, on 23 Jan 2010, 14:28, said:
You should play some Red Orchestra.
155. Bullets never ever get reflected or get change direction by hitting a hard object at a shallow angle.
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